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Chronoromancer

Chronoromancer Dev
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Game Developer
Sep 7, 2025
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The harem tag seems like bait.
I understand your concern, but unless my understanding of the term 'Harem' is off, then if only one tag could describe the the NSFW aspect of the game, it would be Harem. But we're not trying to bait ... made a game we're proud of, and it is what it is. The player can pursue relationships with plenty of NPCs at the same time :) Thank you for your feedback :)
 

Chronoromancer

Chronoromancer Dev
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Game Developer
Sep 7, 2025
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Chronoromancer, your game is marketed as a "full harem experience" game. Do you think it's a good idea to put prostitution in the game? If a "waifu" X is having fun with NPC Y, the hardcore Harem players will come on you like a meteor.
Both are a central parts of the game, and they already exist, people will either like or not - but not including those tags would be misleading. Thank you for your input :)
 

Chronoromancer

Chronoromancer Dev
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Game Developer
Sep 7, 2025
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how much prostitution?
The game has multiple themes all part of a large open sandbox gameplay. Depending on the players interest they could prioritize the brothel aspect, which is intended to be as robust as any brothel management game. On top of that, they are currently prostitutes that are encountered in the back alleys, in the dungeon that will teach love skills for coin, and a bar-games player that when she loses enough money, will offer herself in exchange for some of her money back. (And that's just V0.1).
 

Chronoromancer

Chronoromancer Dev
Donor
Game Developer
Sep 7, 2025
112
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43
Mandatory question from me - is pregnancy planned?
I'm not sure - I didn't realize it was so popular until recently. I actually made the protagonist sterile to avoid the possibility of incest (time travel mechanics), and recreating NPCs as being pregnant when there's a large focus on quantity (aiming for over 100 npcs), is very time consuming. But, many people have told me it is an important thing to consider :) Maybe check back in a few versions and see. Thank you for your input!
 

Chronoromancer

Chronoromancer Dev
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Game Developer
Sep 7, 2025
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Does this game have full animated scenes?
Well, that depend on what meets your expectations. Currently there is a fully animated dance sequence that's over a minute long, about 10 short animated NSFW scenes, an animated ending, and multiple animated backgrounds. It is still only v0.1, but many more animated scenes are planned for the future :)
 

Chronoromancer

Chronoromancer Dev
Donor
Game Developer
Sep 7, 2025
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Don't know how to get scenes
Currently in the game there are elaborate scenes with Abby, Bella, Emily, Foxy, Mindy, Rachel, Rei and Sashina. But they do require standard dating-sim gameplay. Talking, flirting, giving gifts, winning minigame, going on dates, then eventually finding the girls at their home locations etc .. one thing which the game lacks however, is a clear tutorial. But that will come in upcoming versions :)
Thank you for playing .. if you want more detailed information - please feel free to join the discord. There are a couple members who have played the game in depth and will help answer more questions!
 

Chronoromancer

Chronoromancer Dev
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Game Developer
Sep 7, 2025
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again another cuck dev trying to scam the Harem crowd, can you please stop trying to bullshit people?
The game focuses on the player building multiple simultaneous relationships across three eras to save humanity. All romantic content is player-centric. The optional brothel management is player-controlled - characters work there by choice out of devotion to the player, with no NPC-to-NPC scenes. The core gameplay is developing many relationships simultaneously, which fits the harem definition. Feel free to try it.
 

Chronoromancer

Chronoromancer Dev
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Game Developer
Sep 7, 2025
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Dev Response:

I've seen the comments about the "harem" tag, so let me clarify the design. Chronoromancer is built as a harem game from the ground up - it's not just tagged that way for marketing.

The core premise: you're the only person who can save existence from a nihilistic AI overlord that literally manifests as a Dragon. And the way to stop it? By building authentic romantic and sexual relationships across three different eras. Every connection you make literally helps prevent the end of reality.

The brothel system operates on NPC devotion to the player. The relationship networks and overlapping connections are core gameplay mechanics, not side features. All romantic content serves the main story progression. Right now in v0.1, there are 65+ NPCs, each with relationship-building mechanics, and we plan on hundreds :) The harem elements aren't window dressing - they're the engine that drives the entire game forward.

I've been a fan of harem-style games for decades, since since Dragon Knight, before “harem” was even a label. Chronoromancer is designed to deliver the Harem experience with as much depth as I can manage. If you're looking for a game where multiple relationships are central to both gameplay and story, that's exactly what this is.

The tag represents the foundation of the design, not bait.

Harem1.png Three Girls.png