New progress report on
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. (Check it out, lots of pictures)
Progress report (20220225)
Another month has passed.
Now my life has returned to its original pace after the Chinese New Year.
I'll report on the current progress.
I said that I had commissioned a new artist to do the background, but he is not very stable in terms of progress, so I am putting him on hold for now.
So I recently found a new artist to do the background design.
Yes, I hired him to do the background design, not to draw the background.
My feeling about the current commission is that I still have to revise most of the completed commissions, and I don't save much time.
So I decided to find a background design person to design the background first, and then I can draw it faster.
I can preview the feeling of the objects in the game first, and then I can make adjustments later
Anyway, he helped me to design the confession room first, and the proportions still need to be adjusted, but at first glance I really felt it.
Later, I may finish it or ask someone to draw it as a pixel drawing.
As for the artist who helped me with the cover, my commission was postponed due to an event in early February.
I don't know when it will be postponed, but I will ask him again in March, and if he still can't do it, I will find someone else.
Back to the progress part of the game.
I recently drew some of the nuns' movements and traps and things like that.
All in all, there is still a lot to draw, and a lot more drawings are needed to create a lustful atmosphere.
Maybe the number of H scenes in this stage will be more than the laboratory. (HELL YEAH)
I had a Sex Battle with Sister Sister.
I lost...
Recently I was thinking that the game struggle mechanism is a bit monotonous, as long as the player does not give up, you will be able to struggle, nothing changes.
So this time I will design a new struggle mechanism, similar to the kind of QTE mechanism, in the struggle to add a little uncertainty.
But don't worry it will be too difficult or can't break free, only a small part of the struggle will use this mechanism.
If you fail, it should only cause a little damage so.
The previous stages will also add this mechanism in the future, but I said I would not update the previous version, so It should wait until the game is complete to see this change.
I'll continue to make progress at my own pace, but I'll probably rework the Steam thing again in March.
I'll report when I have any new information.
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So yeah, there's that, this man has bad luck with hiring and comissioning xD. Steady work being done, really hyped to see more of the chapel. Beautiful backgrounds btw. There are 2 animations for 5$ and 10$ supporters (Cow-girl nun). I'm also excited to see the new mechanism for escaping and struggling against temptation, even tho we won't see it until the game is completed.