Denchik12312

Active Member
Jun 23, 2019
562
245
1643055628700.png
empty green chest


1643057272600.png
such a problem was noticed the first time when I got into this cave there was a boomerang in the chest, but the bear killed me. the second time when I came here the box was either already opened or empty and I don’t have a boomerang.
 
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thevoid089

Forum Fanatic
Jan 29, 2020
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Idea suggestion: I think you should get rid of the randomly when exploring dungeons/ruins with Agness and instead create a map with lot of marked locations so players can choose to explore those that easy first and each conquered will be marked as Completed, done so would help them to avoid going back and wait for another day to explore the new one. Not just that but add option to put on/take off her Golden bra just like with MC too, I really want to see her tits lol Amorous Dezign
 
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Amorous Dezign

The Lewd Creator
Game Developer
Sep 3, 2021
858
1,404
when you go in the morning with Agnes various options for dungeons, one of them in which you meet Lala, after the first meeting in this area there is nothing to do, why repeat it? those, when I run with Agnes for a week, sometimes I find myself in a dungeon with Lala, there are no more treasures and other things. and in other versions of dungeons, you rarely come across anything sensible, you need to add a little variety of loot.
View attachment 1614696


and there is no point in returning here after picking up the book
View attachment 1614703

and there is nothing to catch here after taking the chest
View attachment 1614710
Thank you for your comments
I am working on a random loot system to keep the dungeons interesting for revisits. Hopefully it will be ready for future updates.
 
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Porn_Jesus

Forum Fanatic
Jun 21, 2017
5,540
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Thank you for your comments
I am working on a random loot system to keep the dungeons interesting for revisits. Hopefully it will be ready for future updates.
It would probably help if Agnes asks you which dungeon you would like to visit with her, followed by a list of all available dungeons.
 
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thevoid089

Forum Fanatic
Jan 29, 2020
4,734
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It would probably help if Agnes asks you which dungeon you would like to visit with her, followed by a list of all available dungeons.
Yeah! Not just that but after you clear a dungeon/cave/ruin the it should be marked as completed so players can move to the new one, when they need to find the Golden bra for Agnes. Of course those completed can still be revisit if players wanted to either to hunt items or leveling their characters Amorous Dezign
 
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acowasto

Active Member
Nov 6, 2017
532
1,003
Played a bit and I have to write the game is promising to be something quite interesting to play, althrough in order to become something it will require of developer to do more thorough map and gameplay testing as, right now, moving around maps and fighting is more annoying than enjoying and it won't be saved by the (currently not so existing) story and those simple, yet nicely made maps and graphics of, a little digression, I am pretty jealous because mine looks like crap.

Maps, gameplay wise, are annoying to walk around. There is little to no room to actually move around in forest, caves, dungeons and sneak past enemies if you would like to avoid combat. Not to mention paths, on few maps, are pretty narrow and winding, sometimes with objects on them, making walking even more annoying. Yet, I have to write, once again, they look damn great and are, as far, pretty unique in thier own way.
Also, sometimes there is possible to just move the way it shouldn't be possible (like Denchik12312 provided screens for) or to not be able to pass through objects you could pass (like stools in castle). And, especially at night, it is really, really hard to actually move around because it's way too dark.

Enemies, battle-wise, needs a bit of balancing. Rats should change stats with wolves as they are right now, at least in my opinion, too fast (on maps) dealing too much damage and there is way too much of them everywhere, while wolves are pretty weak.

As for quests, fetch quests are... bad. While I do understand gathering resources for a antidote, it doesn't make sense to send a guy, who is a first time in the swamp, to look for a weird water and a one in a milion shroom. Better, story-wise, would be to escort a local instead, probably with a enjoyable 18+ scene or two.
Smillar thing with the rats in the basement. Althrough the problem here is advancing time and forcing player to do it for... next four or more days to advance the quest further.
Also, lumberjack should let you pass further into the forest if you have weapon in your hand/inventory. I mean, I had this brand new battle axe from mole trader, yet I have to get a sword, because I was told to do so.

To paraphrase a nice guy who likes to call himself "The Senate": "I'll watch this game developement with great interest".
 
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Amorous Dezign

The Lewd Creator
Game Developer
Sep 3, 2021
858
1,404
Played a bit and I have to write the game is promising to be something quite interesting to play, althrough in order to become something it will require of developer to do more thorough map and gameplay testing as, right now, moving around maps and fighting is more annoying than enjoying and it won't be saved by the (currently not so existing) story and those simple, yet nicely made maps and graphics of, a little digression, I am pretty jealous because mine looks like crap.

Maps, gameplay wise, are annoying to walk around. There is little to no room to actually move around in forest, caves, dungeons and sneak past enemies if you would like to avoid combat. Not to mention paths, on few maps, are pretty narrow and winding, sometimes with objects on them, making walking even more annoying. Yet, I have to write, once again, they look damn great and are, as far, pretty unique in thier own way.
Also, sometimes there is possible to just move the way it shouldn't be possible (like Denchik12312 provided screens for) or to not be able to pass through objects you could pass (like stools in castle). And, especially at night, it is really, really hard to actually move around because it's way too dark.

Enemies, battle-wise, needs a bit of balancing. Rats should change stats with wolves as they are right now, at least in my opinion, too fast (on maps) dealing too much damage and there is way too much of them everywhere, while wolves are pretty weak.

As for quests, fetch quests are... bad. While I do understand gathering resources for a antidote, it doesn't make sense to send a guy, who is a first time in the swamp, to look for a weird water and a one in a milion shroom. Better, story-wise, would be to escort a local instead, probably with a enjoyable 18+ scene or two.
Smillar thing with the rats in the basement. Althrough the problem here is advancing time and forcing player to do it for... next four or more days to advance the quest further.
Also, lumberjack should let you pass further into the forest if you have weapon in your hand/inventory. I mean, I had this brand new battle axe from mole trader, yet I have to get a sword, because I was told to do so.

To paraphrase a nice guy who likes to call himself "The Senate": "I'll watch this game developement with great interest".
WOW! Thank you so much for taking the time to give me feedback. I really appreciate it and will definitely consider your comments. As this is a developing project and I am a learner at best it will get better as it progresses. Hopefully with the help of my fans and their feedback the game will become better and better each day.
I'm looking forward to hearing from you soon
Best of luck
 

Amorous Dezign

The Lewd Creator
Game Developer
Sep 3, 2021
858
1,404
Hey everyone!
My arms hurt! No it's not what you think! I've spent the last couple of days glued to my computer working on Cataclyzm.
I have bad news and good news.
The BAD news :
The next update won't be as quick as I promised
The GOOD news :
I will provide the update sooner than regular updates and I have a very nice surprise in store for you...
Here are some screens of what I've been working on:
34.jpg 35.jpg 36.jpg 37.jpg 38.jpg
The Tower of Patrons is a tribute to my Patrons on Patreon.com
You will now be able to change relationship status, change NPC clothing, review lewd scenes and more!

Okay...back to work

Bye for now.
 

Porn_Jesus

Forum Fanatic
Jun 21, 2017
5,540
5,450
Hey everyone!
My arms hurt! No it's not what you think! I've spent the last couple of days glued to my computer working on Cataclyzm.
I have bad news and good news.
The BAD news :
The next update won't be as quick as I promised
The GOOD news :
I will provide the update sooner than regular updates and I have a very nice surprise in store for you...
Here are some screens of what I've been working on:
View attachment 1616383 View attachment 1616400 View attachment 1616403 View attachment 1616406 View attachment 1616409
The Tower of Patrons is a tribute to my Patrons on Patreon.com
You will now be able to change relationship status, change NPC clothing, review lewd scenes and more!

Okay...back to work

Bye for now.
No worries, waiting is boring but it will be worth it. X3

I'm hyped for the Relationship system plus being able to give NPCs different clothes. Those features remind me of Black Garden from FeyRing. Might be a good inspiration source for you. ;)
 
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thevoid089

Forum Fanatic
Jan 29, 2020
4,734
5,387
Hey everyone!
My arms hurt! No it's not what you think! I've spent the last couple of days glued to my computer working on Cataclyzm.
I have bad news and good news.
The BAD news :
The next update won't be as quick as I promised
The GOOD news :
I will provide the update sooner than regular updates and I have a very nice surprise in store for you...
Here are some screens of what I've been working on:
View attachment 1616383 View attachment 1616400 View attachment 1616403 View attachment 1616406 View attachment 1616409
The Tower of Patrons is a tribute to my Patrons on Patreon.com
You will now be able to change relationship status, change NPC clothing, review lewd scenes and more!

Okay...back to work

Bye for now.
No worry, take all the time you need for this masterpiece. And those images is nothing short of HOT GODDAMN, I guess we will got a priestess and a fun night with the Goddess in the next update?
Overall very nice that we got a tower where we can finally change clothes freely with Nancy (hopefully for other girls too)
Ps: Hope to see the priestess face one day too, she's look mystery and a killer body so I bet she will look extra beautiful under the hood
 
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acowasto

Active Member
Nov 6, 2017
532
1,003
Amorous Dezign

Also, as your NPC's are randomly walking around, you may want to create a restrictions for them near map transfer points, as in few cases (Inn, swamp, Elizabeth house) it is possible for NPC's to just walk into the only path to exit or even stand on the exit tile, thus not allowing player to exit the map.

It would be nice if you could give Agnes a second axe, as right now she is having only one in her hands, but in her CG she has two.

A little "bug" report on here, after saving Tim, he will be still walking on the upper floor, even at night. Which is kinda funny, because there is also Tim sleeping in the bed.
 
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Denchik12312

Active Member
Jun 23, 2019
562
245
Hey everyone!
My arms hurt! No it's not what you think! I've spent the last couple of days glued to my computer working on Cataclyzm.
I have bad news and good news.
The BAD news :
The next update won't be as quick as I promised
The GOOD news :
I will provide the update sooner than regular updates and I have a very nice surprise in store for you...
Here are some screens of what I've been working on:
View attachment 1616383 View attachment 1616400 View attachment 1616403 View attachment 1616406 View attachment 1616409
The Tower of Patrons is a tribute to my Patrons on Patreon.com
You will now be able to change relationship status, change NPC clothing, review lewd scenes and more!

Okay...back to work

Bye for now.
buddy, don't worry about the time, we will endure everything, there is a very good potential for games, and the art is simply amazing. don't take my error messages as boring, I just liked the game and it's very interesting and I want to see how it gets better and better.
 
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Amorous Dezign

The Lewd Creator
Game Developer
Sep 3, 2021
858
1,404
buddy, don't worry about the time, we will endure everything, there is a very good potential for games, and the art is simply amazing. don't take my error messages as boring, I just liked the game and it's very interesting and I want to see how it gets better and better.
No quite the contrary, I really appreciate the feedback, it's what helps the game get better. Thank you
 
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Amorous Dezign

The Lewd Creator
Game Developer
Sep 3, 2021
858
1,404
Amorous Dezign

Also, as your NPC's are randomly walking around, you may want to create a restrictions for them near map transfer points, as in few cases (Inn, swamp, Elizabeth house) it is possible for NPC's to just walk into the only path to exit or even stand on the exit tile, thus not allowing player to exit the map.

It would be nice if you could give Agnes a second axe, as right now she is having only one in her hands, but in her CG she has two.

A little "bug" report on here, after saving Tim, he will be still walking on the upper floor, even at night. Which is kinda funny, because there is also Tim sleeping in the bed.
Thank you for playing, and for the good points you made on the game. Agnes will be a dual wield in the next update.
 
4.00 star(s) 32 Votes