I find this game very hard to rate. On the one hand, it comes with a clear vision and a decent story. The matching pictures / videos add a lot to the experience and the UI is both minimalistic and functional. The dev clearly put a lot of effort into this, which should be acknowledged.
But there's one BIG problem with the game: The choices are mostly guess work. You get these awesome powers and then you basically pick whatever you feel like. Due to the spell colors you have a general idea on the outcomes, but you never feel in control of what you do. You're more like a passenger.
How I would fix this problem: The game needs some kind of quest system to keep track of the storylines and characters. I'd also add some kind of hub passage where you can see all possible interactions for the day. Maybe add a NPC overview screen as well.
I kinda feel bad for giving this only 3 stars, because College Daze is one of the best HTML games out there. The issues I've mentioned kinda ruin the experience for me, though. I'll gladly change my rating if they get addressed in some way.
But there's one BIG problem with the game: The choices are mostly guess work. You get these awesome powers and then you basically pick whatever you feel like. Due to the spell colors you have a general idea on the outcomes, but you never feel in control of what you do. You're more like a passenger.
How I would fix this problem: The game needs some kind of quest system to keep track of the storylines and characters. I'd also add some kind of hub passage where you can see all possible interactions for the day. Maybe add a NPC overview screen as well.
I kinda feel bad for giving this only 3 stars, because College Daze is one of the best HTML games out there. The issues I've mentioned kinda ruin the experience for me, though. I'll gladly change my rating if they get addressed in some way.