- Jun 8, 2018
- 1,150
- 1,056
Try this:I have been playing most of my RPGMaker games by running the index.html on the Firefox Browser. It works fine with most games but in Claire Quest apparently its impossible to load saves. The save files can be created but never loaded. Any ideias on how to run it on the browser and saving the files?
OBS: I did change the security.fileuri policy. And i am on Linux.
In case newer versions have bugs, I'm currently using nwjs v0.72.0 for my RPGM games.This really shouldn't be necessary. While I don't use MacOS myself so cannot verify, under Linux, I can take any Windows RPGM game and literally extract the nwjs release into the game directory (overwriting any files that clash) and execute the 'nw' binary left in the base directory either by double clicking on it or with ./nw in a terminal in the directory. The game then runs natively as if I had run the exe for Windows, on Windows.
Perhaps MacOS really is different, but I doubt you need to spin up a web server, I think this guide is probably ...misguided.
FYI, my method for running any RPGM game under Linux is always the following.
Download the Windows release for the game, as well as having a somewhat recent copy of nwjs for Linux saved somewhere already, then,
And it just runs.Code:7z x Game_WIN.zip cd Game_WIN tar xvf ~/Downloads/nwjs-sdk-*-linux-x64.tar.gz --strip-components=1 ./nw
The only issue I ever experience is case insensitivity incompatibility (some developers will reference image.png as Image.PNG and it will error), but MacOS is a case insensitive OS if I remember right, so you would never experience this.
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