The style is cute, the game is simple, and overall it's a relatively fun platformer with some risque content to it about being a waitress for a sexy bar. It's has a scoring system based on speed and accuracy as well as any bonuses so people looking to 100% the game have a task to do.
Unfortunately you really have to dock the score of this game purely because despite how simple and straightforward this game is it's been going on since 2018 now. The complexity has not gotten that much further since it originally started and some nice ground work was done tot he game to give it more of a fully fleshed out feel like menus, a story mode, a free mode, etc. And yet despite this after about 3 years they've still barely managed to work out 2 weeks worth of levels where weekends don't count so 10 levels or so done with anything past that a toss up if it's finished or polished or not.
It really is disappointing to see a project in development hell despite having a very clear direction and destination yet the car breaks down just outside the starting line.
Unfortunately you really have to dock the score of this game purely because despite how simple and straightforward this game is it's been going on since 2018 now. The complexity has not gotten that much further since it originally started and some nice ground work was done tot he game to give it more of a fully fleshed out feel like menus, a story mode, a free mode, etc. And yet despite this after about 3 years they've still barely managed to work out 2 weeks worth of levels where weekends don't count so 10 levels or so done with anything past that a toss up if it's finished or polished or not.
It really is disappointing to see a project in development hell despite having a very clear direction and destination yet the car breaks down just outside the starting line.