The game is in a finished state - And the developers have stopped to make erotic games sadly.update ?
It's over this is final gameAny news for Android user ?
Technically, it is completed (I agree that the final fight is a mess, because you can lose while you think you are winning, but the good ending is kinda worth it)I strike the final blow, thus ensuring I get the good ending only to be told I lost the last battle despite never taking damage >_> Kinda sums up my feelings about this game being dropped...oh sorry, "completed".
Works on all versions were completed several weeks ago. If it is incomplete, it will remain so. The project has already been completely abandoned.Do you guys know if it exist an android version with all the chapters unlocked?
The version I had isn't compatible with the latest.
So here's the deal. Always have Ciri use igni as an attack. MC blocks the front guy when his bar is half filled, other wise attack. Use Axii to stall either the front guy or the King (only when the king is about to bring up shields). When shields are up use Axii on the front guy and have Ciri throw a dimitrium bomb. Don't do anything about the third guy. At most he heals one point, but it's useless to try and prevent him. Play with it a bit and you'll get it the 2nd or 3rd try.OK, how the fuck do you win the last fight? I beat no those three clowns and take no damage, and still lose for no apparent reason. That's one hell of a bad way to end a game. It'd be one thing if I was told "you have X rounds", but no, you just up and lose, because fuck you. I love the art and the writing isn't bad, but there are some aspects of these guys' games I won't miss a bit.
So seriously, what's the pattern I'm supposed to follow? I want to see the ending, but not enough to spend hours trying to figure out the stupid formula.
I wrote it down in a reply a few pages back:OK, how the fuck do you win the last fight? I beat no those three clowns and take no damage, and still lose for no apparent reason. That's one hell of a bad way to end a game. It'd be one thing if I was told "you have X rounds", but no, you just up and lose, because fuck you. I love the art and the writing isn't bad, but there are some aspects of these guys' games I won't miss a bit.
So seriously, what's the pattern I'm supposed to follow? I want to see the ending, but not enough to spend hours trying to figure out the stupid formula.
The first guy hits every second turn, something you have to block by having the doppler guard. The bottom heals one skull every three turns and the top one casts protection every fourth turn which you should dispel with the bomb. The only other thing you should know is that Ciri's igni takes a turn to charge. The fight isn't all that hard once you've figured it out.
Attack with doppler > Ciri charges igni > Guard with doppler > Ciri casts Igni > Attack with doppler > Ciri charges igni > Guard with doppler > Ciri casts igni > Top guy casts protection > Doppler uses axii on top guy > Ciri uses bomb > Guard with doppler > Ciri charges igni > Attack with doppler > Ciri casts igni > Guard with doppler > Ciri charges igni > Attack with doppler > Ciri cast Igni > Guard with doppler > Ciri uses bomb > Attack with doppler > Attack with Ciri and you've won.
There's an alternative where you have the doppler cast Axii on the bottom guy instead of the top one which is slightly different, still takes the same amount of steps though.
Amazing. That worked perfectly. Thank you sir!I wrote it down in a reply a few pages back:
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