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Unity Completed Chikan Undercover Agent Rina [v1.15] [Metamorphose]

3.90 star(s) 117 Votes

RobAlson244

Member
May 14, 2023
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It's pretty simple really. For those of you who are having trouble with the first boss, arrest the ones with the purple outline on their box. It's as easy as that.
 

Zeo Zeo

Newbie
Jan 13, 2022
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The creator posted a ci-en post regarding their next project, which is basically sequel of game and has taken some feedback from previous game such as:
THIS TIME THERE WILL BE SEX AFTER MULTIPLE ORGASM WHEN HEROINE IS EXHAUSTED WOOOO (you can resist of course since its still mid-game and not game over most likely)
Reverting to novel style art instead of Live2D for H-scenes (honestly, adding animation in linear scenes are full of work and less reward glad they chose this approach.),of course with more art to compensate.
More free form dress up system
New heroine for the game, with Rina being cameo.
Shorter but more stages with some stages not having bosses, continuous attack from enemies instead of a RPG turn based attack type

The page itself contains translation, and the author is still taking feedback for the game, give them your suggestion! (Of course not all suggestion will be taken so don't expect something ridiculous like pregnancy to fit in the game unless the author likes it or something)
 

BonkToHJail

Member
May 21, 2022
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  • New heroine
    Along with the new game, we will also introduce a new heroine. The heroine from the previous game, Rina, will appear as a senior character. She will also appear in several H scenes.
  • Continuous sexual harassment system
    In this game, all molesters will continuously harass their victims for a certain period of time from the start. They will continuously attack their victims with a combination of multiple techniques, such as groping their breasts, teasing their nipples, teasing their clitoris, rubbing their crotches, fingering them, and teasing their G-spots.
  • Dress-up system
    Allows you to freely change combinations of clothes and underwear.
    Undressing goes as far as pulling down pants.
    Clothes may also be taken off. Whether or not clothes are taken off can be decided in the settings.
    If the lewdness level is high, it is possible to start the game with toys attached.
  • Sex system in the game
    If the heroine reaches orgasm multiple times, she will become exhausted.
    When exhausted, there is a possibility that she will be attacked by enemies.
    During sex, the heroine can resist and shake them off.
  • Stage Configuration
    Each stage will be shorter. Instead, there will be more stages, and some stages will not have bosses.
  • About H Scenes
    There were six H scenes in the previous game, but we plan to increase that number in the next game. Along with that, we plan to eliminate animation in H scenes and change them to a novel format.
Daymn that some good news. But really wish we could get Rina as second MC. As some kind of bonus after you beat the game.
 

RobAlson244

Member
May 14, 2023
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I would like to be able to look left/right and actually see the other passengers that are being molested. Seeing their face and knowing how they're being groped is great and all, but to see the full character model going through that would be better.
 
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Brobat

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Aug 31, 2019
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I have mission failed him 4 times by now and I really am considering just uninstalling. Terrible terrible balancing-- same result accross normal and hard. I can reach him but arresting all of them in time feels like a sisphian task.
Skill issue. This game was way too easy even on the hardest difficulty.
 
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BonkToHJail

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May 21, 2022
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That's.... actually quite disappointing. I hope that only applies to game over scenes and the in-game groping (and sex!) will still be animated.
Pretty sure there was post that they planned to release Game 2 on mobile which probably the reason (or one of reasons) why animations will be cut.

-- quote starts --
" This title has been extremely well-received, and I plan to release it on various platforms, including Steam, smartphones, and physical versions! I will provide further updates on this as soon as the plans are decided! "
-- quote ends --

So yeah, something tells me next chikan game will be like their previous, Saint Gear Force game.
You will still get groped and sometimes fucked and all of that in form of pictures.
Nevertheless I'm still intrigued, how this game will work, how much will it differ from the first game and lastly if it will have demo like before ( :Kappa:).
But all of that will happen after release of brand new game on RPG maker, and probably, after new CGs Collection of
[The Undercover Casino Investigator's Mistake 2] which will be in 2026.

 
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p23rklo

Active Member
Jul 17, 2018
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Good thing they are shortening the stages in the sequel. The stages in this game are LONG (well it makes sense since they try to replicate the long railway lines) taking 30-45 mins to finish (on hard). While you can technically quit the stage per station, you do not get to clear the whole area and will be back to start at the next try (basically just for Exp/ if the run is bad). More shorter stages will also make the game appear more "numerous" in terms of content. Seeing that there are only 4 stages (5 including the infinite rail) will first give the impression that the game is short to the player until they play through 30-45 mins stages lol. It's better to have numerous short stages (and probably an optional/ occasional rare long line) since it's pretty jarring playing 30-45 mins stages with no AUTOSAVE between stations. So any disruptions to the game (computer shutting off, game bugging, game closing, game softlocking will result in wasted progress).
 
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DustyX

Member
Jun 16, 2017
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To be honest, I am not sure about shortening the game. Wouldn't that be less build up then?
The direct quote was:

"Stage Configuration
Each stage will be shorter. Instead, there will be more stages, and some stages will not have bosses."

So it's not --at least from that line-- indicative that the game overall will be shorter, just that the levels therein will be shorter though there'll also be more of them.
 

pothb

Well-Known Member
Jan 28, 2018
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The direct quote was:

"Stage Configuration
Each stage will be shorter. Instead, there will be more stages, and some stages will not have bosses."

So it's not --at least from that line-- indicative that the game overall will be shorter, just that the levels therein will be shorter though there'll also be more of them.
I believe he's talking about the stage. You have less time to build your skill and get powerful enough to handle what the game throws at you. Of course, I would expect the dev to take this into account. But it could be a concern if they do not.
 
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Jan 25, 2024
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The direct quote was:

"Stage Configuration
Each stage will be shorter. Instead, there will be more stages, and some stages will not have bosses."

So it's not --at least from that line-- indicative that the game overall will be shorter, just that the levels therein will be shorter though there'll also be more of them.
Oh I mistyped what I wanted to say. I wanted to say stages. I don't think I like the stages being shorter. The protagonist gradually getting more and more things happen to her is part of the charm. Having her underwear stolen, hypnotized, clothes torn off, lewd marked, etc. is really funny to see.

Having shorter stages mean less stuff happening.
 
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ronadan

Member
Jul 2, 2017
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Having shorter stages mean less stuff happening.
the main problem is that stages gradually lose their charm. after a few runs, "stuff happening" becomes boring and repetitive, and completing a stage becomes more of a chore to gain points. then after purchasing more upgrades, the difficulty drops and you just stomp earlier stages, making them even more boring.

so having shorter stages makes sense from the gameplay perspective. I agree with you that a shorter run means losing the slow-burn part of the content, and might even force us to throw a bit on purpose to see the MC getting molested. but I'm more worried about how it would affect the run progression.

I had runs where I got my favorite ability (mass arrest) like, 1 minute before the boss fight. in a shorter run, that certainty that I can force my build will be gone. it might be more interesting to try winning a run with suboptimal builds, but it would also mess up the balance for sure. we'd be at the mercy of RNG to get good rolls on lvl ups.
 
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LowLevelLesser

Well-Known Member
Feb 8, 2021
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I got a kick out of the TRIPLE DISCLAIMER in their post:
  • Please note that we do not necessarily adopt the proposal you received in the
    comments. It means that I may adopt ideas that I like or that I think are feasible.
  • Important note:
    Please note that I will not necessarily adopt all of the suggestions you provide in your comments. I may adopt ideas that I like or that I deem feasible.
  • Important:
    Please note that I do not necessarily adopt all of the suggestions you make in the comments. I may adopt ideas that I like or think are feasible.
It seems some folks were REALLY in their ear about features they wanted.
 
Jan 25, 2024
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the main problem is that stages gradually lose their charm. after a few runs, "stuff happening" becomes boring and repetitive, and completing a stage becomes more of a chore to gain points. then after purchasing more upgrades, the difficulty drops and you just stomp earlier stages, making them even more boring.

so having shorter stages makes sense from the gameplay perspective. I agree with you that a shorter run means losing the slow-burn part of the content, and might even force us to throw a bit on purpose to see the MC getting molested. but I'm more worried about how it would affect the run progression.

I had runs where I got my favorite ability (mass arrest) like, 1 minute before the boss fight. in a shorter run, that certainty that I can force my build will be gone. it might be more interesting to try winning a run with suboptimal builds, but it would also mess up the balance for sure. we'd be at the mercy of RNG to get good rolls on lvl ups.
Slow burn is the novelty of this type of games, it is a good blend of roguelite and sex combat. Shorter stages would mean that, either the enemies would just be able to overwhelm her too fast, the protagonist will accumulate afflictions too fast, or nothing happens. Intentionally throwing, as you said, is not a very good way of developing a game with coercion themes in mind. It defeats the whole point of "trying and failing" which is the main charm of these games. It would just be jarring and unconvincing if done that way. This type of games are meant to be replayable, so that repetitive argument doesn't make sense considering it is a roguelite. Making it less repetitive would lie more on enemy and event variety than stage length. Shorter stages would just mean less overall fun for those who would actually like to play it over and over.

I think the erotic part of the game takes priority.


after a few runs, "stuff happening" becomes boring and repetitive, and completing a stage becomes more of a chore to gain points. then after purchasing more upgrades, the difficulty drops and you just stomp earlier stages, making them even more boring.
Then your problem is not about the length of the stages and more so in the balancing.
 

Zeo Zeo

Newbie
Jan 13, 2022
31
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133
I think people are misunderstanding or jumping to conclusion abit too early, I think the author plan to eliminate Live2D.etc in stuff like game over scenes only instead of like removing it throughout the game, so the gameplay itself might still be animated. Though theres no gameplay or screenshot to go off of, so its hard to tell for sure, but from the wording in the post, its just the H-scene having Live2D.etc removed.
 

BonkToHJail

Member
May 21, 2022
368
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I really don't see such big problems with stages being shorter, plus they could be divided by content.

Like certain lines/trains will have only toy molesters, only molesters who does hypnosis and other mindfuckery, common molesters that use hands, train that is full of hooligans which will attempt to tear your clothes or restrain you, or mix of this or that.
With that there is also a good thing for end game content. Like your own train, where you can choose what type of enemies you want to fight. (Which this game 5th-line really lacking)

About game skills, perhaps we will no longer have this rouge-like stuff but will just gain exp and unlock skills and will start with what we picked or learned.

I dunno, since its just a planning stage it's in a completely free state and can literally be anything.
Dev can turn it into RPG, Shooter, make it similar to first one, or completely different.
Plus new and new idea will come into his ears. (Want he it or not)

My idea would be to make Some kind of Shop where you can buy stuff like items and clothes (spare underwear in case it got stolen, or pantyhose/stockings for this type of kink), bookstore where you can buy skills both good and lewd, some kind of spa/onsen where you can relax and remove debuffs, hospital where you could check your pregnancy if there will be such thing, home where you can recover your energy or hotels where you can do the same but for money which you get for each caught molester or something else. And In order to reach this or that location you need to travel via trains.

Or maybe some kind of fame.
If you arrest molesters one after another, it goes positive and weak molesters will attempt to avoid you, but more dangerous one will take interest in you instead.
Or if you will get fucked left and right, it will go negative and more and more weak ones will come for easy prey, taking you with quantity to point when even regulars would try this slippery road just to touch you.
- but I really dunno how actually dev will be interested in implementing such shit ton of stuff or how well will it work with his plans.

Because it pretty easy just to yap and give "good ideas", but the one who does the most difficult part, who will making these ideas into the game, will be him.

And now, I really hope that he wont get overwhelmed or too stressed, due to all of that attention, new game expectations and stuff. Burnout could happen because of that.

About animations, I already said my thoughts.
I'm preparing for worst case scenario which is: animations will no longer be in game, instead it will be like in most RPG games.
- But if it actually only Game Over scenes and game stuff will still get animations, that will be great.

Because after such detailed animations of groping breast, nipple teasing, fingering and all stuff with toys, simple pictures that just fade in will be quite a downgrade.
 
3.90 star(s) 117 Votes