This game has nailed so many factors for me:
- Very shy start - allows you to accompany her on her way to becoming open to more and more things. Even if she's shier than your average person at the start then her feelings about it still translate over to you in a well written game. This allows the slow burn to actually constantly progress as there's a long way to go from where she starts at.
- All about excitement - a lot of games don't really explore how the characters feel, or the characters are just very numb to what's happening which is even worse. A girl being super conscious about showing a bit of skin can be portrayed in a much more erotic way than two people who are acting as robots going all the way.
- Voluntary, self-driven - while she's getting "tips" from various places, she makes the decisions herself, and not because she's blackmailed, raped, or doing it solely to earn money. Occasionally getting tricked a bit is fine though, but it would be even better if she always discovered it in the end so we'd get to hear how she feels about that.
A random suggestion - it's a bit of a shame if some locations on the map become useless after a certain stage, makes the game feel more linear as well. It would be really cool if each place had at least one very late game event as well, something about having many different small things to look for (not just entire event chains) just makes it more exciting. I think there's a lot of potential in the earlier jobs to include new scenes with intentional teasing in there.
There are some events which don't take into account whether she's wearing panties or not. These can be a bit tricky to reach though, and I probably only saw them because it requires
A common suggestion perhaps - choosing to go pantiless with the skirt at some point after reaching a certain shame level. This could be at a shame level below the current hardcoded days. While the later underwear is definitely exciting as well, this could still open up some new events or dialogues and allow to revisit those we could see on those 3 days earlier.
And one thing I would definitely like to see is more clothes that could be worn anywhere. While I understand that this would mean a lot of work to add a lot of images for various locations and events, this could also open up some new scenes or events to make it worth it. Possibly an even shorter skirt that is easily moved with wind or movements. As for upper clothes, I always find it exciting to see clothes that don't necessarily cover little skin, but don't cover some slightly risky parts, or allow for some... accidents (possibly intentional).
Not sure if this is fixed yet but in some earlier version you could go to the east side of the city while doing the photoshoot on the beach and heading back to the studio after - I don't think this was intended.
As the topic of inputs was mentioned earlier... am I the only one who uses Z&X in every RPGM game? Got the habit from playing games on Gameboy emulators a long time ago.