Uploaded the gallery to the mega folder.
This was available to supporters for over a year.
It's compiled using a legacy game maker version so I can't help you if you're getting crashes. Works on my machine.
Try this. Apparently it should help with optimization.
If someone can confirm it runs better for them/removes texture related crashes, I'll update OP.
Fixed Kari - Cafe bug in this version btw.
If 3-4 lines of dialog about a cafe caused by a bug is immersion breaking, I can only imagine the clown fest when every conversation has inconsistencies. You cannot just plop a girl into a plot where a character makes fun of her for looking like a girl.
And who are these people that will write the content for the female version? You overestimate how much people care.
No, I don't think it will do what you say at all. It will further aggravate people, and a year from now they will complain they were expecting a female protagonist and were deceived!
Changing the starting gender of a character in a game centered around M2F transformations strips that content away. You cannot seriously say that is not the case.
Either way, I don't want to argue semantics with you.
You said there are M2F games that can be improved by adding a female protagonist option. This implies there are M2F games that can hold their own without relying on this fetish. So I asked you for some examples. Obviously, it's a loaded question, as I don't believe such games exist, but I'll at least take a look at any examples if you have them.
This was available to supporters for over a year.
It's compiled using a legacy game maker version so I can't help you if you're getting crashes. Works on my machine.
Everybody arguing about M2F or puzzles while I'm over here with my potato laptop dealing with characters taking a long ass time to go away in a cutscene and getting lost during the day because no indicator on where to go lol
how to fix this
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Try this. Apparently it should help with optimization.
If someone can confirm it runs better for them/removes texture related crashes, I'll update OP.
Fixed Kari - Cafe bug in this version btw.
You have too much faith in people.I get where you are coming from, Believe me I really do. So I hope I can relieve you by clarifying a few things for you.
As for why I did not cheer the earlier state of the game as I sigh the new direction is that I was satisfied with what others had said, The content was very good and it's a promising start for such a loose project.
My understanding is that you are a fan of M2F that's disappointed with every M2F game you played, Is this wrong?
That the reason you played M2F games in the first place is that you are inclined to enjoy M2F but like finding a fly in the ointment some aspect of the story diminishes your enjoyment enough that you hated it despite everything you did like. That disappointment is shared by fans of "vanilla" pregnancy and feminization games whenever they find out that M2F is not optional content.
I guarantee that will make things better even if you're not motivated enough to add a selector in game.
It would however be beneficial if players could retain the story and character interactions even if it doesn't make sense context wise with a female protagonist, I think it would help people provide more context when testing and if you care possibly enable someone to more easily rewrite the text/dialog for the female protagonist so everything makes sense contextually. (Edit: Story = 0 does not seem to do anything beyond change the MC's idle animation.)
-Turned into a donkey/gets feminized is the premise, it is not the story in itself but an event the story is built around.
Some kinds of premise can only lend themselves to one type of story while others are open ended in where they can go.
Even if the events and story beats are exactly the same between the two, A story premised on gender change will have different characterization from a story premised on feminization of the protagonist.
Considering what I previously said, What do you mean by better story exactly?
Also I never stated removal of M2F component was an improvement, I said inclusion of female-feminization adapted from preexisting M2F components was an improvement.
If 3-4 lines of dialog about a cafe caused by a bug is immersion breaking, I can only imagine the clown fest when every conversation has inconsistencies. You cannot just plop a girl into a plot where a character makes fun of her for looking like a girl.
And who are these people that will write the content for the female version? You overestimate how much people care.
No, I don't think it will do what you say at all. It will further aggravate people, and a year from now they will complain they were expecting a female protagonist and were deceived!
Changing the starting gender of a character in a game centered around M2F transformations strips that content away. You cannot seriously say that is not the case.
Either way, I don't want to argue semantics with you.
You said there are M2F games that can be improved by adding a female protagonist option. This implies there are M2F games that can hold their own without relying on this fetish. So I asked you for some examples. Obviously, it's a loaded question, as I don't believe such games exist, but I'll at least take a look at any examples if you have them.