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balitz Method

Active Member
Jan 30, 2018
933
1,498
This is my first time checking out the game and by the sound of things the quality of life improvements have come a long ways to make a better first impression.

The format it's taken now is the exact sort of thing I like best for this genre: mysterious setting that has a decent amount of thought put into the designs and 'fit' of everything, different paths to take, and some amount of customization that comes about by messing around with things you shouldn't or struggling really hard against a force that's trying to steer you. In my mind that's what makes a game like this satisfying for both playstyles where you're trying to find all the things that can happen and those where you're trying to avoid them - and the dialogues I've seen so far have been good about finding a balance between laying some of these out plainly and leaving others to implication. Not the most polished or eloquent, but reading them tells me that plenty of thought went into them.

Plus I have a soft spot for games that are knowingly cryptic and slightly-to-somewhat sadistic in their design. That combination will annoy a lot of people, but if it can come together just-so it makes figuring out how to proceed very satisfying.

That said, there are a couple of things that could be adjusted:

-In the mansion's courtyard, the doors should really be more distinct. I only found the passage to the east wing by pure dumb luck.
-A small event to introduce the grocery store would be a good idea. For several days I thought you were supposed to buy food at the mall from what looks like a convenience store.
-The closet is fairly tedious and if you play dress up for long enough it can lock up the game entirely.
-Item descriptions would go a long ways. Managing the blue bar in particular can get to be really tough when you're losing 75% of it to enter a dream, so taking random pills to see what they do isn't a great way to check things out. Figuring out that you need to buy expensive medkits to be able to stay asleep long enough to complete the witch's brew through trial and error is rough in the bad way.

And there is one definite gamebreaking bug: when you get your first paycheck from the maid cafe it resets your total and there's no way you can keep up with food costs earning only 1000 per day.

By the way: is it called Coffee Story because you have to drink so much of it to avoid nightmares?
 

unniex

Member
Game Developer
Mar 10, 2020
138
707
This is my first time checking out the game and by the sound of things the quality of life improvements have come a long ways to make a better first impression.

The format it's taken now is the exact sort of thing I like best for this genre: mysterious setting that has a decent amount of thought put into the designs and 'fit' of everything, different paths to take, and some amount of customization that comes about by messing around with things you shouldn't or struggling really hard against a force that's trying to steer you. In my mind that's what makes a game like this satisfying for both playstyles where you're trying to find all the things that can happen and those where you're trying to avoid them - and the dialogues I've seen so far have been good about finding a balance between laying some of these out plainly and leaving others to implication. Not the most polished or eloquent, but reading them tells me that plenty of thought went into them.

Plus I have a soft spot for games that are knowingly cryptic and slightly-to-somewhat sadistic in their design. That combination will annoy a lot of people, but if it can come together just-so it makes figuring out how to proceed very satisfying.

That said, there are a couple of things that could be adjusted:

-In the mansion's courtyard, the doors should really be more distinct. I only found the passage to the east wing by pure dumb luck.
-A small event to introduce the grocery store would be a good idea. For several days I thought you were supposed to buy food at the mall from what looks like a convenience store.
-The closet is fairly tedious and if you play dress up for long enough it can lock up the game entirely.
-Item descriptions would go a long ways. Managing the blue bar in particular can get to be really tough when you're losing 75% of it to enter a dream, so taking random pills to see what they do isn't a great way to check things out. Figuring out that you need to buy expensive medkits to be able to stay asleep long enough to complete the witch's brew through trial and error is rough in the bad way.

And there is one definite gamebreaking bug: when you get your first paycheck from the maid cafe it resets your total and there's no way you can keep up with food costs earning only 1000 per day.

By the way: is it called Coffee Story because you have to drink so much of it to avoid nightmares?
-Fine, I'll change it. Wait until you find out there's a passage you can't see by design in the basement.
-I think it's fine. What I should do is add store interactables to the Mall section instead.
-I won't be touching the Wardrobe for a while. The code behind the clothing system is nothing short of a nightmare. If it's not completely broken I'd rather leave it alone. 'Quick Dress' and saving outfits was my way of trying to alleviate the issue already. I guess I could make it so clothes don't automatically go into the wardrobe and remain as items. Then you can store them in the cupboard downstairs, like you do food to the fridge. But that's probably even more tedious.
-I've avoided witting a proper mechanics guides in-game because it's still constantly changing. Right now you only get implications from NPCs like, "talking to others helps" etc. Try talking to the cast regularly and it won't be 75%.

Sorry about the Cafe. I didn't think anyone would actually try using it since the minigame isn't done, but I guess I should know better by now.

I named the original demo "Coffee Demo" because it was fueled by copious amounts of caffeine. It fit the dream theme by association and stuck around.

How do you access the gallery?
It's a separate download in the mega folder. I only add other hosts because them's the rules.
You can also, you know, subscribe... For a newer version with quality of life improvements.
 

larve12

Newbie
May 31, 2017
25
9
there is a bug in the mansion where if you search a chest and the game triggers an enamy your stuck on the chest in the room
 

balitz Method

Active Member
Jan 30, 2018
933
1,498
The basement room was a good find that clicked for me thanks to the map clue. In the garden the doors just blend in too well (I still grope around a bit even knowing they're there) and you're not given reason to think there's another door there. It goes back to that old adventure game saying: looking around trying to put the pieces together is fun but pixel hunting isn't.

Adding food to the mall would also be good. When I found one place that looked like it was supposed to stock food I didn't expect that there would be another one in an area whose name didn't immediately make me think of shopping.

I kinda figured the code for the wardrobe must be scarier than the nightmares when I was playing with it. It is still fun, though. When/if you look into wrestling with it I think basic categories for tops/bottoms/undies &c would help reduce the hunting around that you have to do to find your things.

Really like what you've got so far.
 

Thexmr

New Member
Aug 10, 2017
7
1
Has to be at sunset/dusk specifically.
It worked, thanks! By the way, the game feels amazing in this version. Now that the game has audio and and a title screen it feels way better, and the story is getting very interesting. I cant wait for the full release, the game leaves you wishing for more.
 

Rononoes

New Member
Mar 30, 2020
10
4
has custom hair and eye color been implemented yet? noticed in free play the mc has purple eyes and white hair but in story i dont know of any way to do the same
 
May 31, 2019
329
416
Dunno if it's EoC or a softlock or what, but after the sleepover and you go to sleep, the MC has a dream with Rin and giving her a home or something. After finishing the dialogue, the MC is just stuck and can't do anything. The scene doesn't end, and the MC is just standing there (pic related).
Can't open the inventory. Only option is to reload, which of course takes me back to said scene after sleep.
Kinda blows tbh, I had finally started making progress with the lab puzzles.

*EDIT*
Actually.... Plot twist. Seems like skipping the dialogue and exiting the conversation BEFORE the MC enters this pose is what allows you to get out of it. If you're in the dialogue and the MC stands like this, you're softlocked.

**Double Edit**
So I did some more experimentation, since I had to use the needle to get out if I had skipped the dialogue because the scene doesn't end properly, and it changes the character to a pregnant female in the real world for some reason (I assume this is intended as a consequence for using the needle).
In any case, it looks like the reason the MC enters that pose is because they're doing the slug birth animation, but because there's dialogue it causes it to get fucked. As it turns out, waiting before entering dialogue with Rin allows the animation to play in full. After the anim plays properly, you can talk to Rin and the scene progresses normally.
 
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Annielska

Newbie
Nov 6, 2017
45
38
Where can I craft dye to change the hair in the house using Cloud dust and slug?
Or how to do it. I tried all ;/

Walkthrought home, the second time
We buy 2 batteries before going to bed. -> we paint West key -> we open boxes to find the outfit from the reflection in the mirror -> Kitchen open using a code (the room above the kitchen), the code for each new game start is different. We use pills to reduce the white stripe. Once a sex scene to destroy clothes if you are rabbit ;) Cloud dust and slug are used to create dye., I don't know how.

If we have ears, we paint the East key and above the bathroom we open the door and hug the red ghost.
1729971531283.png

Sorry guys for the quality, I made it quickly



There is another solution. East key, we are looking for an outfit, and a red ghost. And we have an entrance as Lady.
Easy got key library:
1729973349970.png
Solution: We walk slowly, and change the route often, sometimes up, sometimes down. At the end we reach Lantern
1729973687523.png
I'm not sure, but I think we need to buy a lot of pills etc. before the mission. Maybe we can go through this dream at once?
 
Last edited:

unniex

Member
Game Developer
Mar 10, 2020
138
707
Where can I craft dye to change the hair in the house using Cloud dust and slug?
Or how to do it. I tried all ;/

Walkthrought home, the second time
We buy 2 batteries before going to bed. -> we paint West key -> we open boxes to find the outfit from the reflection in the mirror -> Kitchen open using a code (the room above the kitchen), the code for each new game start is different. We use pills to reduce the white stripe. Once a sex scene to destroy clothes if you are rabbit ;) Cloud dust and slug are used to create dye., I don't know how.

If we have ears, we paint the East key and above the bathroom we open the door and hug the red ghost.
View attachment 4170391

Sorry guys for the quality, I made it quickly
The ghost turns hair red. I don't actually remember what happen if you're under squidrabbit effect off the top of my head. It probably doesn't work and needs to be cured in the lab first.
The transformation is also temporary, so you would have to get back to the room in time.


Here's a fun fact I've never told anyone.
Lady Jessica was originally meant to be Nanami, hence why she has the same hair style, eyes and body proportions.
After the swap, MC would wake up in her body. But it was too difficult to implement as it would essentially require a completely different game narrative branch potentially very early on in game.
 
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Annielska

Newbie
Nov 6, 2017
45
38
Walkthrough
To play in this dream, e.g. 6+ first aid kits, 6 pills, 4 tablets (Because you're resetting your sleep bar; is best to do this when the sleep bar is above 25% full), (street-> buy (on the left on the top shelf -> Home -> street ...)

Solution: House in a dream (It is important to have a laboratory opened before that house in a dream)
From the chest we get the dress from the reflection (mirror), four chance, if we have'nt go to restart the dream.
1. Paint for the hand -> In the mirror we choose the brush
2. We take the key to East
3. We go into the second room and don't leave it. It gets dark in front of the door and we go higher until we get the chest and the key basement.
4. Another chest in the bathroom at the end corridor
5. Above the bathroom red ghost, this ghots helps to be Mrs. Lady :devilish:
6. We go up and enter the garden, go to the other end and there is a door there. (We don't enter the labyrinth)
7. Chest under the stairs. Another one up on the right.
8. We return the same way, the rooms viewed don't fill the sleep bar.
9. In the Lady room, at the top of the staircase at the start, from the bed down is the 4th level card, there is a stone next to the mirror, to the right of the wardrobe is a door, in the mirror next to the bathtub is the key to the library.
10. The wardrobe gives us clothes that improve our sleep bar (complicated)
11. We go to the library, which is next to the red ghost.
12. Room rule: Always to the left. One sometimes two rows. We walk slowly. If you see a golden table stop going down you have to go back up:) Returning analogously, but always to the right.
The continuation maybe another time;)


I'll give you a hint, Card 4 is for the elevator, entering means no action.
I'll give you a hint, the sequel is connected with the basement and the ghost:)
13. We go to the end of the spirit room with the lamp.
14. We can get ingredients from the wardrobe (1/10 sleep bar) or from chests, 2nd in the kithen (code room) (1st dream go to room over Kitchen for code) or from chests.
15. We have the paint, we add it to our hand, we go to the second floor, next to the garden there is a painting on the left.
16. We have the book; On the left that book is a map of the basement.
17. We go to the basement and after passing the Lady with the dick and two clouds, there is a chair next to it.
18. We take the book, there is a key on the floor (near green shelf) and we take our friend and we leave the basement
19. We go to the elevator, we lost baby :( (take card 4level or lost game)
20. We go down and collect the items, then above the elevator to the powdery something
21. Welcome in Lab. We have card4, disc, so probably go to kill everyone?:D
If you don't know what I'm talking about, it means you haven't discovered much, maybe it's too early for a solution:)
22. We are resetting the password because we have a level 4 card.
23. You take the gun
24. Can you use laser gun to destroy 2x door-> room with the black hole? (I don't know why??)
Lab: I don't understand why every sex ends with a dream. It's possible that in the dream house, we can't have sex in the basement.
25. Generally you can also destroy the decombination with a laser, maybe it is good idea. In my opinion this is the end of the game. Black Hole will be a continuation of the game currently "under construction" If we keep the password reset in the lab or rebember old and new, we still spend 50k dollars to make content in the dream house.


Tips.
Clouds green erase clothes and hair color.

1729977943470.png
From the chests we have to draw: 3 ingredient and clothes. These will be the hours of loading the game. (Cloud dust in the kitchen).
One chest is in basement, but it's so far away...
Cool, because the description from the basement now makes sense:) I'm a mom
1729978293960.png
From closet you can probably collect it, only open closet that it adds a sleep bar. So either a lot of medicine or load the game.

Sentence:
any cloud dust can capture potency of stars, while the simplest critters, such as insects, bugs or larvae, will easily alleviate most udesirable side effects. But no mere witch can brew law, only a mother ma perform the ritual, enchanting the brew with life.
 
Last edited:
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druski789

Member
Jun 13, 2023
231
102
Has to be at sunset/dusk specifically.


Currently disabled. Needs reviewing.


I don't know what to tell you. Since I've never encountered this myself and no one else seems to be getting, I can't help.


Yes.


There is.


To bed.


There's a guide somewhere in this thread. Severely outdated, but the puzzles are still the same.


I don't suppose you screenshoted the error message?


That's a new one. Everyone usually says it's getting worse.
rad, wish the meatbunny form was something that affected your real self as well but perhaps that can happen later..
 

2-Bit Otaku

New Member
Jan 13, 2022
6
2
Waiting patiently for pregnancy to make a full return to the main game, I wanna get MC knocked up without having to swap bodies with Jessica (idk, I don't dislike body swap, but I prefer transforming MCs in other ways)
till then Ukuzala is scratching that itch well enough.

semi-related, With main Coffee and Ukuzala I'm just under the impression that Kari is just incredibly kinky/susceptible to the paranormal goings-on of the setting lol
 
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Jasra343

Well-Known Member
Oct 4, 2018
1,092
376
this looks very interesting. after 4 hours of just playing the game, I definitely want to play it when it's done. how far along is this? the first little bit? It seems like the story is still trying to expand which is what has me so interested
 

Chuckles

Newbie
Apr 24, 2017
72
51
if you gals in becoming want to access the gallery in latest version you can change in your save
["spawnRoom","@ref room(rm_home)"],["spawnX",0.0],["spawnY",0.0]

or whatever your room is into
["spawnRoom","@ref room(rm_gallery2)"],["spawnX",0.0],["spawnY",0.0]
be wary of what your spawnX and spawnY are too
or if you feel dumb like me and want to open doors or disintegrate beings for fun replace in your save a
[0.0,0.0,0.0,"@ref sprite(sp_items)",0.0,0.0,0.0,0.0,16777215.0]
found under
["inventory",[
with
[-1.0,"Plasma Rifle",1337.0,"@ref sprite(sp_rifle)",0.0,["@ref script(make_obj)","@ref object(obj_plasma)"],0.0,0.0,16777215.0]
anyway good game i never thought a nsfw game could make me feel so friendless
 
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josueperez99

Newbie
Nov 14, 2023
21
1
if you gals in becoming want to access the gallery in latest version you can change in your save

or whatever your room is into

be wary of what your spawnX and spawnY are too
or if you feel dumb like me and want to open doors or disintegrate beings for fun replace in your save a

found under

with

anyway good game i never thought a nsfw game could make me feel so friendless

What is the address of the autosave?
 
3.60 star(s) 25 Votes