Sssshhh ssshhh... guys, let him soothe his sunk cost fallacy...
Well, my back actually clicking.What's not clicking?
well what i'm wondering is:Their patreon is still making money? Maybe there are people out there who are looking for exactly this? What's not clicking?
More like they don't care anymore. If the patreons are spending for this long, any sane people should be able to figure out already if they'd hv ever cared.well what i'm wondering is:
do these cows actually believe obvious scams like this one will ever be completed?
or don't they have anything better to spend their money on?
iirc someone stated that they have already done with the sex animations? at least the big hd ones, not the pixelated too-small-to-see-shit ones
The words """making"""" and """game""" should probably be in heavy quotation marks when written in the context of this """""project""""" *wink* *wink* *nodge* *nodge* /scam.
did these people forget they were making a porn game and not a game with porn in it?
What do you mean "they"? only 1 code work per version and as v0.1.2.4g, Headstart works indeed.They do not work. Can i have the new ones please
in sort this game developer (S-purple) is the worst kind of scammerI haven't fully understood the situation her and I may be getting into trouble for saying this but ... here I go.
Brief historical overview.
You must be registered to see the links
HBomb gained popular support and financial stability sufficient to hire a small team which they did.You must be registered to see the links. The project had acquired a hostile set of former supporters and people masquerading as supporters that just wanted to see the project die because of content inclusion.You must be registered to see the links
As it was, HBomb had promised to produce at least one viewable and animated sex scene for each possible pairing butYou must be registered to see the linksThis is a permutation problem, and the number of animations is generally speaking very very large. This is actually what killed the project; even with 40K$/month and competent management and fair sharing of creative control, the team simply could not hire enough artists with sufficient skills to complete all the art assets needed to fulfill that basic promise on a timetable agreeable to the original and long term supporters.
You must be registered to see the links. S-Purple shows up about a year into the whole thing; this is where the scope creep explodes and more and more monsters and animations are added to the todo list. Apparently, HBomb had not used a boilerplate contract, and they tried to negotiate their own contract law without or in spite of legal counsel. In any case, the IP law for the terms and conditions was bungled, and S-Purple retained full ownership of their art in the project such that they could withdraw their consent to use their IP at any time.
Shortly after S-Purple andYou must be registered to see the links(of Helltaker fame) joined the project, they put up aYou must be registered to see the linksthat would eventually attractYou must be registered to see the links,You must be registered to see the links,You must be registered to see the links,You must be registered to see the links, and a variety of other artists to the project.You must be registered to see the links.
You must be registered to see the linksInternally, there was arguments over the direction that the game should go; HBomb had made commitments to the community to produce the very specific and very simple relatively speaking breeding game. S-Purple basically thought it was boring and stupid, and he wanted to make a much larger scoped RPG that you basically see in Cloud Meadows.
I want to note that promises were made such that everyone would eventually get access to the full game and the supporters got the releases like a month ahead of everyone else; they were committed from the beginning to making the project for the whole community free to play, and when the project came crashing to a halt, they delivered on their promises by open sourcing the game which led to games like Breeding Farm, Breeders of the Nephylm, Portals of Phereon, and a variety of others. S-Purple has made no such commitments with Cloud Meadows.
S-Purple was NOT the lead dev at any point though at the end he made a play to become such officially which is exactly why the project ended; he became the lead artist. HBomb was the de jure lead of the project and the one controlling the bank accounts.
The actions of S-Purple demonstrate that his joining the project was never in good faith and his eventual stripping of the assets and migration to his own pet project was always the intent; he exploited a naive clause in his contract and milked the team for sizable pay for as long as he could before pulling an ultimatum where he attempted what amounts to a hostile takeover of the project, and his attempt failed destroying the project and his de facto competition. Then he walked away with half of the savings of the Breeding Season project per naive clauses in his contract.
It is interesting to me that the aftermath of all this has resulted in a bunch of people wandering around spreading misrepresentations of the situation. People basically accuse HBomb of stealing money from the project, but his interest was in completing the project and always had been from day one. Even after the fallout, he had made efforts to buy the controlling stake out from S-Purple to continue the project. S-Purple's refusal to sell the art assets would have required a complete rebuild from about version 4.3 up by a new lead artist, and the final version of the project was 7.7.1; what represented about 2 years worth of work by a small development team.
I think it is very prudent to treat any project that S-Purple is attached to with extreme skepticism.
Look, normally I'd be in this party, too, I feel people are WAY too often, in piracy communities no less, trigger happy with terms like "scam" whenever any of these crowdfunded projects find a single slip-up in development, but there comes a point where, if you aren't going to add more porn in, you know, a PORN game, you kind of might as well take it all out since... What's the point? You're only limiting your audience size while rendering what you still can get impatient in the process.I can't believe some of y'all are still salty over a game that came out in two thousand fuggin thirteen. Sorry that you couldn't finish jacking off to that game but honestly some of you need serious help if you're coming over here after every update to complain about a game you pirated off of here and paid ZERO cents for. Their patreon is still making money? Maybe there are people out there who are looking for exactly this? What's not clicking?
Oh buddy, you would love if it was just the porn that was the problem, wouldn't you?I can't believe some of y'all are still salty over a game that came out in two thousand fuggin thirteen. Sorry that you couldn't finish jacking off to that game but honestly some of you need serious help if you're coming over here after every update to complain about a game you pirated off of here and paid ZERO cents for. Their patreon is still making money? Maybe there are people out there who are looking for exactly this? What's not clicking?
Brief historical overview.
You must be registered to see the links
HBomb gained popular support and financial stability sufficient to hire a small team which they did.You must be registered to see the links. The project had acquired a hostile set of former supporters and people masquerading as supporters that just wanted to see the project die because of content inclusion.You must be registered to see the links
As it was, HBomb had promised to produce at least one viewable and animated sex scene for each possible pairing butYou must be registered to see the linksThis is a permutation problem, and the number of animations is generally speaking very very large. This is actually what killed the project; even with 40K$/month and competent management and fair sharing of creative control, the team simply could not hire enough artists with sufficient skills to complete all the art assets needed to fulfill that basic promise on a timetable agreeable to the original and long term supporters.
You must be registered to see the links. S-Purple shows up about a year into the whole thing; this is where the scope creep explodes and more and more monsters and animations are added to the todo list. Apparently, HBomb had not used a boilerplate contract, and they tried to negotiate their own contract law without or in spite of legal counsel. In any case, the IP law for the terms and conditions was bungled, and S-Purple retained full ownership of their art in the project such that they could withdraw their consent to use their IP at any time.
Shortly after S-Purple andYou must be registered to see the links(of Helltaker fame) joined the project, they put up aYou must be registered to see the linksthat would eventually attractYou must be registered to see the links,You must be registered to see the links,You must be registered to see the links,You must be registered to see the links, and a variety of other artists to the project.You must be registered to see the links.
You must be registered to see the linksInternally, there was arguments over the direction that the game should go; HBomb had made commitments to the community to produce the very specific and very simple relatively speaking breeding game. S-Purple basically thought it was boring and stupid, and he wanted to make a much larger scoped RPG that you basically see in Cloud Meadows.
I want to note that promises were made such that everyone would eventually get access to the full game and the supporters got the releases like a month ahead of everyone else; they were committed from the beginning to making the project for the whole community free to play, and when the project came crashing to a halt, they delivered on their promises by open sourcing the game which led to games like Breeding Farm, Breeders of the Nephylm, Portals of Phereon, and a variety of others. S-Purple has made no such commitments with Cloud Meadows.
S-Purple was NOT the lead dev at any point though at the end he made a play to become such officially which is exactly why the project ended; he became the lead artist. HBomb was the de jure lead of the project and the one controlling the bank accounts.
The actions of S-Purple demonstrate that his joining the project was never in good faith and his eventual stripping of the assets and migration to his own pet project was always the intent; he exploited a naive clause in his contract and milked the team for sizable pay for as long as he could before pulling an ultimatum where he attempted what amounts to a hostile takeover of the project, and his attempt failed destroying the project and his de facto competition. Then he walked away with half of the savings of the Breeding Season project per naive clauses in his contract.
It is interesting to me that the aftermath of all this has resulted in a bunch of people wandering around spreading misrepresentations of the situation. People basically accuse HBomb of stealing money from the project, but his interest was in completing the project and always had been from day one. Even after the fallout, he had made efforts to buy the controlling stake out from S-Purple to continue the project. S-Purple's refusal to sell the art assets would have required a complete rebuild from about version 4.3 up by a new lead artist, and the final version of the project was 7.7.1; what represented about 2 years worth of work by a small development team.
I think it is very prudent to treat any project that S-Purple is attached to with extreme skepticism.
First thanks for the info and I had no idea that the full explanation was almost nothing behind.in sort this game developer (S-purple) is the worst kind of scammer
and anyone who gives him money is as dumb as a cow
DaClown made a big post about it on page 189
no you don't get itstarting Cloud Meadow as an approach to the original idea more focused on the game than the H but over time, gradually removing it to replace the original followers with others that, as they are more universal (because of the project, as they become a work that is freer of access), will end up becoming more. I say... cases like this even in the great ones of the world occurred, Fornite started as something completely different and look at what it ended up being.
Oh wait, now that I fall... aren't we in that part yet? I mean, regardless of how I just found out about the story, wasn't the last H update almost a year ago? And if in case that was the last one to be given from H and the game is still far from over, then it is at a perfect point where at any moment he can remove the content H, add clothes to the bugs and he can sell the idea as a more familiar. Damn... now my stomach hurts to know the chaos that is this.
Look, normally I'd be in this party, too, I feel people are WAY too often, in piracy communities no less, trigger happy with terms like "scam" whenever any of these crowdfunded projects find a single slip-up in development, but there comes a point where, if you aren't going to add more porn in, you know, a PORN game, you kind of might as well take it all out since... What's the point? You're only limiting your audience size while rendering what you still can get impatient in the process.
I'd agree with you if it was allot of other projects people in these sites call "scams" but at this point criticism and salt feels kind of warranted for this one, especially with the whole Breeding Season drama to consider.