I'm cool enough to realize where the 'good' really is at since, you know, i played and still play all manner of games for 20+ years now. Non-stop, every day and often night.
Come talk to me when you get enough experience to actually tell the good from the shit 'kay?
Imagine taking into account that what is "good" for you might be trash for someone else. You know, that little thing called "personnal tastes"... But the way you're talking, I doubt you'll take that into account though. Don't hesitate to prove me wrong.
If you can't fathom people liking thing you find being only worthy of spiting onto, though, might I suggest just ignoring it altogether ? Let people enjoy what they enjoy. At the end of the day, all that matter is that people have fun.
Also, creators (serious ones anyway) are most likely always work on the project that inspire them the most, first. Which is good, because that means they'll most likely learn things from it, in turn improving their work for other projects.
These forums have plenty of games to keep you occupied between updates, and getting bad returns like saying they should switch priorities could just potentially trash a creators motivation.
Also, pushing one to work on the project that motivates/inspires them less will just produces mediocre to bad results.
But that's just my two cents.