Demons' Overcharge passive doesn't work for me. The animation for reaching 100% plays as normal, but then the unit remains in their usual form, their abilities stay the same, and the animation repeats every subsequent battle turn with no further effect.
Also, all of my monsters had their magical saturation inverted: whatever it used to be, it's now 100 minus that. (Edit: Although, the quality of items collected from monsters doesn't seem to have changed. Maybe it's just a cosmetic bug? I haven't tested breeding in the new version yet.)
Anyone else experience anything similar? I was moving over from 1.4.1 (to 1.4.3a, for posterity's sake), but I think I'll stay with the more stable version for now.