I use a simple sock, or sport bandHow are Quest 2 users strapping the controller to the hand for best um, stroking, experience?
All poses are available for both desktop and VR mode. As for the animated penis and toys that are used in the desktop version, we indeed plan on adding them in VR too for a more contemplative experience.Is there any plan to make keyboard (or at least the choosable pose/animations from desktop mode) to be usable in VR?
Request noted ^^Dear Devs,
I have only just discovered this wonderful game, so maybe this has already been addressed... if so, just direct me elsewhere. In looking at the available VR adult games available, the missing piece, which I am really interested in, is a system where the girl/model can be somewhat against something but then have a change of heart, as it were. An example would be that the "standard" model (Vanessa, I think) would be against bondage type things. However, you could do a CC story where she winds up restrained and through repeated encouragement (through chloroform, aphrodisiac, physical stimulation) she would become more welcoming of the experience. The Villain Simulator is now starting to implement such a system (with visible measures of fear/sensitivity/arousal) but it has been a long road. This achievement seems much more interesting than bringing textures or physics to a higher level...
BTW, I am currently supporting 3 projects through Patron, and certainly have room for more...
In 0.16, we changed the way walking works. If the controllers are both available, the right stick will be used to turn left/right, and the left one will be used to walk and strafe. If one of the controller is "slaved" (used for replication or virtual pelvis), the other controller's stick will be used for both turning and walking.Hey devs, I'm having this weird problem where using the left stick in the 0.16 beta will still turn left or right, while also moving left or right. It's made controlling the camera very difficult. I'm on PC using a quest through oculus link btw.
P.S. I discovered your game through this thread some months ago. And it led me to support y'all on Patreon occasionally. I hope others will do the same one day. Your game has so much potential.
Yep I know. I mean that the left stick still turns no matter what I do. It`s supposed to only move even when the right controller is available. But itll still turn, meaning it`s turning AND moving when i feel like it shouldnt be like thatIn 0.16, we changed the way walking works. If the controllers are both available, the right stick will be used to turn left/right, and the left one will be used to walk and strafe. If one of the controller is "slaved" (used for replication or virtual pelvis), the other controller's stick will be used for both turning and walking.
Does this work for both controllers?In 0.16, we changed the way walking works. If the controllers are both available, the right stick will be used to turn left/right, and the left one will be used to walk and strafe. If one of the controller is "slaved" (used for replication or virtual pelvis), the other controller's stick will be used for both turning and walking.
I've been able to reproduce the bug. Indeed in some configurations, strafing also turns. We will fix that in the next version, thanks for the report.Yep I know. I mean that the left stick still turns no matter what I do. It`s supposed to only move even when the right controller is available. But itll still turn, meaning it`s turning AND moving when i feel like it shouldnt be like that
I think it got deletedHi! Any link for the version 0.16?
Hello dev. Do you know why my menu opens so farther away, and why I cannot move on menu? Like i can rotate, but cannot move using joystick to be closer in menu.Hey guys look, a brand new trailer for ComeCloser ^^