bigguy_foryou

Well-Known Member
Jun 8, 2018
1,154
1,070
I'd like to learn how you patched it.
Just grab the latest NWJS tarball from (normal or sdk are both fine, the sdk just has additional debug functionality) and extract its contents into the root of any RPGM game's directory*, then run the `nw` binary, with very few exceptions that's all there is to it.

*if using a terminal, `tar xvf /path/to/nwjs-*-linux-x64.tar.gz --strip-components=1` inside the game directory will do it properly.
 
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Liara

Newbie
Jun 28, 2017
61
36
Just grab the latest NWJS tarball from (normal or sdk are both fine, the sdk just has additional debug functionality) and extract its contents into the root of any RPGM game's directory*, then run the `nw` binary, with very few exceptions that's all there is to it.

*if using a terminal, `tar xvf /path/to/nwjs-*-linux-x64.tar.gz --strip-components=1` inside the game directory will do it properly.
Thank you!
wait-its-all-nodejs.png
 
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youpla

Member
May 9, 2017
228
499
I think Isobelle and Thunder was a good example of how you can turn one possible horse scene into the whole story line.

I agree, it was the best bestiality storyline in the whole game. And it's a pity that, almost two years after it, there's still no continuation with the ranch...
I'm still amazed, considering the fantastic-fantasy plot, that Isobelle is not given some sort of magical potion or whatever to give birth to Thunder's offsprings...:mad:
 

nikcha

Member
Feb 26, 2019
138
98
I'm still amazed, considering the fantastic-fantasy plot, that Isobelle is not given some sort of magical potion or whatever to give birth to Thunder's offsprings...:mad:
There is that crazy doctor lady who is producing human animal chimeras, and she is ready to help you with making babies. But she wants to start with dog human hybrids (since it is tested technology) but Beth is stuck on early quest stages and not ready for that. Quite a disappointment.
 
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poodles

Active Member
Aug 7, 2017
544
594
Hey all, im really struggling to get this to play on Mac. Does anyone know how to get this to work?
 

Liara

Newbie
Jun 28, 2017
61
36
Hey all, im really struggling to get this to play on Mac. Does anyone know how to get this to work?
Try patching it like bigguy proposed.
A macos version of nwjs is available at the download page.
Let me know how that worked for you.

Just grab the latest NWJS tarball from (normal or sdk are both fine, the sdk just has additional debug functionality) and extract its contents into the root of any RPGM game's directory*, then run the nw binary, with very few exceptions that's all there is to it.

*if using a terminal, tar xvf /path/to/nwjs-*-linux-x64.tar.gz --strip-components=1 inside the game directory will do it properly.
 
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poodles

Active Member
Aug 7, 2017
544
594
Just grab the latest NWJS tarball from (normal or sdk are both fine, the sdk just has additional debug functionality) and extract its contents into the root of any RPGM game's directory*, then run the `nw` binary, with very few exceptions that's all there is to it.

*if using a terminal, `tar xvf /path/to/nwjs-*-linux-x64.tar.gz --strip-components=1` inside the game directory will do it properly.
I'm sorta technically illiterate. Can you explain how to do this for Mac?
 

expatdad

Newbie
Dec 3, 2020
37
16
I give up on this game after the latest version did not allow saves from previous games. yes the description says load in then go to.... but did not allow any load to start with
 

frasse

Active Member
Feb 7, 2018
508
50
any help plz about the quest aiyana bag? i mean im stuck in the spider ruin. thank u so much
 

Liara

Newbie
Jun 28, 2017
61
36
Hi, in "let them eat fruit!" whaen I go to Vane mansion the firs time I keep getting stuck in the chair. Is this a known bug? How can I fix it?
See:
I had the same issue. Solved it with plugin, that allows you to teleport to an X,Y location on a given map. Map number 119, X 10, Y 28 (for example, you can chose any other coordinates).
 
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Vidust

Newbie
Feb 9, 2018
20
28
Found a bug, in Brats, Mischief, and Cruel Things. You can enter the hideout and then leave before triggering a trap/reaching the end, but if you do, you can't get back in. I think I remember that there was a lookout at the door who runs away the first time you enter, but that doesn't reset so I can't get back in to complete the quest.
 
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