Excellent renders. The girls are beautiful, unique and they are as of chapter 2 very interesting. I have to give props for the attention to detail. Sound effects when hovering over choices and achievements!! In a Ren'Py game. That is really cool and adds replay-ability.
There is also enormous attention to detail in the writing, but I don't feel like this is always a positive. The prologue is overly long and filled with so much exposition that I tuned out of the story a bunch of times. I love a good backstory, but too much time was spent here. The game in its current state is about 3 hours long and the majority of that time is spent setting up the two lead characters. The plot takes too long to get going and when it finally does it didn't grab my interest as much as I hoped it would.
There is a good amount of set up and some of the plot threads are interesting and could go in very cool directions, but right now the story feels like a big slog. It also feels very predictable on how the two main characters will come into conflict with each other later down line. I hope I'm proven wrong on this.
I'm also starting to be kinda burnt out on the trope in AVNs that the MC is a total messiah that every single girl falls for instantly. This is no different. The MC is almost unrealistically good looking and every girl wants to jump your dick. This is my personal opinion, but I'm not a fan of his pretty boy design. He acts like a ladies man, almost a simp, but he looks like a typical "Chad douche".![KEK :KEK: :KEK:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
I would also love more choices in the game. They are few and far between and after testing some routes, most of them do not have any significant difference in consequences. This might change though.
The whole sister and brother taking over a billion dollar company from their parents - plot is okay, but it's risky to center a story around the corporate world. A lot of mumbo jumbo, exposition and extra dialogue is needed to properly convey to the player what is going on. It's ambitious and I have to credit the devs for trying. I just hope that this doesn't get too boring too quickly. Corporate intrigue could serve this game well, but currently I don't care about their company or the apparent antagonists. The corporate speak is already pretty jarring.
The best part about this AVN is the developing relationship between Jaye and the MC. If this particular plot thread is executed excellently I might ignore my other gripes and bump this up to 4 or even 5 stars. As of right now I will give it a 3 star rating. It's still early days, but I feel like my annoyances about different aspects and the lack of focus in the plot makes Chasing Sunsets a really mixed bag for me.
It has potential to be A tier and I will be revisiting this AVN when there is more content. I really wanted to like this game. A lot of people on this site are giving it 5 star reviews, but the current version doesn't even come close to the best AVNs on this site. Even ones with less content than CS. There is no question about the talent of the developers. I just hope they can pull it off.
There is also enormous attention to detail in the writing, but I don't feel like this is always a positive. The prologue is overly long and filled with so much exposition that I tuned out of the story a bunch of times. I love a good backstory, but too much time was spent here. The game in its current state is about 3 hours long and the majority of that time is spent setting up the two lead characters. The plot takes too long to get going and when it finally does it didn't grab my interest as much as I hoped it would.
There is a good amount of set up and some of the plot threads are interesting and could go in very cool directions, but right now the story feels like a big slog. It also feels very predictable on how the two main characters will come into conflict with each other later down line. I hope I'm proven wrong on this.
I'm also starting to be kinda burnt out on the trope in AVNs that the MC is a total messiah that every single girl falls for instantly. This is no different. The MC is almost unrealistically good looking and every girl wants to jump your dick. This is my personal opinion, but I'm not a fan of his pretty boy design. He acts like a ladies man, almost a simp, but he looks like a typical "Chad douche".
I would also love more choices in the game. They are few and far between and after testing some routes, most of them do not have any significant difference in consequences. This might change though.
The whole sister and brother taking over a billion dollar company from their parents - plot is okay, but it's risky to center a story around the corporate world. A lot of mumbo jumbo, exposition and extra dialogue is needed to properly convey to the player what is going on. It's ambitious and I have to credit the devs for trying. I just hope that this doesn't get too boring too quickly. Corporate intrigue could serve this game well, but currently I don't care about their company or the apparent antagonists. The corporate speak is already pretty jarring.
The best part about this AVN is the developing relationship between Jaye and the MC. If this particular plot thread is executed excellently I might ignore my other gripes and bump this up to 4 or even 5 stars. As of right now I will give it a 3 star rating. It's still early days, but I feel like my annoyances about different aspects and the lack of focus in the plot makes Chasing Sunsets a really mixed bag for me.
It has potential to be A tier and I will be revisiting this AVN when there is more content. I really wanted to like this game. A lot of people on this site are giving it 5 star reviews, but the current version doesn't even come close to the best AVNs on this site. Even ones with less content than CS. There is no question about the talent of the developers. I just hope they can pull it off.