Jan 18, 2021
401
777
Botnet doesn't seem to detect the html on my new computer, no idea why, anyone else with the same problem?
It worked fine for me, using Botnet's Python script. Make sure that the HTML file is in the current folder and is called "College Daze.html", not "College_Daze.html" nor something else with a version number.
 

Boryszkov

New Member
Feb 1, 2018
14
16
It worked fine for me, using Botnet's Python script. Make sure that the HTML file is in the current folder and is called "College Daze.html", not "College_Daze.html" nor something else with a version number.
It is named properly, but for whatever reason it still cannot find it. My entire main disc requires admin permission to do anything, maybe it has something to do with that?
 

quiboune

Well-Known Member
Sep 2, 2018
1,162
1,257
any way to keep playing after the end of content? coz i still have loads of side content havent tried before its over and force you to stop
Use the mod. It allows you to create checkpoints and go back in time to them, meaning you'll be able to play most routes if they're not exclusive. You'll need to play the game again but don't worry, it's worth it.
 

james_97

Newbie
Jun 14, 2017
79
16
Attached is Prinplup's varmod updated with v260b content.

There are two files in the archive:
v260b-varmod.html
v260b-varmod-botnet.html -- this has the botnet script changes already applied

To use:

rename the varmod html file you wish to use to College Daze.html


Notes:
1. This is not my original work, all credit goes to Prinplup for work on varmod. I've only updated with the new content and added variables introduced since it went un-maintained.
2. If you experience errors, let me know preferably via DM as to not clutter this thread and take G28's attention for something he doesn't give support for.
3. I updated this mod for my own enjoyment and have shared it here for others to use at their own risk.


file history:
2022-09-25: updated to v260b-1
can i play 3.0 with this mod?
 

docclox

Active Member
Game Developer
Aug 20, 2016
572
590
The GoFile download for the latest version seems to be the update only file.

[edit]

The Mega link looks OK though.
 
Last edited:

RHQuinn

Newbie
Sep 9, 2019
32
28
can i play 3.0 with this mod?
No. The Botnet mod works with any version (in theory and so far), Prinlup's needs a manual update. Last time it took a week or two, which is no guarantee it will be updated to version 0.300c
** It's probably possible to still use the prinlup mod on v0.300c without errors, just with limited content up to v0.260
you can play any version with that mod. If new updates come you just need to redownload the whole game and rerun the file as if you just overwrite it becomes corrupted/unusable.
As I said above, so I believe you're confused. Also you can easily use the update file with Botnet, just delete the .vanilla file, make sure the new "College Daze.html" is named correctly (no underscore or whatnot), then reapply botnet mod. As can be seen in the batch file:
Code:
@echo off

if not exist "College Daze.html.vanilla" (
  if not exist "College Daze.html" (
    echo Error. College Daze.html not found. Make sure you run this bat in the game's folder.
    pause
  ) else (
    type "./College Daze.html" > "./College Daze.html.vanilla"
    echo ^<script src="./mods/script.js"^>^</script^> >> "College Daze.html"
    echo ^<link rel="stylesheet" href="./mods/style.css"^>^</link^> >> "College Daze.html"
    echo Done applying mods. Enjoy.
    pause
  )
) else (
  echo The mods have already been applied before.
  echo Please apply the mods on a fresh unmodded copy of the game.
  pause
)
In english, it does nothing if the .vanilla backup exists. Else - assuming the .html is there (from the update pack) - it makes a backup then adds the javascript and stylesheet references.
 
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