Just use botnet's mod, it basically does this but with more functionality. You can try out the mod on mopoga to see if you like it if you aren't sure how it works.does anyone know how to edit the date and time using the console?
Just use botnet's mod, it basically does this but with more functionality. You can try out the mod on mopoga to see if you like it if you aren't sure how it works.does anyone know how to edit the date and time using the console?
gonna update this?Attached is Prinplup's varmod updated with v230e content.
There are two files in the archive:
v230e-varmod.html
v230e-varmod-botnet.html
-- this has the botnet script changes already applied
To use:
rename the varmod html file you wish to use toCollege Daze.html
Notes:
1. This is not my original work, all credit goes to Prinplup for work on varmod. I've only updated with the new content and added variables introduced since it went un-maintained.
2. If you experience errors, let me know preferably via DM as to not clutter this thread and take G28's attention for something he doesn't give support for.
3. I updated this mod for my own enjoyment and have shared it here for others to use at their own risk.
Is there any way to make this mod compatible for every html game?botnet's College Daze Mod
These mods are compatible with every version of the game.
Choice hints:
View attachment 1573835
Checkpoints (time travel):
View attachment 1573836
Windows Instructions:
1. Download botnet - College Daze Mods.zip which I have attached below this post.
2. Unzip the archive into the game's folder. It should now look like this:
View attachment 1573837
3. Open apply_mods.bat. Your folder should now look like this:
View attachment 1573838
4. Open College Daze.html to play the game.
macOS Instructions:
1. Download botnet - College Daze Mods (macOS).zip which I have attached below this post.
2. Unzip the archive into the game's folder.
3. Open apply_mods.command.
4. Open College Daze.html to play the game.
Notes:
This mod is universal, meaning it should work with every game version.
If there is a problem, message me.
Do not delete the mods folder. It contains all the necessary code that makes the mod work.
This mod should be compatible with Prinplup's mod (checkpoint and variable editor).
All you have to do is rename his HTML file to College Daze.html and run the appropriate apply script.
If you are looking for the Python version of this, download botnet - College Daze Mods (Python).zip.
It's an optional version for both Windows and macOS users.
A lot of users had issues with Python, which is why I created a bat and shell script specific version.
Thanks to Viking Crawler, The Grifter, iruleatgames, and braun323 for giving me feedback on the mod.
Yes when you mod the college daze a filed called college daze.html.vanilla will be added. When you want to update it with newer versions replace the game college daze then delete the File college daze.html.vanllia and then apply the mod againIs there any way to make this mod compatible for every html game?
The save and load checkpoints?
i meant not for just college daze..other games tooYes when you mod the college daze a filed called college daze.html.vanilla will be added. When you want to update it with newer versions replace the game college daze then delete the File college daze.html.vanllia and then apply the mod again
In theory you maybe drag a renamed game call it college daze there and apply the mod. I don't know if it will work.i meant not for just college daze..other games too
ahh i'll try that out.But is there a way the author make it universally compatible?In theory you maybe drag a renamed game call it college daze there and apply the mod. I don't know if it will work.
There's a mod for the first thing you ask.Can you add a time travel spell to travel back whenever time available. I want to see the other choices without restarting the game. And can you make loop back when the content is finish so that it can still be played?
The even funnier part if he read what me and the other user were talking was the Check point! And I am sure there is a link to it not that far backThere's a mod for the first thing you ask.
...That's the point of the game? If you mean a guide or a walkthrough there are a couple incomplete ones floating around, but the game's made to be replayed so you can see things you didn't the first time around.This does really need a list of routes/scenes for each character because you think you tried everything but sometimes you gotta approach game completely different way in order to get some scenes
This the amount of shit hidden in game is insane like Monica has one off Milf Bimbo scene, during the First Brittany party or check on Monica there is a third Hidden option to the Library if you have high Pink you can fuck Karen earlier and serval killing fail condotions for women....That's the point of the game? If you mean a guide or a walkthrough there are a couple incomplete ones floating around, but the game's made to be replayed so you can see things you didn't the first time around.
Yeah I know, I played myself more than multiple times. Walkthroughs don't do shit, I know game better in at least the route I like compared to walkthrough I followed...That's the point of the game? If you mean a guide or a walkthrough there are a couple incomplete ones floating around, but the game's made to be replayed so you can see things you didn't the first time around.
All three attributes matter, although it is not as noticeable, especially if attractiveness and willpower are high. On Brittany route at low and high love her behavior is very different.Does the lust/sub/love levels do anything? I've played a lot and got yet to see any real effect. Is it maybe "cheatrelated" effect?
The mod is written for this specific game and wouldn't work for other games.Is there any way to make this mod compatible for every html game?
The save and load checkpoints?
Yes. I can think of a few examples on day 1 with Mrs Maywood and her sub stat.Does the lust/sub/love levels do anything? I've played a lot and got yet to see any real effect. Is it maybe "cheatrelated" effect?