Ye this has one HELL of a strong beginning. Was so sad that Captivity got abandoned but this has some great similarities to it.
The biggest hope right now is key bindings. The directional keys not used for also escape/moment is such an obvious thing to have.
That and I wished the defeat gauge could have been a bit longer. Since if you have a empty gauge and get grappled at MOST, she orgasms like 3 times and the Enemy comes once before she breaks and you get a defeat. And the gauge goes from 0 to 20% then just jumps up to 80% before loss.
It all seems kinda.... fast? For her to break and give up.
The gauge should move in 20% increments or something like that and something like she orgasms like 7-10 times and/or the enemy comes like 3-5 times before she breaks.
Or is it just me.?
The biggest hope right now is key bindings. The directional keys not used for also escape/moment is such an obvious thing to have.
That and I wished the defeat gauge could have been a bit longer. Since if you have a empty gauge and get grappled at MOST, she orgasms like 3 times and the Enemy comes once before she breaks and you get a defeat. And the gauge goes from 0 to 20% then just jumps up to 80% before loss.
It all seems kinda.... fast? For her to break and give up.
The gauge should move in 20% increments or something like that and something like she orgasms like 7-10 times and/or the enemy comes like 3-5 times before she breaks.
Or is it just me.?
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