Cross Zero

Active Member
Jun 12, 2018
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Yes, the Thieves' quest line leads to this
I mean, that was to be expected. The question is how exactly will it end? As far as I can see with the info present in the game, as soon as we get the actual criminals out of the city the mercs will probably ease down a lot, since without the actively corrupting faction in the city the warlord-come-king can actually divert resources to rebuilding the old infrastructure and said warrior-king really doesn't seem to be a malicious person himself. But I also think getting the thugs out is only the halfway point of rathpikes restoration, since because of the recent history there is still a lot of damage to be fixed. Not to mention, restoring the military power of rathpike will probably be pivotal to getting the continent back ironically.

Velos is a bit more complicated. The only thing I can see right now is purging the nobility from the most debauched and corrupted individuals/families. Given that I sided with the doctor, I assume there will be a way involving her and furthering her chimera research. Whilst of questionable morality itself, a chimera army would definitely help in fighting the monster hordes.
 
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CoalPhelps

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Aug 19, 2018
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I mean, that was to be expected. The question is how exactly will it end? As far as I can see with the info present in the game, as soon as we get the actual criminals out of the city the mercs will probably ease down a lot, since without the actively corrupting faction in the city the warlord-come-king can actually divert resources to rebuilding the old infrastructure and said warrior-king really doesn't seem to be a malicious person himself. But I also think getting the thugs out is only the halfway point of rathpikes restoration, since because of the recent history there is still a lot of damage to be fixed. Not to mention, restoring the military power of rathpike will probably be pivotal to getting the continent back ironically.

Velos is a bit more complicated. The only thing I can see right now is purging the nobility from the most debauched and corrupted individuals/families. Given that I sided with the doctor, I assume there will be a way involving her and furthering her chimera research. Whilst of questionable morality itself, a chimera army would definitely help in fighting the monster hordes.
Certainly. Apart from the bandits, the state of the economy and the welfare of the townspeople is terrible without them. Not to mention the wickedness and destruction that would require Claire's intervention. Most likely, the restoration of military strength and the city in general will be associated with the quest line of mercenaries, because I do not think that it will be associated only with goblins. And sooner or later it will lead us to Zeon himself. In addition, to rebuild the military forces will most likely need an alliance with Trissengrad, because they have the best assassins in the game world. Old Rose may also help. Now she is only interested in casino and some artifacts, but she will most likely have to help rebuild the city.

The main military force of Valos is the fleet, so I think that there will be both a corruption path with chimeras, and a less corrupt one, which will somehow be connected with the city's Magnat and most likely the rangers, even though they are now staying out of politics. Perhaps it turns out that the Magnat is connected with poachers and they want to hold him accountable. In addition, according to the head of the Urchins, the son of this Magnat's family, they have the largest fleet. So I think that the strengthening of Valos is either through horrible experiments, or through some kind of alliance with the plutocrats and putting things in order in their homes, as well as cooperation with the Urchins and rangers.
 

Cross Zero

Active Member
Jun 12, 2018
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but in the older version the mercs worked with leester
Only a part of them. Specifically the ones at the mines.

Certainly. Apart from the bandits, the state of the economy and the welfare of the townspeople is terrible without them. Not to mention the wickedness and destruction that would require Claire's intervention. Most likely, the restoration of military strength and the city in general will be associated with the quest line of mercenaries, because I do not think that it will be associated only with goblins. And sooner or later it will lead us to Zeon himself. In addition, to rebuild the military forces will most likely need an alliance with Trissengrad, because they have the best assassins in the game world. Old Rose may also help. Now she is only interested in casino and some artifacts, but she will most likely have to help rebuild the city.
Of course it will. Zeon is the best chance to not being a shithole for rathpike and his main problem with the thiefs is probably that they add to the chaos. If we remove the source of the chaos there will probably be a conciliation between the two, with the maybe soon-to-be former thiefs being the future intelligence and espionage arm of rathpike.

The main military force of Valos is the fleet, so I think that there will be both a corruption path with chimeras, and a less corrupt one, which will somehow be connected with the city's Magnat and most likely the rangers, even though they are now staying out of politics. Perhaps it turns out that the Magnat is connected with poachers and they want to hold him accountable. In addition, according to the head of the Urchins, the son of this Magnat's family, they have the largest fleet. So I think that the strengthening of Valos is either through horrible experiments, or through some kind of alliance with the plutocrats and putting things in order in their homes, as well as cooperation with the Urchins and rangers.
Ahhh, Valos is such a goddamn mess beneath the surface...
If the magnats family is any indication purges will have to be made either way. That's the biggest problem with nobility: No matter how they started, two or three generations in most families become insufferable. I could imagine a combination of your suggested paths in order to get rid of the worst of them, probably through the doctor. If anything the ranger path will probably be a cornerstone to further the chimera experiments, maybe even tampering them to make them less... excessive? Elaborate maybe? But that would also require finding a way to stabilize the doctor and atleast partially mend her trauma, which would also help in salvaging some of the plutocrat families. Frankly, everything in Valos is/will probably be interconnected with each other: Helping one subfaction will open ways to help the others and so on, with the best outcome requiring to progress each route evenly. The Urchins will be difficult to deal with by themselves, since they're a combination of the corruption of both the nobles and the poor and we don't know yet how much worse the head of the Urchins made all of this. Their route might simply involve turning the Urchins from his influence. In the worst case we'll have to sic the town guards on them and work from there. The main point of Valos is to secure the fleet to be able to make landfall on the continent and supply the armies anyway. Unless the monsters build ships/use sea monsters as invasion transports, the firepower of the fleet itself will be irrelevant, which makes actually helping the families optional since most of the merchant fleet is in the hands of civilians, like the skipper that ferries you around.

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Damn I think I lost my train of thought a few times in that last paragraph and forgot some ideas and theories I had, it's fucking late here anyway...
 

CoalPhelps

Active Member
Aug 19, 2018
550
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Only a part of them. Specifically the ones at the mines.



Of course it will. Zeon is the best chance to not being a shithole for rathpike and his main problem with the thiefs is probably that they add to the chaos. If we remove the source of the chaos there will probably be a conciliation between the two, with the maybe soon-to-be former thiefs being the future intelligence and espionage arm of rathpike.



Ahhh, Valos is such a goddamn mess beneath the surface...
If the magnats family is any indication purges will have to be made either way. That's the biggest problem with nobility: No matter how they started, two or three generations in most families become insufferable. I could imagine a combination of your suggested paths in order to get rid of the worst of them, probably through the doctor. If anything the ranger path will probably be a cornerstone to further the chimera experiments, maybe even tampering them to make them less... excessive? Elaborate maybe? But that would also require finding a way to stabilize the doctor and atleast partially mend her trauma, which would also help in salvaging some of the plutocrat families. Frankly, everything in Valos is/will probably be interconnected with each other: Helping one subfaction will open ways to help the others and so on, with the best outcome requiring to progress each route evenly. The Urchins will be difficult to deal with by themselves, since they're a combination of the corruption of both the nobles and the poor and we don't know yet how much worse the head of the Urchins made all of this. Their route might simply involve turning the Urchins from his influence. In the worst case we'll have to sic the town guards on them and work from there. The main point of Valos is to secure the fleet to be able to make landfall on the continent and supply the armies anyway. Unless the monsters build ships/use sea monsters as invasion transports, the firepower of the fleet itself will be irrelevant, which makes actually helping the families optional since most of the merchant fleet is in the hands of civilians, like the skipper that ferries you around.

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Damn I think I lost my train of thought a few times in that last paragraph and forgot some ideas and theories I had, it's fucking late here anyway...
But they apparently have ships. The ship that visited the Heartlands and is somehow connected with the goblins, for example. And I don't really like the idea of chimeras. Although, if you turn Lester's gang and related organizations into a chimera, then I can put up with such an army. And then that Gypsy-alchemist can help in stabilizing the experiments, especially since she had already dealt with the demon.
 

zarqupang

Conversation Conqueror
Nov 2, 2017
6,133
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well with any rich people there are bond to be curroption some how. but how to fix the city were there is no curuption at all. easy just remove every rich person who is evil.
 

El-diablo

Newbie
Mar 22, 2021
24
1
So im in a quest where they tell me to find the gravekeeper..so how to find him??
And also i need to find the slime essence to make Chimera ??
 

Grond

New Member
Nov 27, 2017
11
4
So im in a quest where they tell me to find the gravekeeper..so how to find him??
And also i need to find the slime essence to make Chimera ??
Go to the forest with the boars, in the north (the way to the village) there is a cottage near a graveyard. In the cottage, the gravekeeper is playing the piano.
 

Cross Zero

Active Member
Jun 12, 2018
619
452
But they apparently have ships. The ship that visited the Heartlands and is somehow connected with the goblins, for example. And I don't really like the idea of chimeras. Although, if you turn Lester's gang and related organizations into a chimera, then I can put up with such an army. And then that Gypsy-alchemist can help in stabilizing the experiments, especially since she had already dealt with the demon.
Well I didn't mean "just turn everyone into chimeras", just people like Lesters gang and the worst of the nobles.

But I know what you mean, that's why an "upgrade" to the chimera idea would be to do it like the demon lords and create entirely new sentient races like centaurs etc. not just amalgamations, though we don't know what races actually exist already. We didn't exactly have time to look through the hordes on the continent. Then again with how it seems to work, turning into a demon lord-esque being could give Claire control over the monsters and with help of various people maybe turn them completely docile. There are a lot of possible solutions to the bigger picture of fighting the monsters.

The Gypsy-alchemist, the ranger tinkerer, maybe even the temple of fertility? There are an aweful lot of people that could help refining the chimera project.

well with any rich people there are bond to be curroption some how. but how to fix the city were there is no curuption at all. easy just remove every rich person who is evil.
That's depending very much on their upbringing, less on the amount of money they have. Rich or poor, there are numerous ways to fuck a child up (if it isn't already fucked up by nature). For example: If you make it a family policy to actually hammer the value of money into your children, instead of giving them everything they want, they tend to be less wasteful with it, regardless of the actual amount of money. Spoiling their children is the main cause of "rich-kid-syndrome".
 
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CoalPhelps

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Aug 19, 2018
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Well I didn't mean "just turn everyone into chimeras", just people like Lesters gang and the worst of the nobles.

But I know what you mean, that's why an "upgrade" to the chimera idea would be to do it like the demon lords and create entirely new sentient races like centaurs etc. not just amalgamations, though we don't know what races actually exist already. We didn't exactly have time to look through the hordes on the continent. Then again with how it seems to work, turning into a demon lord-esque being could give Claire control over the monsters and with help of various people maybe turn them completely docile. There are a lot of possible solutions to the bigger picture of fighting the monsters.

The Gypsy-alchemist, the ranger tinkerer, maybe even the temple of fertility? There are an aweful lot of people that could help refining the chimera project.



That's depending very much on their upbringing, less on the amount of money they have. Rich or poor, there are numerous ways to fuck a child up (if it isn't already fucked up by nature). For example: If you make it a family policy to actually hammer the value of money into your children, instead of giving them everything they want, they tend to be less wasteful with it, regardless of the actual amount of money. Spoiling their children is the main cause of "rich-kid-syndrome".
The creation of chimeras can also be associated with the Claire ranch. For example, the dog chimera will be regular infantry, very capable of tactical maneuvers, plans and sabotage, like the turians from Mass Effect. Then the doctor will learn how to create chimeras from horse "material" and they can be used as cavalry for chimera dogs, capable of going into independent combat, for example, with polearms or they can carry heavy ranged weapons, like elcor from ME. And the chimera bulls will be the heavy infantry used in the hardest parts of the front, relying on their high brute strength, stamina and size like the krogans.

Also, on each island there will obviously be a quest associated with his demon. There is already a completed one on Rathpike and a location in the forest on Valos, which will definitely affect the balance of power. Perhaps Claire will be able to subdue demons or their powers and use them to create not monsters, but, as you said, unique warriors, perhaps a new race, which will be the antipode of the horde of monsters.

As for the nobility, it seems to me that everything will be tied to games with espionage and blackmail (for example, Urchins quests) in order to weaken the most corrupt families or representatives of families, and bring the most worthy or willing to cooperate. For example, that family from Chemont Town. Most likely it will be possible to help her rise, as they are worthy. And Vane, despite its oddities, is also quite worthy. But the Magnat's family, judging by his son, is terribly corrupt and at the same time rises above the rest, which weakens Valos. Let's hope thousands that the developers will be able to link all these quests, organizations and their interests into a single "system" of the global storyline.
 
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Cross Zero

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Jun 12, 2018
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The creation of chimeras can also be associated with the Claire ranch. For example, the dog chimera will be regular infantry, very capable of tactical maneuvers, plans and sabotage, like the turians from Mass Effect. Then the doctor will learn how to create chimeras from horse "material" and they can be used as cavalry for chimera dogs, capable of going into independent combat, for example, with polearms or they can carry heavy ranged weapons, like elcor from ME. And the chimera bulls will be the heavy infantry used in the hardest parts of the front, relying on their high brute strength, stamina and size like the krogans.
Didn't mention the barn since it's both obvious and already part of the questline. The girls and their respective mates might even be the progenitors of the new races if we're able to improve the procedure.

Also, on each island there will obviously be a quest associated with his demon. There is already a completed one on Rathpike and a location in the forest on Valos, which will definitely affect the balance of power. Perhaps Claire will be able to subdue demons or their powers and use them to create not monsters, but, as you said, unique warriors, perhaps a new race, which will be the antipode of the horde of monsters.
I wouldn't say the one on rathpike is "completed". Re-sealed, yes, but not "done". Together with above mentioned points, we aren't done with the first 2, still have 2 full islands left untouched and the continent is also still there. There are a lot of possibilites. Including finding the remnants of the elves to fix or atleast mend the mistakes of the past.

As for the nobility, it seems to me that everything will be tied to games with espionage and blackmail (for example, Urchins quests) in order to weaken the most corrupt families or representatives of families, and bring the most worthy or willing to cooperate. For example, that family from Chemont Town. Most likely it will be possible to help her rise, as they are worthy. And Vane, despite its oddities, is also quite worthy. But the Magnat's family, judging by his son, is terribly corrupt and at the same time rises above the rest, which weakens Valos. Let's hope thousands that the developers will be able to link all these quests, organizations and their interests into a single "system" of the global storyline.
Completely agreed. Just wait 'til this turns into fire emblem in the later parts of the game. XD

Overall I'd also say that part of the main storyline will include making the masses aware of what happened in the past, as to avoid it happening again with everyone we might get in the fold. The current society in the game is at large a bit "sub-optimal" so to speak. Then again the continent due to it's age might've been the absolute worst and humanity on that is mostly gone, so maybe we can skip that and just make history a bit more accesible to the masses.
 
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Throbby

Newbie
Nov 21, 2021
30
16
Quick question: Be this one of those games where every time somebody attacks the heroine, she's like, "Oh, huzzah! Getting raped is the most fun thing ever and I think I love it so much!" even if you haven't decided to make her a depraved wanton slut? I ask because this game looks pretty amazing, from what I've played so far, but I'm really super-uninterested in games where heroines suddenly find out they have a rape fetish.

(I'm not opposed to having a corruption route; I just hate it when people love being raped.)
 

CoalPhelps

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Aug 19, 2018
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Quick question: Be this one of those games where every time somebody attacks the heroine, she's like, "Oh, huzzah! Getting raped is the most fun thing ever and I think I love it so much!" even if you haven't decided to make her a depraved wanton slut? I ask because this game looks pretty amazing, from what I've played so far, but I'm really super-uninterested in games where heroines suddenly find out they have a rape fetish.

(I'm not opposed to having a corruption route; I just hate it when people love being raped.)
Depends on your Depravity. If it is high, then yes, Claire will turn into such a heroine. If not, then she will want it to end quickly. The corruption path is pretty fast in this game.
 

Throbby

Newbie
Nov 21, 2021
30
16
Depends on your Depravity. If it is high, then yes, Claire will turn into such a heroine. If not, then she will want it to end quickly. The corruption path is pretty fast in this game.
Gotcha. I had to ask, 'cause I let her get nabbed by an orc in the forest at the start of the game, and I was surprised at how quickly it devolved into "Yes, please, let me be an incestuous orc-breeder!" :p I like corruption, but I also like the option to make her try to fight it, too.
 
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DrMage

Member
Dec 19, 2018
409
321
Gotcha. I had to ask, 'cause I let her get nabbed by an orc in the forest at the start of the game, and I was surprised at how quickly it devolved into "Yes, please, let me be an incestuous orc-breeder!" :p I like corruption, but I also like the option to make her try to fight it, too.
Generally you have to contribute stat points wisely (according to your personal kinks and preferences), especially at the first half of the gameplay. I think 90% of rape content is easily avoidable by keeping high enough Defiance. And still can be watched via unlocking gallery. But keep in mind not to make Defiance TOO high or you'll just miss some kinky scenes due to low Depravity/Seduction. I advice to use walkthrough. It's not complete at all, but you will understand the logic of events happening.
 

Throbby

Newbie
Nov 21, 2021
30
16
...I think 90% of rape content is easily avoidable by keeping high enough Defiance...
But to be clear, MC can get raped without loving it as long as depravity is low enough? So, theoretically, with high depravity and high defiance, she would fight off most rapists while still welcoming/initiating consensual sex? That's a viable play-through, too; unless you've got some really well done mind-control scenes, I tend to quickly lose interest when rape scenes turn into orgasmic joy for the target.

And a non-sexy random question: Be there a "hey, this makes sense!" way to rescue the guy on the riverbank, or do you have to intentionally go to the camp, buy food, and THEN find him so he doesn't die? Basically, I'm wondering if there's a path which seems sensible, in-game, that lets you save him, if that makes sense.
 

CoalPhelps

Active Member
Aug 19, 2018
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But to be clear, MC can get raped without loving it as long as depravity is low enough? So, theoretically, with high depravity and high defiance, she would fight off most rapists while still welcoming/initiating consensual sex? That's a viable play-through, too; unless you've got some really well done mind-control scenes, I tend to quickly lose interest when rape scenes turn into orgasmic joy for the target.

And a non-sexy random question: Be there a "hey, this makes sense!" way to rescue the guy on the riverbank, or do you have to intentionally go to the camp, buy food, and THEN find him so he doesn't die? Basically, I'm wondering if there's a path which seems sensible, in-game, that lets you save him, if that makes sense.
It's tricky. For some scenes, you just need to have a low Depravity so that Claire doesn't enjoy it, for others a high Defiance. If you keep them at the same level, then I think Defiance will still keep priority and some scenes will be skipped. Consensual sex... Usually these are only scenes that take place on the initiative of Claire or with her consent, and most of it is rape anyway. The best thing to do in your case is probably to keep Defiance just above Depravity.
 
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