New progress report on his
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Progress report (20221210)
Recently... Nothing special.
I'm working on the boss part, which I'll keep until the end, just like the lab's Boss.
So there's probably nothing I can show out.
The BOSS stage in the chapel is quite different from the previous boss stages.
The chapel's BOSS stage area is very large, so the player will probably not see the boss to pass the boss area.
But for the player, how can not see the BOSS on the go.
This part will be left to the players to explore.
When the boss is finished, there are 2 H scenes left to finish.
After I finish the art, it's time to make the program.
Soon this year has come to an end, I can only say that I am sorry that a lot of things happened this year, and the Chapel was not completed this year, and I should do a few more months to finish it.
And about the defeat CG part, I commissioned the artist did not want to continue to draw.
Because the number of CGs is too small, I don't have the energy to find other people to make up the CGs, so I don't plan to put the defeat CGs into the game at the moment.
That's about it for now.
The next update will be very close to the New Year.
And this year's Chinese New Year is also earlier than usual, so it seems I have to work on those troubles early.
Anyway, I'll keep catching up.
(gif of the chandelier)
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Mid month report. Boss is getting her work done. It looks like this Boss fight will be different from others, so we will have to wait to see what Poring has in mind. Once she's completed, only 2 H scenes left and some more programming and we are pretty much golden. As always, will keep you informed on every new info we get. Have a nice weekend!