- Oct 17, 2023
- 41
- 17
if thats the case ill try and fix it when i go for a nap
oki il wish you a great nap then :3if thats the case ill try and fix it when i go for a nap
I can confirm that was the issue it extracted fine on my end. Downloaded quicker than originally expected. Thank you both.the issue wasnt with the mixdrop in this case, mixdrop was the one that included the working actual archive (CV mods.zip) [1.3gb]
Left being the decompressed one and right being the archive w/o the containers (z01 02 03 04 05 06 07)
ur welcome (even tho kitsunefox did majority of the work)I can confirm that was the issue it extracted fine on my end. Downloaded quicker than originally expected. Thank you both.
turned out on last upload i used the wrong compressionur welcome (even tho kitsunefox did majority of the work)
I've downloaded all files and unpacked successfully ... however i noticed the great majority of the mods have the "info.json" missing and that makes the game unable to recognise the mod. Are the files missing in the downloads?Reuploaded to fix reply glitch
contains all 111 mods on the workshop requires all files in the folder to extract the mods
You must be registered to see the links
yea i screwed up will fix that in a momentI've downloaded all files and unpacked successfully ... however i noticed the great majority of the mods have the "info.json" missing and that makes the game unable to recognise the mod. Are the files missing in the downloads?
should be fixed now, still learning all this as i goKitsune being a hero with Churn Vector workshop mods, while I'm wasting my time trying to get Halo Infinite booting directly into the campaign by moving files around between the main directory, the /game folder, and the "subgames/CampaignS1" subdirectory.
I should get my priorities straight, especially since I don't even have a profile pic setup yet.
So far, the mods are working. Thank you very much!!should be fixed now, still learning all this as i go
nuh its Archlinux with KDE enviorment using thunar for my file manager :3is your os based on leapfrog
There isn't a nice way in game to disable or enable any character mods. Character mods should be kept to one for the player character and one per type of NPC. When there are multiple installed my experience has been only one takes precedence. As for level mods the game actually has a UI to select them so those work as expected.how do I know if I downloaded correctly the mods? How can I switch characters?, or where is the option to switch the bunny for any other?
So that means I can only use one mod for the player?There isn't a nice way in game to disable or enable any character mods. Character mods should be kept to one for the player character and one per type of NPC. When there are multiple installed my experience has been only one takes precedence. As for level mods the game actually has a UI to select them so those work as expected.
To install any mods shared in this thread just place the specific mod folder in:
C:\Users\username\AppData\LocalLow\ArchivalEugeneNaelstrof\ChurnVector\mods
this little plugin lets you control what mods are active when you want themSo that means I can only use one mod for the player?
Gonna need a little more details but, if you are trying to download the modCan someone help me install mod with male rabbbit?