Welp, I wouldn't mind if you want to care for the mod... you may use my code and go on from there... ofc you may PM me for questions about the code and stuff.AHhh. yea.. Mug's practice of that has slowed a lot. For 1, I think Mug has gotten better about having things to the point where needing to do that is less and less, and 2.. a lot of the non-crit bugs (which most seem to be now) get pushed to the newest build hes doing that gets released on patreon first. I asked if that means at times we are waiting 2 versions for bug fixes, Mug said no.. but.. I call BS on that, cause depends on the urgency of the bug and when it actually comes out, we may technically be waiting 2 updates.. unless he does some kind of version control which pretty sure is not being done as I asked about that previously as well.
Half the reason Im keeping my own local git of the game, having watched how GL is made and how that git works (considering this has bones from GL) and I made my own edits an fixes as needed when i see them. Granted.. I can only poke at some code, I can sometimes fix line typos and what not, and what I do isnt always what Mug has changed the code to, allows me to just keep playing.
I just got done editing FA80's cheat mod into my own files. I wont release anything, but il say FA80 knows the code a smudge more than I do, but integrating it into 8.2's version was pretty straightforward.
Have you reported your post already so the thread gets updated?0.8.2 was released last Friday on theYou must be registered to see the links. Was kinda waiting for a bugfix for 0.8.2 but it doesn't look like that'll happen.
CleanSlate_v0.8.2 .qsp
MediaPack_v0.8.2 .rar
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No I didn't, I'm sorry. I didn't even think to do that.Have you reported your post already so the thread gets updated?
Hehe, it isn't that intuitive to "report" your own postNo I didn't, I'm sorry. I didn't even think to do that.
Shit I just keep an alternate version of whatever version I download and edit on top of it. Most of the time I use the cheat version for the menu, and just add my own cheats and tweaks to the list as I need to. Or if I get tired of waiting for things or get lost, I poke around in the code with the editor and see how things work. If something breaks, I'll just copy the code from the original version back in and that's that. Maybe add a cheat to fix a few variables as well.AHhh. yea.. Mug's practice of that has slowed a lot. For 1, I think Mug has gotten better about having things to the point where needing to do that is less and less, and 2.. a lot of the non-crit bugs (which most seem to be now) get pushed to the newest build hes doing that gets released on patreon first. I asked if that means at times we are waiting 2 versions for bug fixes, Mug said no.. but.. I call BS on that, cause depends on the urgency of the bug and when it actually comes out, we may technically be waiting 2 updates.. unless he does some kind of version control which pretty sure is not being done as I asked about that previously as well.
Half the reason Im keeping my own local git of the game, having watched how GL is made and how that git works (considering this has bones from GL) and I made my own edits an fixes as needed when i see them. Granted.. I can only poke at some code, I can sometimes fix line typos and what not, and what I do isnt always what Mug has changed the code to, allows me to just keep playing.
I just got done editing FA80's cheat mod into my own files. I wont release anything, but il say FA80 knows the code a smudge more than I do, but integrating it into 8.2's version was pretty straightforward.
Yea i was doing the same for a bit, but got tired of remembering "near x line, make x change".. even w/ copy paste..Shit I just keep an alternate version of whatever version I download and edit on top of it. Most of the time I use the cheat version for the menu, and just add my own cheats and tweaks to the list as I need to. Or if I get tired of waiting for things or get lost, I poke around in the code with the editor and see how things work. If something breaks, I'll just copy the code from the original version back in and that's that. Maybe add a cheat to fix a few variables as well.
I wouldn't say I'm familiar enough to start writing my own scenes and hooks into gameplay, but I've done a few tweaks and stuff to scenes, and I've gotten pretty familiar with how it all works. In all honesty it doesn't seem all that hard. Only thing is that tweaking little things seem to have ripples through the whole game, which I imagine is something that the dev seems to run into with how many new bugs pop up each release.
If you are saying that the carwash images dont work with latest update, then yes. Mugwump have fixed it to 0.8.3, but apparently no fix coming on 0.8.2 version.Seid dem neuen update fucktionieren die carwash bilder nicht mehr , die anderen bilder sind alle da.
There is a troubleshooting section in support post, which may help you.how do you properly install?
If you you want to send your cheats and tweaks via PM, I will try to implement them into the cheat mod so you don't have to add them manually every update...Most of the time I use the cheat version for the menu, and just add my own cheats and tweaks to the list as I need to.