Penitensary
Active Member
- May 10, 2020
- 855
- 799
There is a little trick one could use, though in tight quarters it can be a little finicky.I also had the same issue about the Rope and the part where the pigman is patrolling & blocking the path to that sparkly part. I had tried using save-editor to add a code for having a Knife (which is item 56), it kinda works as I got 20 knives in my inventory. However, the bad news is that when I approach the pigman, it only ended up as a "Rape - Game over scene". It is unlike the "Easy Path - Shore" scenario where u can equip with a knife, killed the pigman permanently but go back to the safe zone. I believe the developers did not added the script code for that scenario in Rivermont, sadly.
Get seen by the patrolling pigman and lure him east. Run fast enough and he'll lose track of you, and start walking back. If you time this right you should have a small window where you can zoom past him and by the time he sees you it'll be too late for him to grab you (as you can stand right next to an enemy and remain unspotted).
He'll chase and grab you in the room, of course, but by then you'd have read the pickup text and find out what the item is. My guess is it's jewelry, there was a set of silver jewelry i found in another place as well so it's probably just sales goods like the gems past prologue.
Edit: Yup, nailed it. Screenshot attached.
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