Picnic is good.What anti-virus? "Beeped" isn't exactly a good term to use, why did it set it off? What, specifically, did it say it was? What do you mean your email accounts changed? Do you have the logs of the Anti-Virus in question as proof of your claims?
The amount of times people have said this, and turned out it was, what in the IT field we call a PICNIC issue is insane.
[PICNIC = Problem In Chair, Not In Computer for those that were wondering]
... that's a lot of bloviation to say "Everyone's an Asshole Here".Once again, let me make some things clear, because this thread apparently exists for no purpose other than wallowing in vitriol: Breeding Season's development eventually reached a status that was as slow, if not slower, than this game's. Granted, Shwig is a slimy backstabber, and he is guilty of many sins regarding his current project, many of which are ironically a repeat of the mistakes made in BS. HOWEVER, HartistaPipebomb ALSO had it coming himself, and it would be ignorant of context to pretend otherwise.
He ALSO had artists and other team members quit on him mid-project because everybody on his internal team saw how it's going nowhere and there's a complete lack of any organization. Breeding Season was basically deader update-wise than Cloud Meadow is right now at the low point when Shwig decided to pull the rug out from under it.
We are talking about things that happened almost 10 fucking years ago. I am 100% sure the vast majority of you were simply not there, whereas I personally followed BS's blogspot since before Shwig even worked on it, when it was a primitive Flash game with HP's basic artwork. The simpler times when Patreon didn't even exist yet.
I would go as far as to say that if Shwig DIDN'T kill BS, or agreed to sell his art assets to HP, right here and right now we would be with it on the same level of perpetual development hell that we are on CM.
That being said, it's not hard to guess Shwig's primary motivator was seeing the money being moved around this game's development and deciding he's simply not satisfied with his slice of the pie and that he could be getting a whole-ass new pie himself. And axing his direct competitor by claiming legal ownership of all art assets was just the cherry on top of that pie.
the crazy side effect of copium... that's a lot of bloviation to say "Everyone's an Asshole Here".
MayternityDoes anyone know what the album code is for the current version?
And yet, mark my words, still from time to time there'll be a rando dropping by and ask "is the game good now?" "is it worth to buy on steam?"I sort of love this thread. It's close to 300 pages now, and 150 of those are just people complaining.
Cloud Meadow Beta V0.2.1.0a code: April EtherealDoes anyone know what the album code is for the current version?
Try Breeding Farm, it has its own problems but has way more NSFW content and its core is closer to Breeding SeasonSo breading season died for this? I hate you SPurple.
My understanding was that H-Bomb was fairly reliant on S-Purple for art, and given the current state of Cloud Meadow it's pretty easy to conclude that Breeding Season fell apart because S-Purple didn't want to do his job. He wanted all of the decision-making power for himself and when he finally got it he didn't get any harder working which is why CM is just a repeat of the failure of BS even with no H-Bomb involved.Once again, let me make some things clear, because this thread apparently exists for no purpose other than wallowing in vitriol: Breeding Season's development eventually reached a status that was as slow, if not slower, than this game's. Granted, Shwig is a slimy backstabber, and he is guilty of many sins regarding his current project, many of which are ironically a repeat of the mistakes made in BS. HOWEVER, HartistaPipebomb ALSO had it coming himself, and it would be ignorant of context to pretend otherwise.
He ALSO had artists and other team members quit on him mid-project because everybody on his internal team saw how it's going nowhere and there's a complete lack of any organization. Breeding Season was basically deader update-wise than Cloud Meadow is right now at the low point when Shwig decided to pull the rug out from under it.
We are talking about things that happened almost 10 fucking years ago. I am 100% sure the vast majority of you were simply not there, whereas I personally followed BS's blogspot since before Shwig even worked on it, when it was a primitive Flash game with HP's basic artwork. The simpler times when Patreon didn't even exist yet.
I would go as far as to say that if Shwig DIDN'T kill BS, or agreed to sell his art assets to HP, right here and right now we would be with it on the same level of perpetual development purgatory that we are on CM. Hell, migrating the game from Flash to Unity or some other engine would be an endeavor that would last like 3 years at least.
And at least - AT LEAST - CM actually got some things out of the way, like finishing the promised 2 HD animations per monster. Whereas BS was absolutely bloated with a totally unrealistic project estimation that EVERY monster X monster combination would be getting ITS OWN animation and on TOP of that also the sub-variants of monsters (like the ones with a "neoteny" or "mature" trait giving them alternative appearance). That shit was simply never going to happen for hand-drawn high resolution pixel-art animations, but HP gaslit everyone, and himself, that he'll do it eventually.
While streaming playing videogames during most of his online activity.
That being said, it's not hard to guess Shwig's primary motivator was seeing the money being moved around this game's development and deciding he's simply not satisfied with his slice of the pie and that he could be getting a whole-ass new pie himself. And axing his direct competitor by claiming legal ownership of all art assets was just the cherry on top of that pie.
Thanks budmanCloud Meadow [Beta V0.2.1.1 Patreon]
Google Drive
code: Third-Partied
Additions
Fixes
- Full overhaul for Tro’s Lab; a visual overhaul with updated backgrounds, cinematics, lore and general improvements
- New optional quest; find & deactivate the poacher’s traps throughout the Savannah
- Added character info & unlocking clues to locked sex scenes in the Album UI
- Added audiovisual feedback after taking damage in an environmental hazard, such as acid
- Fixed Holstaur’s Counter headbutt being triggered by damage reflection
- Fixed error when Yonten’s attack executes enemy unit Prism in boss fight
- Fixed Garst’s This Is It ability not executing correctly at maximum skill rank
- Fixed the player’s return point after the game over screen, when the had previously player fast travelled onto that floor
- Fixed issue with lone Cat Stalker mob in Savannah F1 blocking 2 of the missing peasants
- Valpongis (Equipment town merchant) should no longer be blocking access to Bilma the bread vendor
- Minor Katarina station dialogue improvements
- Added some missing character portraits to the Quest Log
- Fixed error when the player returns via fast travel into the Katarina intro scene
- Fixed Giev’s quest to upgrade the farm appearing when the farm is already at max level
You can. It's pointless, but you can.Question, is there any talk inn the pateron or so about the other npcs getting a full fledged high quality animations with the protag? the pixel sprites are ok but feels like wasted potential there