JarrenBlake
Member
- Dec 9, 2023
- 150
- 199
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Now that the public release has hit the shelves, here are some thoughts I had regarding the update. Please note, all are just my opinions and I am posting in the hopes that others will share their thoughts as well. Even if different from my own. I enjoy just talking to people, respectfully, about VNs I enjoy. Both the things we like and those we disliked.
First Thoughts
I really enjoyed this update. There were a number of elements of the game that were highlighted that I liked and enjoyed. There are also elements that I found odd or frustrating, as with anything nothing is perfect to any viewer and some things that I like, other will dislike and vice versa. I try to at least explain my dislikes as objectively as possible but that means some word salad below. TLDR included at the end lol.
tldr;
Good update overall.
-Very strong technical progression made in animation. Scenes were fire.
-Netori path was strong overall and the most consistent in character portrayal.
-Main couple saw increased time together on both paths to overall positive effect. They do not always seem to be a power couple in love, but their passion was on better display. Making the moments that the swapped partners or mutually corrupted others on the Netori path more impactful.
--Netori path was better for this than the Netori/NTS path.
-Lilly scenes demonstrated strong Netori progression.
-Cindy seems more willing to be submissive to Eustice or at the least give him as much power over her as she gives the MC. This weakens the MC/Cindy dynamic, the MC's prowess, and gives a pending NTR vibe. Cindy is a high ranking noble now, she does not need to be subject to Eustice's sexual whims. She just wants the MC's permission to hunt and play with Eustice whenever the mood strikes her. Just felt the psychology of this was all off.
-Netori/NTS route still not meshing the two concepts well. Sharing dominates over character traits that are otherwise present throughout the rest of the update and previous story. Especially true for the MC.
--Character personality traits seem to randomly alter/flux from the pure Netori route as compared to the Netori/NTS route.
-Scenes that have a pure Netori and Netori/NTs version are not balanced well between the two routes. They will never be even in render counts but one should not 'expose' the other as a lesser.
First Thoughts
I really enjoyed this update. There were a number of elements of the game that were highlighted that I liked and enjoyed. There are also elements that I found odd or frustrating, as with anything nothing is perfect to any viewer and some things that I like, other will dislike and vice versa. I try to at least explain my dislikes as objectively as possible but that means some word salad below. TLDR included at the end lol.
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tldr;
Good update overall.
-Very strong technical progression made in animation. Scenes were fire.
-Netori path was strong overall and the most consistent in character portrayal.
-Main couple saw increased time together on both paths to overall positive effect. They do not always seem to be a power couple in love, but their passion was on better display. Making the moments that the swapped partners or mutually corrupted others on the Netori path more impactful.
--Netori path was better for this than the Netori/NTS path.
-Lilly scenes demonstrated strong Netori progression.
-Cindy seems more willing to be submissive to Eustice or at the least give him as much power over her as she gives the MC. This weakens the MC/Cindy dynamic, the MC's prowess, and gives a pending NTR vibe. Cindy is a high ranking noble now, she does not need to be subject to Eustice's sexual whims. She just wants the MC's permission to hunt and play with Eustice whenever the mood strikes her. Just felt the psychology of this was all off.
-Netori/NTS route still not meshing the two concepts well. Sharing dominates over character traits that are otherwise present throughout the rest of the update and previous story. Especially true for the MC.
--Character personality traits seem to randomly alter/flux from the pure Netori route as compared to the Netori/NTS route.
-Scenes that have a pure Netori and Netori/NTs version are not balanced well between the two routes. They will never be even in render counts but one should not 'expose' the other as a lesser.