3.60 star(s) 7 Votes

Johan_0000

Active Member
Apr 14, 2023
793
604
Damn another ver. is alrdy out? You work fast or is it a small update?
Anyway, so after considering did you decide to offer the option to only play through one character instead of making it a multiple protag game?

Imagine that all the boys in the game are female wearing strap-ons! It's just an advanced strap-on, very close to being realistic.
Sry mate, that doesn't work lol, not at all. Especially since we already have futa who do that job perfectly well. I kinda understand him though, I always felt uneasy watching seeing "straight" scenes. At 1st I didn't understand why 'till I tried, solos lesbian or futa. I think the fact that sometiemes the cam switches and you see a man's butt hairy torso, his dick.... Not to say his moans. I don't think this was appealing to me at all lol.

Anyway, back to the game, what if I don't like a guy and straight up don't want anything to do with him? Do I have choices that let me decline him? I mean if you have that and we can do it for every guy, you basically have a lesbian only path. SOme devs sometimes forget that since it's basically just a result of the freedom they gave to the players.

Ik it's a lot more work to add girls LI on top of guys but I think your game would benefit from it so you might consider it. I mean ik it's a bit weird to have the cheerleader not date "jocks". Well, in the 90s it might have been but nowadays with the whole trend around lesbians/gays/... It might not be so weird anymore (plus it's fiction in the end who cares lol). Even with all that you could just make a plot where she fake dates a football team guy or whatever (to keep her reputation) maybe using blackmail/friendship/favors whatever, yk soap opera sh1t lol. Like they say, the more the drama, the funnier it gets...

Ik it's your 1st and you might not want to go that deep into pathing. but hell look at Superhuman. In one of his live he said he didn't expect supehuman to go that far. At 1st he only wanted to do a test project which wouldn't last long. However after some updates he saw there was potential and look it's a loong ride and a beautiful one at that.

SO yeah, you should consider it ESPECIALLY bc it's your 1st game. DO you want it to be remembered as one of the greatest in its genre or just another one in the long list we already have. You should always strive, and aim for the top mate. I won't lie there alrdy are some great female protag with lesbian only path games, but man they are so boring story wise. I feel like yours could be the one balancing both. I'm not saying you should do it now or without preparation but you should really consider it, I'd just advise to prepare well, bc managing paths without being prepared isn't good at all lol. There are plenty of videos out there giving tips on how to say "organized", here's one I personally liked, it didn't have much to do with "game dev" but it gives a broad understanding of thing on which you can build on your own workflow ... You could even ask an IA to help or recommend a software to help with that.
Yk what they say, it's never too late.
(man i feel like those motivational speaker lol).





Wish y'all the best,



THX
 
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Lounatick

Cheerleaders' dev
Donor
Game Developer
Jan 30, 2019
230
825
Damn another ver. is alrdy out? You work fast or is it a small update?
Anyway, so after considering did you decide to offer the option to only play through one character instead of making it a multiple protag game?


Sry mate, that doesn't work lol, not at all. Especially since we already have futa who do that job perfectly well. I kinda understand him though, I always felt uneasy watching seeing "straight" scenes. At 1st I didn't understand why 'till I tried, solos lesbian or futa. I think the fact that sometiemes the cam switches and you see a man's butt hairy torso, his dick.... Not to say his moans. I don't think this was appealing to me at all lol.

Anyway, back to the game, what if I don't like a guy and straight up don't want anything to do with him? Do I have choices that let me decline him? I mean if you have that and we can do it for every guy, you basically have a lesbian only path. SOme devs sometimes forget that since it's basically just a result of the freedom they gave to the players.

Ik it's a lot more work to add girls LI on top of guys but I think your game would benefit from it so you might consider it. I mean ik it's a bit weird to have the cheerleader not date "jocks". Well, in the 90s it might have been but nowadays with the whole trend around lesbians/gays/... It might not be so weird anymore (plus it's fiction in the end who cares lol). Even with all that you could just make a plot where she fake dates a football team guy or whatever (to keep her reputation) maybe using blackmail/friendship/favors whatever, yk soap opera sh1t lol. Like they say, the more the drama, the funnier it gets...

Ik it's your 1st and you might not want to go that deep into pathing. but hell look at Superhuman. In one of his live he said he didn't expect supehuman to go that far. At 1st he only wanted to do a test project which wouldn't last long. However after some updates he saw there was potential and look it's a loong ride and a beautiful one at that.

SO yeah, you should consider it ESPECIALLY bc it's your 1st game. DO you want it to be remembered as one of the greatest in its genre or just another one in the long list we already have. You should always strive, and aim for the top mate. I won't lie there alrdy are some great female protag with lesbian only path games, but man they are so boring story wise. I feel like yours could be the one balancing both. I'm not saying you should do it now or without preparation but you should really consider it, I'd just advise to prepare well, bc managing paths without being prepared isn't good at all lol. There are plenty of videos out there giving tips on how to say "organized", here's one I personally liked, it didn't have much to do with "game dev" but it gives a broad understanding of thing on which you can build on your own workflow ... You could even ask an IA to help or recommend a software to help with that.
Yk what they say, it's never too late.
(man i feel like those motivational speaker lol).





Wish y'all the best,



THX
First, I would like to thank you for taking the time to write your feedback.
Whether I agree with you or not, it’s always interesting and enlightening to read other people’s thoughts.

Now let's try to answer to your questions/feedbacks:

1) Another version so soon?
This new version includes 220+ renders and 400+ lines of dialogue. I am currently working full-time on it, which definitely helps. I won’t be able to keep this pace up ad vitam aeternam, but for now, I can, so I will. In the future, it will depend on the overall enthusiasm and whether enough people support my work.

At the moment, I’m aiming to release a new version each month with around 200 to 250 renders. I prefer smaller, regular updates to show that I’m working consistently on the project. It also gives me the flexibility to adjust things if I notice that players don’t like a particular path or feature.

2) Playing only through one character
Yes, and this feature is already implemented in v0.4 (though it’s currently only available to Patrons until next month). In this version, players can choose to either follow only Elena or play the game as intended, with all the other characters.

That said, the game will be significantly shorter if you follow only Elena’s story. I made this change based on a poll on my Patreon, where 52% of players wanted to keep the current flow and 39% wanted Elena as the main focus. To make everyone happy, I added a choice at the start of the game.

3) About the strap-on
That was a joke. ;) A lighthearted response to a fellow player who said: "I’ll never play if you don’t do what I want."

I often receive lots of "suggestions" to change everything in the game to appeal to individual preferences. But people should consider what they’re asking for—games have a specific direction, and the developer isn’t going to completely change course on a whim.

It’s not that I don’t want to listen (well, for the strap-on thing, I clearly don’t), but I simply can’t in most cases. I have only two hands (well, not always... but that’s another story! :whistle:) and it’s already a ton of work to bring the vision I have in mind to life. Adding new paths and changing the story requires significant time and effort.

Players can’t expect to find every possible kink or preference represented in a single game.

4) About the full lesbian path
As I mentioned in a previous post (I think?), I’m genuinely considering it. After giving it a lot of thought, I don’t believe it would go against the core direction of my storytelling or what I have in mind.

I can’t promise anything yet because it would require more work, but it’s probably manageable because:
  • I enjoy creating lesbian scenes in the game.
  • FYI: In the current version, you can avoid the scene with Tyler and also see a lesbian scene later. In a way, there’s already a full lesbian path. ;)
  • Avoiding boy/girl scenes doesn’t require much additional work—I can simply make them skippable or create a path to avoid them.
The main downside is that the game will be quite a bit shorter.

So, in summary: Why not? But only time will tell!

5) Why I make certain choices (and motivation)
Technically, this isn’t my first game, but let’s say it is my first "serious" one.

--> I prioritize what drives me and what I enjoy creating.

Why do so many projects get abandoned or developers ragequit? For me, the main reason is motivation:
  • Motivation to work long hours.
  • Motivation to improve (since none of us does a perfect job).
  • Motivation to work outside of regular job hours (since for many, this project doesn’t bring in enough money to be a full-time job).
  • Motivation to keep going week after week, month after month.
  • Motivation to market the game and gain visibility.
  • And so on...
And for me, the strongest motivator is creating something I love. Crafting the scenes I want to see, girls that I want to be fucked and much more... that’s what fuels me.

Of course, it’s incredibly rewarding when people play and enjoy my game, but I also need to keep that internal spark alive.

So yes, I listen to feedback and take it into account. But if I don’t like an idea or don’t want to implement it, I won’t—even if it might result in more players or supporters.

6) Organization and workflow
I’m not the most organized person, but I try! For a project like this, I have to.
Currently, I use Twine to keep track of the different storylines and paths. It’s probably not the perfect tool, but it’s helpful for me right now.
1736879068030.png
Also thanks for the video, I will have a look!
 
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Lounatick

Cheerleaders' dev
Donor
Game Developer
Jan 30, 2019
230
825
Great, I'm really thankful abt that



lol


I agree but yk what they say the more the better


Well I think you "handled" him quite well. Also, it may seem like I took offense by the way I replied but I rly didn't on the contrary I was trying to follow up on that lighthearted response you gave him.
Although, ig I think my point is still valid. Futa is a woman with a realistic strapon lol.
Oh and I think strapon is definitely smt that's bound to happen at some point during a lesbian relation bc fingers and tongues can only get you so far. That's my opinion at least I mean it's like a dildo, it's just attached to someone lol.
Here some random stats I found (they may not signify much since a sex toy doesn't mean it necessarily penetrates but yk let's just assume lol) :
  1. The 2017 Sex Toy Survey by Lovehoney: This survey found that around 50% of women and 35% of men reported using sex toys.
  2. The 2014 National Health and Social Life Survey: This research indicated that approximately 50% of women and 30% of men had used a sex toy at some point in their lives.
  3. The 2020 Sex Toy Market Report by Statista: This report highlighted that the global sex toy market was increasingly being driven by female consumers, with women making up about 60% of the market share.
-According to the results of a survey carried out in 2022, approximately 82 percent of American women owned at least one sex toy, a slightly higher percentage compared to the share of male respondents who stated the same.
by statista again.

- The majority – 58 per cent – of sexually active people who responded to have used sex toys, with women slightly more likely to use them than men.
Sex toys are most popular among bisexual women and lesbians, with about 80 per cent of those who participated in the survey using them.
by Irish times survey, 2015

Feel free to correct me if anything I said was wrong didn't do check the info that much.

Now I'm not trying to push towards anything, I'm just giving my opinion on why lesbians often resort to a strapon lol.

you did mention it it but I didn't know what were your thoughts abt it now.


Damn I'll go ahead and give this a try when I have some time


Oh you're that type of dev, from my experience, in my pokedev I identified several types of devs lol :

I'd separate devs in 2 main categories, the business guys and the passion guys (I let you choose which you think fall in what, note that some can tend to fall into both but lean more towards one).

- One of the most annoying if not the most, he often goes and build on some grand niche, has some great rendering skills but poor organisation or workflow in general. He promises things but never delivers, I present to you : the milker lol

- One of my favorite if not my favorite, his game often axes more towards a grand story rather than sex scenes, he doesn't care much about what sex scenes he implement as long as it doesn't go against the direction he has planned for his story. WIth him it's random you either get the perfect release plans or the abandoned plans, let me prensent you : the plot genius/story genius/genius storyteller whatever my naming sense has become pretty bad lol

- This one, I'm neutral abt him, he often selects a pretty selective niche mostly based on his own kink and work around it. Sometimes his story have so much potential that you regret he's part of this category lol. Now here do your luck lies with this one? 1st, wether he's open to feedback or not. From my experience they mostly ignore or just straight up tell you they don't take these kind of feedbacks. 2nd and it's the most obvious point is wether your kink aligns with theirs lol.
This one I call the kink obsessed dev.

- Another of my favorite is, this guy often had a passion he hid for a long time, worked hellish jobs he didn't like, put some money on the side and prepared rly well b4 trying his luck in this industry. He often has a good planning for releases, a nice story planned, he's also taking a very business like approach towards his project. Open to all kinks as long as they don't hinder his project, that's prbbly my favorite thing abt him. Now where do your luck mostly resides with this one. Well it's on pure luck wether he succeeds or not.
I think we'll gi with : the businessman (lol lacking originality ik).


Anyway, there are many more but these are the main ones I'd say (i.e. I'm too lazy to write others). I can't tell which one you're yet I think I'd have to wait atleast 1 or 2 years to see. Well, I had some fun writing this, I wasted some time but again yk what they say. Time you enjoyed wasting isn't necessarily time wasted lol.


Oh and GL with your game man, I definitely think you'll succeed if you keep that mindset






THX
[EDITED]
Right, time enjoyed aren't time wasted, that's a great moto :giggle:

A few things:
1) I don't need to be convinced because I know that we need sex toy and I never said there wouldn't be any. There will be for sure!

2) About the lesbian scene, my sentence wasn't right. To be more clear: you can avoid Tyler sex scene + there is also a lesbian scene in the shower between 2 cheerleaders after the training in v0.3

3) I think I am more of a kink-obsessed dev open to feedback. I would love to be able to live by doing only this, but first and foremost, I do it out of kink and passion.
What I do know is that:
  • I don’t want to be a businessman: they only have a money-driven mindset. They don’t create an experience or a game; they make a product designed to sell things. That’s why I hate F2P mobile games—they’re created with a focus on "how to limit the experience and manipulate people's brain gratification to maximize profit."
  • I don’t want to be a milky one either: for me, that’s even worse than being a businessman. It’s a businessman who doesn't care about his audience/players at all.
But as you said, the future will tell what I really am.

Thanks for your support!
 
Last edited:
Nov 24, 2024
25
29
First, I would like to thank you for taking the time to write your feedback.
Whether I agree with you or not, it’s always interesting and enlightening to read other people’s thoughts.

Now let's try to answer to your questions/feedbacks:

1) Another version so soon?
This new version includes 220+ renders and 400+ lines of dialogue. I am currently working full-time on it, which definitely helps. I won’t be able to keep this pace up ad vitam aeternam, but for now, I can, so I will. In the future, it will depend on the overall enthusiasm and whether enough people support my work.

At the moment, I’m aiming to release a new version each month with around 200 to 250 renders. I prefer smaller, regular updates to show that I’m working consistently on the project. It also gives me the flexibility to adjust things if I notice that players don’t like a particular path or feature.

2) Playing only through one character
Yes, and this feature is already implemented in v0.4 (though it’s currently only available to Patrons until next month). In this version, players can choose to either follow only Elena or play the game as intended, with all the other characters.

That said, the game will be significantly shorter if you follow only Elena’s story. I made this change based on a poll on my Patreon, where 52% of players wanted to keep the current flow and 39% wanted Elena as the main focus. To make everyone happy, I added a choice at the start of the game.

3) About the strap-on
That was a joke. ;) A lighthearted response to a fellow player who said: "I’ll never play if you don’t do what I want."

I often receive lots of "suggestions" to change everything in the game to appeal to individual preferences. But people should consider what they’re asking for—games have a specific direction, and the developer isn’t going to completely change course on a whim.

It’s not that I don’t want to listen (well, for the strap-on thing, I clearly don’t), but I simply can’t in most cases. I have only two hands (well, not always... but that’s another story! :whistle:) and it’s already a ton of work to bring the vision I have in mind to life. Adding new paths and changing the story requires significant time and effort.

Players can’t expect to find every possible kink or preference represented in a single game.

4) About the full lesbian path
As I mentioned in a previous post (I think?), I’m genuinely considering it. After giving it a lot of thought, I don’t believe it would go against the core direction of my storytelling or what I have in mind.

I can’t promise anything yet because it would require more work, but it’s probably manageable because:
  • I enjoy creating lesbian scenes in the game.
  • FYI: In the current version, you can avoid the scene with Tyler and also see a lesbian scene later. In a way, there’s already a full lesbian path. ;)
  • Avoiding boy/girl scenes doesn’t require much additional work—I can simply make them skippable or create a path to avoid them.
The main downside is that the game will be quite a bit shorter.

So, in summary: Why not? But only time will tell!

5) Why I make certain choices (and motivation)
Technically, this isn’t my first game, but let’s say it is my first "serious" one.

--> I prioritize what drives me and what I enjoy creating.

Why do so many projects get abandoned or developers ragequit? For me, the main reason is motivation:
  • Motivation to work long hours.
  • Motivation to improve (since none of us does a perfect job).
  • Motivation to work outside of regular job hours (since for many, this project doesn’t bring in enough money to be a full-time job).
  • Motivation to keep going week after week, month after month.
  • Motivation to market the game and gain visibility.
  • And so on...
And for me, the strongest motivator is creating something I love. Crafting the scenes I want to see, girls that I want to be fucked and much more... that’s what fuels me.

Of course, it’s incredibly rewarding when people play and enjoy my game, but I also need to keep that internal spark alive.

So yes, I listen to feedback and take it into account. But if I don’t like an idea or don’t want to implement it, I won’t—even if it might result in more players or supporters.

6) Organization and workflow
I’m not the most organized person, but I try! For a project like this, I have to.
Currently, I use Twine to keep track of the different storylines and paths. It’s probably not the perfect tool, but it’s helpful for me right now.
View attachment 4444448
Also thanks for the video, I will have a look!
I'm interested on her route
Screenshot 2025-01-15 214255.png
 

J1215

Well-Known Member
Dec 15, 2019
1,724
3,676
In this version, players can choose to either follow only Elena
I like Elena!:love:
I like her strong, confident, dominant character.
I hope that she will achieve her goal; that she will easily cope with any problems and with everyone who will stand in her way.

I am looking forward to Elena's route!
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I am looking forward this to be possible in the game!

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Geigi

Well-Known Member
Jul 7, 2017
1,458
2,994
I like Elena!:love:
I like her strong, confident, dominant character.
I hope that she will achieve her goal; that she will easily cope with any problems and with everyone who will stand in her way.

I am looking forward to Elena's route!
You don't have permission to view the spoiler content. Log in or register now.
I am looking forward this to be possible in the game!

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I agree. We really need more bitchy female MC's. This game is truly the breath of fresh air among copy paste games.
 

Lounatick

Cheerleaders' dev
Donor
Game Developer
Jan 30, 2019
230
825
I like Elena!:love:
I like her strong, confident, dominant character.
I hope that she will achieve her goal; that she will easily cope with any problems and with everyone who will stand in her way.

I am looking forward to Elena's route!
You don't have permission to view the spoiler content. Log in or register now.
I am looking forward this to be possible in the game!

You don't have permission to view the spoiler content. Log in or register now.
There will be at least a path where she achieves her goal, and at least a path where she is totally screwed. They will depend on your choices in the story of course :)
 
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Mamaragan

Member
Jun 9, 2019
421
1,549
So far so good. But if I may say, I think you should schedule for a 2 months release. It's better to have something to chew on than just crumbs. The update was too short and went too fast, it's not satisfactory and you quickly forgot the game.
 

phdusa1

Active Member
Aug 18, 2018
519
1,245
Unofficial Android port for Cheerleaders [v0.4] [Lounatick]

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Download android port
(456 MB)

Like my ports? you can tip and support me here:

*This unofficial port/mod is not released by developer, download at your own risk.
Updated to v0.4
 

Lounatick

Cheerleaders' dev
Donor
Game Developer
Jan 30, 2019
230
825
v0.4 should have been put there in 2 weeks, generally I add the last version when a new version is done.
And v0.5 is not ready yet, so it is one of the Patrons who has leaked it... Not cool for the other patrons.

One of the patrons has leaked v0.4!

I don’t mind giving the game for free at some point—I’m actually the first one to do it. But patrons’ pledges exist for a reason: to have early access to the game. By leaking it, you’re not just affecting me—you’re screwing over the other patrons, and this could ultimately impact the development of the game.

If you care about this game and respect the other patrons, please refrain from doing this. There’s no rush to make the game public, and you gain nothing from leaking it. I’ll release it for free anyway once a new version is up.

Thank you for your understanding.

Peace, love, and sex!
 
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Lounatick

Cheerleaders' dev
Donor
Game Developer
Jan 30, 2019
230
825
So far so good. But if I may say, I think you should schedule for a 2 months release. It's better to have something to chew on than just crumbs. The update was too short and went too fast, it's not satisfactory and you quickly forgot the game.
I understand. But I still prefer doing it this way to show people that I’m working on it and content is being added to the game. Even if it’s just a small amount of content, I said I would post it.

And if some people prefer to wait two months to have more content at once, they can do that too (I do it for a few games myself). This way, everyone can be happy, right?
 
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3.60 star(s) 7 Votes