Sorry guys, I kinda lost the flow and just felt pressured to work on the game, which took the fun away from it. There was a lot real life happening too (master's, end of a relationship, a second major, new relationship, a children, house renovation, mom's cancer). I'm trying to find the time and motivation to come back. I invested a lot of time on Unity and MonoGame since then, my coding skills are way better now. It seems to me that Daz3D + MonoGame + Spine could give us better games, full of animations and transitions. I spent a huge time trying to get that in Ren'Py before (I'm aware it supports live2D now).
I'll try to find a way to match my new interests with something for the game so that I can give it a proper ending.
Later this year I might start a new project with the combo I listed.
While that, which games out there you guys recomend I have a look to get ideas? Any new technologies or it's still Daz3D Honey Select? What's new in general? What suggestions do you have?