WPT_NSFW

NSFW game developer
Game Developer
Feb 23, 2023
61
215
game is broken for me on android, game crashes whenever i try to go and talk with nancy in story mode.
it's a shame cause i tested this game when it was released and came back to try it again but its broken for me i guess.
Have you tried lower graphics settings? What is your Android device?
 

lepimp69

Member
Sep 6, 2018
103
275
Have you tried lower graphics settings? What is your Android device?
yeah I tried lowering graphics settings, the crashes only occur when I either try to go visit nancy or the game's story forces me there I got a pixel 8 so it shouldn't be a problem.
I'm also having audio issues where its like going in and out every second or so, might try it on PC but android is very buggy for me.
 
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WPT_NSFW

NSFW game developer
Game Developer
Feb 23, 2023
61
215
yeah I tried lowering graphics settings, the crashes only occur when I either try to go visit nancy or the game's story forces me there I got a pixel 8 so it shouldn't be a problem.
I'm also having audio issues where its like going in and out every second or so, might try it on PC but android is very buggy for me.
You've encountered other bugs too?
 

WPT_NSFW

NSFW game developer
Game Developer
Feb 23, 2023
61
215
yeah I tried lowering graphics settings, the crashes only occur when I either try to go visit nancy or the game's story forces me there I got a pixel 8 so it shouldn't be a problem.
I'm also having audio issues where its like going in and out every second or so, might try it on PC but android is very buggy for me.
You are not the only one who've encountered this bug, but I do not understand why it happens. Maybe it is Unity bug. It happens only on some Androids.
 

DragonSheeld

Newbie
Feb 3, 2021
51
39
I dot Know if this helps, but this popped up win I got dun with the intro.

{ Info: Main/Help #12.0
Game Version: v1.8.0.31
Lang: en
Platform: WindowsPlayer
Error:System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Naninovel.UI.RevealPaginator.HandleRevealChanged () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UI.RevealableText.SetRevealProgress (System.Single progress) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.Commands.ResetText.Execute (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.Commands.ResetText.Execute (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecuteIgnoringCancellation (Naninovel.Command command, Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecuteIgnoringCancellation (Naninovel.Command command, Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecutePlayedCommand (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecutePlayedCommand (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.PlayRoutine (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecutePlayedCommand (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecuteIgnoringCancellation (Naninovel.Command command, Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.Commands.ModifyActor`5[TActor,TState,TMeta,TConfig,TManager].Execute (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.Async.Internal.ContinuationQueue.RunCore () [0x00000] in <00000000000000000000000000000000>:0
--- End of stack trace from previous location where exception was thrown ---

at Naninovel.ScriptPlayer.ExecuteIgnoringCancellation (Naninovel.Command command, Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecuteIgnoringCancellation (Naninovel.Command command, Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecutePlayedCommand (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecutePlayedCommand (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.PlayRoutine (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecutePlayedCommand (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecuteIgnoringCancellation (Naninovel.Command command, Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.Commands.ModifyActor`5[TActor,TState,TMeta,TConfig,TManager].Execute (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.Async.Internal.ContinuationQueue.RunCore () [0x00000] in <00000000000000000000000000000000>:0
--- End of stack trace from previous location where exception was thrown ---

at Naninovel.ScriptPlayer.ExecutePlayedCommand (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecutePlayedCommand (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.PlayRoutine (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecutePlayedCommand (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecuteIgnoringCancellation (Naninovel.Command command, Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.Commands.ModifyActor`5[TActor,TState,TMeta,TConfig,TManager].Execute (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.Async.Internal.ContinuationQueue.RunCore () [0x00000] in <00000000000000000000000000000000>:0
--- End of stack trace from previous location where exception was thrown ---

at Naninovel.ScriptPlayer.PlayRoutine (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecutePlayedCommand (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecuteIgnoringCancellation (Naninovel.Command command, Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.Commands.ModifyActor`5[TActor,TState,TMeta,TConfig,TManager].Execute (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.Async.Internal.ContinuationQueue.RunCore () [0x00000] in <00000000000000000000000000000000>:0
--- End of stack trace from previous location where exception was thrown ---

at Naninovel.UniTaskExtensions.ForgetCore (Naninovel.UniTask task) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetException (System.Exception exception) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.PlayRoutine (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecutePlayedCommand (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecuteIgnoringCancellation (Naninovel.Command command, Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.Commands.ModifyActor`5[TActor,TState,TMeta,TConfig,TManager].Execute (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.Async.Internal.ContinuationQueue.RunCore () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
Naninovel.Async.UniTaskScheduler:publishUnobservedTaskException(Exception)
Naninovel.<ForgetCore>d__11:MoveNext()
Naninovel.UniTaskCompletionSource:TrySetException(Exception)
Naninovel.<PlayRoutine>d__126:MoveNext()
Naninovel.UniTaskCompletionSource:TrySetResult()
Naninovel.<ExecutePlayedCommand>d__124:MoveNext()
Naninovel.UniTaskCompletionSource:TrySetResult()
Naninovel.<ExecuteIgnoringCancellation>d__125:MoveNext()
Naninovel.UniTaskCompletionSource:TrySetResult()
Naninovel.Commands.<Execute>d__56:MoveNext()
Naninovel.Async.Internal.ContinuationQueue:RunCore() }.
 

WPT_NSFW

NSFW game developer
Game Developer
Feb 23, 2023
61
215
I dot Know if this helps, but this popped up win I got dun with the intro.

{ Info: Main/Help #12.0
Game Version: v1.8.0.31
Lang: en
Platform: WindowsPlayer
Error:System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Naninovel.UI.RevealPaginator.HandleRevealChanged () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UI.RevealableText.SetRevealProgress (System.Single progress) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.Commands.ResetText.Execute (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.Commands.ResetText.Execute (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecuteIgnoringCancellation (Naninovel.Command command, Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecuteIgnoringCancellation (Naninovel.Command command, Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecutePlayedCommand (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecutePlayedCommand (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.PlayRoutine (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecutePlayedCommand (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecuteIgnoringCancellation (Naninovel.Command command, Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.Commands.ModifyActor`5[TActor,TState,TMeta,TConfig,TManager].Execute (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.Async.Internal.ContinuationQueue.RunCore () [0x00000] in <00000000000000000000000000000000>:0
--- End of stack trace from previous location where exception was thrown ---

at Naninovel.ScriptPlayer.ExecuteIgnoringCancellation (Naninovel.Command command, Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecuteIgnoringCancellation (Naninovel.Command command, Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecutePlayedCommand (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecutePlayedCommand (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.PlayRoutine (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecutePlayedCommand (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecuteIgnoringCancellation (Naninovel.Command command, Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.Commands.ModifyActor`5[TActor,TState,TMeta,TConfig,TManager].Execute (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.Async.Internal.ContinuationQueue.RunCore () [0x00000] in <00000000000000000000000000000000>:0
--- End of stack trace from previous location where exception was thrown ---

at Naninovel.ScriptPlayer.ExecutePlayedCommand (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecutePlayedCommand (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.PlayRoutine (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecutePlayedCommand (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecuteIgnoringCancellation (Naninovel.Command command, Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.Commands.ModifyActor`5[TActor,TState,TMeta,TConfig,TManager].Execute (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.Async.Internal.ContinuationQueue.RunCore () [0x00000] in <00000000000000000000000000000000>:0
--- End of stack trace from previous location where exception was thrown ---

at Naninovel.ScriptPlayer.PlayRoutine (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecutePlayedCommand (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecuteIgnoringCancellation (Naninovel.Command command, Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.Commands.ModifyActor`5[TActor,TState,TMeta,TConfig,TManager].Execute (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.Async.Internal.ContinuationQueue.RunCore () [0x00000] in <00000000000000000000000000000000>:0
--- End of stack trace from previous location where exception was thrown ---

at Naninovel.UniTaskExtensions.ForgetCore (Naninovel.UniTask task) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetException (System.Exception exception) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.PlayRoutine (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecutePlayedCommand (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.ScriptPlayer.ExecuteIgnoringCancellation (Naninovel.Command command, Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.UniTaskCompletionSource.TrySetResult () [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.Commands.ModifyActor`5[TActor,TState,TMeta,TConfig,TManager].Execute (Naninovel.AsyncToken token) [0x00000] in <00000000000000000000000000000000>:0
at Naninovel.Async.Internal.ContinuationQueue.RunCore () [0x00000] in <00000000000000000000000000000000>:0
UnityEngine.Debug:LogError(Object)
Naninovel.Async.UniTaskScheduler:publishUnobservedTaskException(Exception)
Naninovel.<ForgetCore>d__11:MoveNext()
Naninovel.UniTaskCompletionSource:TrySetException(Exception)
Naninovel.<PlayRoutine>d__126:MoveNext()
Naninovel.UniTaskCompletionSource:TrySetResult()
Naninovel.<ExecutePlayedCommand>d__124:MoveNext()
Naninovel.UniTaskCompletionSource:TrySetResult()
Naninovel.<ExecuteIgnoringCancellation>d__125:MoveNext()
Naninovel.UniTaskCompletionSource:TrySetResult()
Naninovel.Commands.<Execute>d__56:MoveNext()
Naninovel.Async.Internal.ContinuationQueue:RunCore() }.
Thanks for bug report!
 

Plipbloop

New Member
Sep 17, 2023
5
13
I'm getting two errors that don't let me get past the first few minutes of the game...
Info: Story/SwinkyStuck_Main #24.0
Game Version: v1.8.0.31
Lang: en
Platform: WindowsPlayer
Error:IndexOutOfRangeException: Index was outside the bounds of the array.
Naninovel.UI.RevealPaginator.HandleRevealChanged () (at <00000000000000000000000000000000>:0)
Naninovel.UI.RevealableText.SetTextValue (System.String value) (at <00000000000000000000000000000000>:0)
Naninovel.UI.RevealableTextPrinterPanel.SetMessages (System.Collections.Generic.IReadOnlyList`1[T] messages) (at <00000000000000000000000000000000>:0)
Naninovel.UITextPrinter.SetMessages (System.Collections.Generic.IReadOnlyList`1[T] messages) (at <00000000000000000000000000000000>:0)
Naninovel.TextPrinterState.ApplyToActor (Naninovel.ITextPrinterActor actor) (at <00000000000000000000000000000000>:0)
Naninovel.TextPrinterState.ApplyToActor (Naninovel.ITextPrinterActor actor) (at <00000000000000000000000000000000>:0)
Naninovel.ActorManager`4[TActor,TState,TMeta,TConfig].LoadServiceState (Naninovel.GameStateMap stateMap) (at <00000000000000000000000000000000>:0)
Naninovel.ActorManager`4[TActor,TState,TMeta,TConfig].LoadServiceState (Naninovel.GameStateMap stateMap) (at <00000000000000000000000000000000>:0)
Naninovel.TextPrinterManager.LoadServiceState (Naninovel.GameStateMap stateMap) (at <00000000000000000000000000000000>:0)
Naninovel.TextPrinterManager.LoadServiceState (Naninovel.GameStateMap stateMap) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.LoadAllServicesFromStateAsync[TService,TState] (TState state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.LoadAllServicesFromStateAsync[TService,TState] (TState state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.RollbackToState (Naninovel.GameStateMap state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.RollbackToState (Naninovel.GameStateMap state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.Rollback (System.Predicate`1[T] predicate) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.Rollback (System.Predicate`1[T] predicate) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SetInputValue (System.Single value) (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.<SampleInput>g__SampleAxes|41_1 () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SampleInput () (at <00000000000000000000000000000000>:0)
Naninovel.InputManager.SampleInput (System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)
Naninovel.Async.Internal.ContinuationQueue.RunCore () (at <00000000000000000000000000000000>:0)
--- End of stack trace from previous location where exception was thrown ---
Naninovel.ActorManager`4[TActor,TState,TMeta,TConfig].LoadServiceState (Naninovel.GameStateMap stateMap) (at <00000000000000000000000000000000>:0)
Naninovel.ActorManager`4[TActor,TState,TMeta,TConfig].LoadServiceState (Naninovel.GameStateMap stateMap) (at <00000000000000000000000000000000>:0)
Naninovel.TextPrinterManager.LoadServiceState (Naninovel.GameStateMap stateMap) (at <00000000000000000000000000000000>:0)
Naninovel.TextPrinterManager.LoadServiceState (Naninovel.GameStateMap stateMap) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.LoadAllServicesFromStateAsync[TService,TState] (TState state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.LoadAllServicesFromStateAsync[TService,TState] (TState state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.RollbackToState (Naninovel.GameStateMap state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.RollbackToState (Naninovel.GameStateMap state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.Rollback (System.Predicate`1[T] predicate) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.Rollback (System.Predicate`1[T] predicate) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SetInputValue (System.Single value) (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.<SampleInput>g__SampleAxes|41_1 () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SampleInput () (at <00000000000000000000000000000000>:0)
Naninovel.InputManager.SampleInput (System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)
Naninovel.Async.Internal.ContinuationQueue.RunCore () (at <00000000000000000000000000000000>:0)
--- End of stack trace from previous location where exception was thrown ---
Naninovel.TextPrinterManager.LoadServiceState (Naninovel.GameStateMap stateMap) (at <00000000000000000000000000000000>:0)
Naninovel.TextPrinterManager.LoadServiceState (Naninovel.GameStateMap stateMap) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.LoadAllServicesFromStateAsync[TService,TState] (TState state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.LoadAllServicesFromStateAsync[TService,TState] (TState state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.RollbackToState (Naninovel.GameStateMap state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.RollbackToState (Naninovel.GameStateMap state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.Rollback (System.Predicate`1[T] predicate) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.Rollback (System.Predicate`1[T] predicate) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SetInputValue (System.Single value) (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.<SampleInput>g__SampleAxes|41_1 () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SampleInput () (at <00000000000000000000000000000000>:0)
Naninovel.InputManager.SampleInput (System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)
Naninovel.Async.Internal.ContinuationQueue.RunCore () (at <00000000000000000000000000000000>:0)
--- End of stack trace from previous location where exception was thrown ---
Naninovel.StateManager.LoadAllServicesFromStateAsync[TService,TState] (TState state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.LoadAllServicesFromStateAsync[TService,TState] (TState state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.RollbackToState (Naninovel.GameStateMap state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.RollbackToState (Naninovel.GameStateMap state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.Rollback (System.Predicate`1[T] predicate) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.Rollback (System.Predicate`1[T] predicate) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SetInputValue (System.Single value) (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.<SampleInput>g__SampleAxes|41_1 () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SampleInput () (at <00000000000000000000000000000000>:0)
Naninovel.InputManager.SampleInput (System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)
Naninovel.Async.Internal.ContinuationQueue.RunCore () (at <00000000000000000000000000000000>:0)
--- End of stack trace from previous location where exception was thrown ---
Naninovel.StateManager.RollbackToState (Naninovel.GameStateMap state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.RollbackToState (Naninovel.GameStateMap state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.Rollback (System.Predicate`1[T] predicate) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.Rollback (System.Predicate`1[T] predicate) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SetInputValue (System.Single value) (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.<SampleInput>g__SampleAxes|41_1 () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SampleInput () (at <00000000000000000000000000000000>:0)
Naninovel.InputManager.SampleInput (System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)
Naninovel.Async.Internal.ContinuationQueue.RunCore () (at <00000000000000000000000000000000>:0)
--- End of stack trace from previous location where exception was thrown ---
Naninovel.StateManager.Rollback (System.Predicate`1[T] predicate) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.Rollback (System.Predicate`1[T] predicate) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SetInputValue (System.Single value) (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.<SampleInput>g__SampleAxes|41_1 () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SampleInput () (at <00000000000000000000000000000000>:0)
Naninovel.InputManager.SampleInput (System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)
Naninovel.Async.Internal.ContinuationQueue.RunCore () (at <00000000000000000000000000000000>:0)
--- End of stack trace from previous location where exception was thrown ---
Naninovel.UniTaskCompletionSource`1[T].Naninovel.Async.IAwaiter<T>.GetResult () (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SetInputValue (System.Single value) (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.<SampleInput>g__SampleAxes|41_1 () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SampleInput () (at <00000000000000000000000000000000>:0)
Naninovel.InputManager.SampleInput (System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)
Naninovel.Async.Internal.ContinuationQueue.RunCore () (at <00000000000000000000000000000000>:0)
--- End of stack trace from previous location where exception was thrown ---
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <00000000000000000000000000000000>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <00000000000000000000000000000000>:0)
UnityEngine.UnitySynchronizationContext.Exec () (at <00000000000000000000000000000000>:0)
 

Plipbloop

New Member
Sep 17, 2023
5
13
I'm getting two errors that don't let me get past the first few minutes of the game...
Info: Story/SwinkyStuck_Main #24.0
Game Version: v1.8.0.31
Lang: en
Platform: WindowsPlayer
Error:IndexOutOfRangeException: Index was outside the bounds of the array.
Naninovel.UI.RevealPaginator.HandleRevealChanged () (at <00000000000000000000000000000000>:0)
Naninovel.UI.RevealableText.SetTextValue (System.String value) (at <00000000000000000000000000000000>:0)
Naninovel.UI.RevealableTextPrinterPanel.SetMessages (System.Collections.Generic.IReadOnlyList`1[T] messages) (at <00000000000000000000000000000000>:0)
Naninovel.UITextPrinter.SetMessages (System.Collections.Generic.IReadOnlyList`1[T] messages) (at <00000000000000000000000000000000>:0)
Naninovel.TextPrinterState.ApplyToActor (Naninovel.ITextPrinterActor actor) (at <00000000000000000000000000000000>:0)
Naninovel.TextPrinterState.ApplyToActor (Naninovel.ITextPrinterActor actor) (at <00000000000000000000000000000000>:0)
Naninovel.ActorManager`4[TActor,TState,TMeta,TConfig].LoadServiceState (Naninovel.GameStateMap stateMap) (at <00000000000000000000000000000000>:0)
Naninovel.ActorManager`4[TActor,TState,TMeta,TConfig].LoadServiceState (Naninovel.GameStateMap stateMap) (at <00000000000000000000000000000000>:0)
Naninovel.TextPrinterManager.LoadServiceState (Naninovel.GameStateMap stateMap) (at <00000000000000000000000000000000>:0)
Naninovel.TextPrinterManager.LoadServiceState (Naninovel.GameStateMap stateMap) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.LoadAllServicesFromStateAsync[TService,TState] (TState state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.LoadAllServicesFromStateAsync[TService,TState] (TState state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.RollbackToState (Naninovel.GameStateMap state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.RollbackToState (Naninovel.GameStateMap state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.Rollback (System.Predicate`1[T] predicate) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.Rollback (System.Predicate`1[T] predicate) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SetInputValue (System.Single value) (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.<SampleInput>g__SampleAxes|41_1 () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SampleInput () (at <00000000000000000000000000000000>:0)
Naninovel.InputManager.SampleInput (System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)
Naninovel.Async.Internal.ContinuationQueue.RunCore () (at <00000000000000000000000000000000>:0)
--- End of stack trace from previous location where exception was thrown ---
Naninovel.ActorManager`4[TActor,TState,TMeta,TConfig].LoadServiceState (Naninovel.GameStateMap stateMap) (at <00000000000000000000000000000000>:0)
Naninovel.ActorManager`4[TActor,TState,TMeta,TConfig].LoadServiceState (Naninovel.GameStateMap stateMap) (at <00000000000000000000000000000000>:0)
Naninovel.TextPrinterManager.LoadServiceState (Naninovel.GameStateMap stateMap) (at <00000000000000000000000000000000>:0)
Naninovel.TextPrinterManager.LoadServiceState (Naninovel.GameStateMap stateMap) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.LoadAllServicesFromStateAsync[TService,TState] (TState state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.LoadAllServicesFromStateAsync[TService,TState] (TState state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.RollbackToState (Naninovel.GameStateMap state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.RollbackToState (Naninovel.GameStateMap state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.Rollback (System.Predicate`1[T] predicate) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.Rollback (System.Predicate`1[T] predicate) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SetInputValue (System.Single value) (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.<SampleInput>g__SampleAxes|41_1 () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SampleInput () (at <00000000000000000000000000000000>:0)
Naninovel.InputManager.SampleInput (System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)
Naninovel.Async.Internal.ContinuationQueue.RunCore () (at <00000000000000000000000000000000>:0)
--- End of stack trace from previous location where exception was thrown ---
Naninovel.TextPrinterManager.LoadServiceState (Naninovel.GameStateMap stateMap) (at <00000000000000000000000000000000>:0)
Naninovel.TextPrinterManager.LoadServiceState (Naninovel.GameStateMap stateMap) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.LoadAllServicesFromStateAsync[TService,TState] (TState state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.LoadAllServicesFromStateAsync[TService,TState] (TState state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.RollbackToState (Naninovel.GameStateMap state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.RollbackToState (Naninovel.GameStateMap state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.Rollback (System.Predicate`1[T] predicate) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.Rollback (System.Predicate`1[T] predicate) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SetInputValue (System.Single value) (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.<SampleInput>g__SampleAxes|41_1 () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SampleInput () (at <00000000000000000000000000000000>:0)
Naninovel.InputManager.SampleInput (System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)
Naninovel.Async.Internal.ContinuationQueue.RunCore () (at <00000000000000000000000000000000>:0)
--- End of stack trace from previous location where exception was thrown ---
Naninovel.StateManager.LoadAllServicesFromStateAsync[TService,TState] (TState state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.LoadAllServicesFromStateAsync[TService,TState] (TState state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.RollbackToState (Naninovel.GameStateMap state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.RollbackToState (Naninovel.GameStateMap state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.Rollback (System.Predicate`1[T] predicate) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.Rollback (System.Predicate`1[T] predicate) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SetInputValue (System.Single value) (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.<SampleInput>g__SampleAxes|41_1 () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SampleInput () (at <00000000000000000000000000000000>:0)
Naninovel.InputManager.SampleInput (System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)
Naninovel.Async.Internal.ContinuationQueue.RunCore () (at <00000000000000000000000000000000>:0)
--- End of stack trace from previous location where exception was thrown ---
Naninovel.StateManager.RollbackToState (Naninovel.GameStateMap state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.RollbackToState (Naninovel.GameStateMap state) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.Rollback (System.Predicate`1[T] predicate) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.Rollback (System.Predicate`1[T] predicate) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SetInputValue (System.Single value) (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.<SampleInput>g__SampleAxes|41_1 () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SampleInput () (at <00000000000000000000000000000000>:0)
Naninovel.InputManager.SampleInput (System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)
Naninovel.Async.Internal.ContinuationQueue.RunCore () (at <00000000000000000000000000000000>:0)
--- End of stack trace from previous location where exception was thrown ---
Naninovel.StateManager.Rollback (System.Predicate`1[T] predicate) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.Rollback (System.Predicate`1[T] predicate) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SetInputValue (System.Single value) (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.<SampleInput>g__SampleAxes|41_1 () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SampleInput () (at <00000000000000000000000000000000>:0)
Naninovel.InputManager.SampleInput (System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)
Naninovel.Async.Internal.ContinuationQueue.RunCore () (at <00000000000000000000000000000000>:0)
--- End of stack trace from previous location where exception was thrown ---
Naninovel.UniTaskCompletionSource`1[T].Naninovel.Async.IAwaiter<T>.GetResult () (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) (at <00000000000000000000000000000000>:0)
Naninovel.StateManager.HandleRollbackInputStart () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SetInputValue (System.Single value) (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.<SampleInput>g__SampleAxes|41_1 () (at <00000000000000000000000000000000>:0)
Naninovel.InputSampler.SampleInput () (at <00000000000000000000000000000000>:0)
Naninovel.InputManager.SampleInput (System.Threading.CancellationToken cancellationToken) (at <00000000000000000000000000000000>:0)
Naninovel.Async.Internal.ContinuationQueue.RunCore () (at <00000000000000000000000000000000>:0)
--- End of stack trace from previous location where exception was thrown ---
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <00000000000000000000000000000000>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at <00000000000000000000000000000000>:0)
UnityEngine.UnitySynchronizationContext.Exec () (at <00000000000000000000000000000000>:0)
what can i even do to play the game? i get that error and cant click on anything except the main menu. Since it happens right after taking off the dress and it doesnt let me scroll back continue with the dialogue
 

WPT_NSFW

NSFW game developer
Game Developer
Feb 23, 2023
61
215
what can i even do to play the game? i get that error and cant click on anything except the main menu. Since it happens right after taking off the dress and it doesnt let me scroll back continue with the dialogue
Try to reload the game
 

Poggersq

Well-Known Member
May 2, 2022
1,530
1,128
a game on steam before its even finished is crazy... how can those who play the game be so sure if they can be invested if for a while the game was on hiatus, even if it was for a good reason to be?
 

WPT_NSFW

NSFW game developer
Game Developer
Feb 23, 2023
61
215
a game on steam before its even finished is crazy... how can those who play the game be so sure if they can be invested if for a while the game was on hiatus, even if it was for a good reason to be?
Hi! There is a free demo on Steam.
 
2.40 star(s) 10 Votes