Make her pregnant and then confront her, I think you need certain stats.Is there a way to get Patel as a lover without the permanent purple spell? I've done plenty of runs but haven't figured that one out.
Get her pregnant during her class the first week, I think on Tuesday, by stopping time. During the 2nd week of school, on Thursday she'll be on the phone talking to someone about being pregnant. Go in the room and I think you'll have 4 options. Pick the one that says "convince her it was consensual " or something like that.. Don't know what stats you actually need to pull it off tho, I always play using "cheatrelated".Is there a way to get Patel as a lover without the permanent purple spell? I've done plenty of runs but haven't figured that one out.
Get her pregnant during her class the first week, I think on Tuesday, by stopping time. During the 2nd week of school, on Thursday she'll be on the phone talking to someone about being pregnant. Go in the room and I think you'll have 4 options. Pick the one that says "convince her it was consensual " or something like that.. Don't know what stats you actually need to pull it off tho, I always play using "cheatrelated".
As Dazed&Confused said it will say what stats are needed somethinglike "luckliy your willpower and attractiness is enough to convince her it was conseaul"Is there a way to get Patel as a lover without the permanent purple spell? I've done plenty of runs but haven't figured that one out.
Might be an older version or something, but yeah, there's a bunch of similar stuff. Just tried the update and botnet now closes the branch after you view it, so you have to set the point within it now.Something similar happens with Prinplup's checkpoint mode. When you go to the movies with Monica, if you go back and choose to go alone the second time you will still get the option to escort Monica or follow the mother. But I haven't encountered a library glitch with it.
I think botnet has issues when the code checks for visited passages.botnet has something similar, but it's kinda buggy/glitchy; in that the variables tend to be saved, when some should be reset, thus you end up locking yourself into a route/scene no matter.
Think earliest one was with the Monica Library -- Eg. Once you visit the library w/ her on 2nd day, if you pick to go alone again, it'd still be going with her.
I only have these issues when using checkpoints as BotNet's mod does not seem to discard any saved changes when reloading. As long as I just load using the normal save system I have no problems whatsoever. It's a handy way to cheat up a shit tonne of experience, though.botnet has something similar, but it's kinda buggy/glitchy; in that the variables tend to be saved, when some should be reset, thus you end up locking yourself into a route/scene no matter.
Think earliest one was with the Monica Library -- Eg. Once you visit the library w/ her on 2nd day, if you pick to go alone again, it'd still be going with her.
AFAIK, that was added for the sword and shields sessions, and dev decided to try them for the rest of the game from onward, sadly doesn't have plans to go back from the beginning and add them.I don't know from which update these were added, but they did not exist the first time I played through College Daze.
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These hint boxes are the best thing that has been added to gameplay purposes. Is there a plan to add these to the first 2/3 of the existing game as well? They add so much information for the player to know what they have been doing and/or should have been doing to get other outcomes. These solve so many of the complaints I've seen about the game feeling like you're just making random choices (a sentiment I do not share).
10/10! These make playing the game without mods so much better. <3
Thank you for not saying no!Yeah, if I add them to the start of the game it won't be until after the game is finished, and even then it'd be scene by scene since there's just so much branching stuff to address early on.
Well, it already has an ingame cheat codes.Is there a cheat mod for this game?
I also like that it's retrospective. I know it was added later on, but I wouldn't want it for the early content. Prepares you for replays but I get tired of how many porn games hold your hand so much to ensure you get the outcome you want first time, every time. It never felt "random" to me. More like you don't know in what way each character might be important or useful to you, but which ones are on your side and what control you have over them is entirely down to your choices.I don't know from which update these were added, but they did not exist the first time I played through College Daze.
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These hint boxes are the best thing that has been added to gameplay purposes. Is there a plan to add these to the first 2/3 of the existing game as well? They add so much information for the player to know what they have been doing and/or should have been doing to get other outcomes. These solve so many of the complaints I've seen about the game feeling like you're just making random choices (a sentiment I do not share).
10/10! These make playing the game without mods so much better. <3
The mods have broken images you can't view.Well, it already has an ingame cheat codes.
mm girlfriend requires 15 Attractiveness and love over 40 or something like that. Marriage requires Green level 5.I must be missing it but what triggers (in v.300c):
- mm girl friend and marriage
- dd pregnant
- Karen marriage
- Bill marriage and pregnant