bonkosaku

New Member
Aug 5, 2022
5
8
85
Some personal suggestion:

- Quest Log
- Correcting the invincible bug after Cibelle is strip out
- Being able to hold left click while moving the mouse, to keep walking, instead of always clicking
- Maybe animate sex scene, since you use AI
 

octagonala

Sewer Mermaid
Game Developer
Dec 19, 2023
35
385
155
Hi dev!

Congrats on your new release! This is a really detailed demo, and as you can see looking around in this thread, you've already ingratiated yourself with quite a few users here. While I don't know what your goal is with this project, and a page like Substar/Patreon/Twit isn't necessary, I imagine a lot of users would enjoy being able to follow along with progress when you aren't ready to commit a full release/ version. Otherwise, updating us through this thread seems perfectly viable.

The corruption system slowing unveiling new expressions, stances, cut-ins etc is really exciting to discover while playing. I was surprised how many poses and how much content was included in this first release. As your profile asks for us to deliver feedback via this thread, I wanted to share some of my own. (You know, as a random lurker on this forum, whose opinion should *definitely* matter ;P )

First, the visuals. I think the visuals generally work quite well. I'm not hardline opposed to AI CG, and I've been in this scene long enough to know that opinions are constantly shifting as far as what good eroge looks like. I do think there are a few specific things to note as far as it goes, however. Some images, such as the handjob stance, make Cibelle look a little different from how she usually does? Her eyebrows and face shape, for example, become a bit thinner, making her appear older than she does in say, her standing sprite. I also think that when... fluids... are on her face, her eyebrows seem to break underneath said fluids (the best example being the paizuri pose, where the eye on her anatomic right/ our left has a big bubble on top of it). Lastly, the hotdogging stance someone posted in this thread (which I believe to be the only piece of content I haven't been able to find in the demo) has Cibelle's exposed foot in the bottom left of the frame positioned backwards. I was pleasantly surprised with the general visual consistency in the demo otherwise, but wanted to share those here in case you were looking for that level of criticism.

Second, gameplay balance; this will come down to how much you want corruption and lewd scenes to revolve around defeats in battle. The most consistent way I found in this demo to find "content" was to simply not level Cibelle, and run around losing to bandits. Eventually, the repeated exposure built corruption and later taught Cibelle the H-skills. This is fine, and also the standard for this genre. However, I felt that as soon as I began to level her in any stat, it became to hard to gain arousal or body-part stimulation (???? I don't think the game denotes terms for these mechanics but I may have missed that).

Higher speed means you naturally cooldown quicker. Higher defenses or charisma mean you don't take damage quickly enough for enemies to defeat Cibelle. This problem goes further for HP and offenses, as when enemies orgasm, they take massive amounts of damage. Without ways for them to heal, because you only fight them one-on-one, and because Cibelle both takes longer to and needs to orgasm to take larger damage chunks in lewd battles, there will be a point where she effectively cannot lose. If that is how you want the game to play, you've already foreshadowed that with town NPC dialogue, so good for you.

Otherwise, it would probably take stronger enemies or successive waves of enemies to wear her down enough that you'd be able to see more content.

As far as bugs or instability, everyone's already talking about the enemy actions, and somehow pretending like other games on this site never launch with bugs. You don't need me to go into that. However, sometimes if you lose to an enemy at the same time as Cibelle orgasming or losing all her health, it doesn't always warp the player back to the chapel or despawn the enemy model on the map, leading to the player occasionally getting stuck. This most commonly happens losing to the men in town, as that scenario doesn't force you back to spawn or have a "battle-loss" scene.

Based on the advice of some others in the thread (primarily nk0x):
- A toggle for heartbeat would be nice. I think it's hot. I can see others not.
- I also second hoping for other outfits at some point, but that depends on your scope for the game. If not that route, maybe make the accessories appear on her model? No idea what you're using to display the graphics so do what works best for stability and such.
- Charisma's bonuses should likely be separated, in part for the balance I discuss above. The option to just play with enemies endlessly or finish them quickly could potentially align with different playstyles, and having to take both when I was trying to take as much lewd damage as possible mean Charisma and its accessory were unattractive options for me.
- I enjoy not knowing exactly how the corruption works, but a hint on a bookshelf or from an NPC on exactly how we get skills, what the stats do, etc. would be useful.

I had a lot more to say than I thought I did. Overall, this project has a lot of promise and as a veteran battlefuck eroge enjoyer, whatever comes next will be fun! No pressure to listen to any of us jabronies here-- just wanted to share ideas in case you wanted to know what players might be thinking.

To any fellow lurkers playing the demo, I haven't seen anyone else discussing how once your corruption is high enough, the townspeople get handsy...
based post, thank you for this
i'm positive its impossible to have decent balance without playtesters
 
Last edited:

Usokitsuki

Member
May 1, 2018
204
662
221
Fairly stable for an alpha release. Also extra brownie points for not gating corruption levels behind further versions, and I definitely apperciate that whatever ero stuff is happening always uses the reactions from the current corruption state instead of first going through each one (looking at you, I'mmoralist). Definitely a die-hard AI slop hater but I can cope with it being a necessary evil in this case.

It would appear that something about getting defeated while in handjob state locks you into said state until you save and reload, which is what causing the "invincible bug" — at the begging of a new battle the game does not seem to refresh Cibelle's current state but also does not reload the handjob CG set. This leads to the enemy spamming handjob actions, none of which load the appropriate CG and textlines (they do however affect Cibella's stats normally). Since the enemy ai doesn't use hp damage moves during handjob (thanks god) it creates the illusion of invincibility and nothing happening to Cibella.
 
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flame332

New Member
Dec 31, 2021
6
0
45
great game, shame there are no lewd skills yet, if you decide to make a patreon I'll subscribe for sure!
 

octagonala

Sewer Mermaid
Game Developer
Dec 19, 2023
35
385
155
love the game so far! any hints on how to get the buttjob action?
The easiest way is probably to cheat, hit 0 (alphanumeric/home row) during overworld game play (when you can click to move around), a text box will pop up, type in "lewdnun" (without the quotes) and hit enter. this will give you all four h skills
Screenshot_2025-10-04_11-24-02.png
the reasoning behind this is due to a lapse in judgment there aren't enough mechanics in place to consistently get her meter high enough to meet the action's pre requisites before the battle ends
actually im pretty sure the buttjob skill is literally unobtainable right now during normal game play, whoops
 

enteromaniac

New Member
Dec 1, 2023
9
6
32
The easiest way is probably to cheat, hit 0 (alphanumeric/home row) during overworld game play (when you can click to move around), a text box will pop up, type in "lewdnun" (without the quotes) and hit enter. this will give you all four h skills
View attachment 5310176
the reasoning behind this is due to a lapse in judgment there aren't enough mechanics in place to consistently get her meter high enough to meet the action's pre requisites before the battle ends
actually im pretty sure the buttjob skill is literally unobtainable right now during normal game play, whoops
haha makes sense, i played to 200 corruption and essentially just waited over and over to try to acquire it. outside of a few bugs, which is very understandable, this is a super solid 0.1. excited for the next version! dont get discouraged!
 

amgwtfover

Member
Aug 11, 2017
270
1,208
364
Can I just say I am loving, LOVING, all the KP-like struggle minigame/combat H games that have released their demos the last month.

I love it so much I'm putting this same comment on each one of them just to remind me to keep checking them in a few months time.
 

A_Tome_Of_Forgotten_Lore

Formerly 'shadowstar765'
Oct 19, 2017
79
341
249
It did feel like something weird was going on when one of the preview images showed off a buttjob scene, but no way to access it lol. But hey, no sweat really. Just a simple mistake that can be corrected later. Speaking of weird, what's the deal with this guy, The Baron?

Screenshot 2025-10-04 030846.png Screenshot 2025-10-04 030852.png

You talk to him and then he runs off. I can't seem to find him afterwards. Content for the future? Or a simple gag?
 
Jun 15, 2023
252
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Okay so contrary to what many would think, this has effort put into it so far. The AI is used well, which is a rare treat, and the scenes are great. Gameplay wise it is quite simple, but it works and it's not super difficult.

Seems this takes inspiration from two of my favorites games here so I'm quite happy about seeing someone else try it. So far so good. A few bugs and issues here and there that I've seen were already pointed out so I won't repeat them. I also understand this is an alpha. Even the dev has given us a way to unlock all sexual skills available right now. Nice.

Some questions:

1- Will a virgin run be possible?

2- Will there be battle fuck for absolutely every sexual and/or side jobs if any? Like the chapel, prostitution or simply working in one of the stores? Because that would be neat. Got to add cool stuff besides the normal encounters.

3- What kinky stuff are you planning on exploring?

4- Will battles eventually have more than one enemy and the actions and scenes will reflect that?

5- Will more actions be added to each body part separately or transition during the encounter? Like will the buttjob transition to anal or vaginal, or some thigh play?

6- Will there be any light customization, like different clothes and stuff?

Anyway, like I said, so far so good. Whoever does decide to try this version, do save often in multiple sluts so the present issues don't mess you up. Not like you need to worry much about it, but yeah.
 

Eveniures

New Member
Sep 10, 2017
7
23
102
one big problem with using AI art is the inconsistency, Cibelle cup size change wildly between one image and another, there are changes in her features, all that stuff. Plus the ethical issues, but i can't blame a solo dev all that much, this demo is a great pitch for a project.

would be much better if it had the hand of an actual artist that understand anatomy and could make it more modular, the earlier the better, but we will see, a patreon could help fund that. As new enemies and poses get introduced, the AI will get worst at keeping track of cibelle design and that can turn into quite the hassle.

i fucking love the KP gameplay and seeing this game trying it out makes me happy.
 

octagonala

Sewer Mermaid
Game Developer
Dec 19, 2023
35
385
155
Some questions:
1. yes with skills to back it up
2. yes but the tricky part will be to have events that feel both like scripted events and battle fuck at the same time since that's what the game is about
3. no idea
4. unlikely since that would require refactoring like half of my spaghetti code
5. i don't plan to have direct and immediate transitions in normal encounters but if cibelle gets released from a hold i reckon it'd function like a pseudo transition since her gauges would still be up, as for seamless transitions like in-scene unfortunately none of them are set up for that
6. probably yeah at some point in the far future but that is not a priority for me right now
 
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Jun 15, 2023
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1. yes with skills to back it up
2. yes but the tricky part will be to have events that feel both like scripted events and battle fuck at the same time since that's what the game is about
3. no idea
4. unlikely since that would require refactoring like half of my spaghetti code
5. i don't plan to have direct and immediate transitions in normal encounters but if cibelle gets released from a hold i reckon it'd function like a pseudo transition since her gauges would still be up, as for seamless transitions like in-scene unfortunately none of them are set up for that
6. probably yeah at some point in the far future but that is not a priority for me right now
Sounds great still. Customization should indeed be left for much later. Also glad to see a virgin run will have its own perks and that you are planning more side content.

The important thing about the side jobs is that it pretty much keeps the whole "enemy takes damage from sexual acts" but with an added job minigame-like that gets increasingly perverted the more you go through it. I'm going to assume you know of Karryn's Prison so just keep the side jobs in that game in mind when creating your systems. Of course I don't mean copy that, just have them in mind.

An easy example would be in the chapel. Starts simple, not too perverted, and the more you let things happen, the more chances there are of people getting into the room with Cibelle even when she's listening to someone confess, who could hear that and join up or something. I do think you need to keep an eye on the duration of these though, as too long is annoying and too short doesn't let things happen.

Mind you I don't pretend to tell you what to do at all and I'm sorry if it sounds like that, it's simply the kind of thing I hope from these kinds of battle fuck games. You're doing good so far and I do wish you good luck with this. If it continues in this direction it might turn out to be a rarity, a great games that uses AI CG.
 
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