HTML Community opinions on corruption and/or sissification HTML games?

DarkDawgYT

New Member
Sep 3, 2018
9
1
What do you fine folks enjoy about HTML corruption and/or sissification games? What type of content, fetishes, and gameplay mechanics do you like? Which ones do you dislike? Is there any particular aspect of the use of real life porn gifs and images that arouses/irks you?

I ask because I'm gonna start working on one, and I have my fair share of issues with other games that I hope to exclude. As there are people whose opinions differ from my own, I'd like to take them into account as well.

In any case, I'll start:

Dislikes
-I hate how grindy these games can be for the main character to even get laid once.
-I despise how many times I have to click to do repetitive tasks like "go to work" or "head to your weekly appointment" and whatnot. Like bruh you're making me click "leave room", then "exit apartment", then "go to the main city part or whatever" and then I can enter the place the MC works at. Oh, and then you gotta press "start shift" like I didn't explicitly come just for that.
-Due to both of the above factors, I hate how a lot of these games don't have a cheat or even hint button, so you always feel lost or like you're not progressing at all.
-The left sidebar in these Twine games gets annoying quick once you realize that you have to scroll down it in order to save cuz the developer put too much stuff on it.
-On the topic of scrolling, I really don't get why the images of the MC's rooms have to be so absurdly big to the point where I have to scroll down to get to the most common options available to me.
-Some of these games have way too many submenus which compounds on the too much clicking problem I mentioned earlier.
-Some of the gifs used are just really low quality or are too uninteresting to the point where, in repetition, my immersion breaks a little every time I look at it.
-Some don't have the dang time-skip/wait button despite having lots of time-based events.
-They'll feature corruption but more often than not, you get like 3-5 love interests and then a couple of one-time interactions and that's it. Maybe you'll get some repetitive faceless nameless guys with 2-3 different random pictures/gifs to make them feel different. I may or may not be calling out a certain sandbox game.

Likes
-The different events you can undergo when going to various parts of the maps
-The gradual but still well paced progression from saint to sinner is oh so enticing
-The way different key characters shape you, and how often you can engage in activities with them
-Oh the fetish options, what a treat!
-Dream screens that get progressively sexier as your transformation continues
-When you get to decide your character's morality, and the game actually lets you be mean or even evil.
-Those progress bars for corruption, intoxication, and so much more.
-A lot more that I can't seem to put my finger on, but I think you get the point.

So, what does your list look like?
 

fitgirlbestgirl

Well-Known Member
Jul 27, 2017
1,155
4,361
I think most of that just applies to HTML games in general. For me the difference between a good and a bad HTML game comes down to two things. Whether it has too much annoying grind and whether it has hot writing. I really don't get those HTML games that are basically glorified porn gif dispensers with barely any writing.
 

Staimh

Active Member
Dec 12, 2020
895
3,425
Likes
How they mostly start as slow burn persuasion/coercion by assertive, attractive females with a mixture of humour and teasing ...

Dislikes
... and how they progress inexorably (usually via non-optional gloryhole) towards enforced cumguzzling sluttification for the entertainment of a random selection of misogynistic alpha males.

However the fact that so many of them are abandoned well before completion means they often don't get to the worst bits.
 

Doorknob22

Super Moderator
Moderator
Game Developer
Nov 3, 2017
2,391
5,809
Don't ask what people want, create the game you want to create, focus on what turns you on because this is going to be your drive.

You may come to the community with minor dilemmas but sadly, you'll have to figure the major ones on your own.
 

DarkDawgYT

New Member
Sep 3, 2018
9
1
Don't ask what people want, create the game you want to create, focus on what turns you on because this is going to be your drive.

You may come to the community with minor dilemmas but sadly, you'll have to figure the major ones on your own.
Yeah, I'm mostly gonna be following through with what I want to do, but a little brainstorming with like-minded individuals doesn't hurt. Not to mention, I might be introduced to concepts I hadn't thought of before. But I do appreciate the concern.


Likes
How they mostly start as slow burn persuasion/coercion by assertive, attractive females with a mixture of humour and teasing ...

Dislikes
... and how they progress inexorably (usually via non-optional gloryhole) towards enforced cumguzzling sluttification for the entertainment of a random selection of misogynistic alpha males.

However the fact that so many of them are abandoned well before completion means they often don't get to the worst bits.
Interesting take. I'd like to know: what would the endgame look like if it were up to you? Cuz tbf I'm leaning more toward the super slutty type of content for the end-game, here.
 

Staimh

Active Member
Dec 12, 2020
895
3,425
Interesting take. I'd like to know: what would the endgame look like if it were up to you? Cuz tbf I'm leaning more toward the super slutty type of content for the end-game, here.
Fair query and I'm struggling to give a good answer.
Re-reading my original post it does seem a little more feisty than I had intended.

Almost all those games which are completed in this genre do all seem to go that way so I guess I'll have to accept my preferences are in a miniscule minority (and therefore probably not one you need to cater for).

How about the target of the feminization as a confident individual happy in their persona and in a mutually respectful relationship with the feminizer. Very probably enjoying a sex life as a willing submissive where both parties have developed a strong mutual trust.
Reading that back I can see it might lack a bit in the sort of material a lot of people expect from a porn game.

One can but fantasize. Perhaps a "good end" option according to certain decisions.

Bottom line, as Doorknob22 said, it's you who is going to be putting in the man hours, do what you are happy and comfortable with. You did ask though.
 

DarkDawgYT

New Member
Sep 3, 2018
9
1
Fair query and I'm struggling to give a good answer.
Re-reading my original post it does seem a little more feisty than I had intended.

Almost all those games which are completed in this genre do all seem to go that way so I guess I'll have to accept my preferences are in a miniscule minority (and therefore probably not one you need to cater for).

How about the target of the feminization as a confident individual happy in their persona and in a mutually respectful relationship with the feminizer. Very probably enjoying a sex life as a willing submissive where both parties have developed a strong mutual trust.
Reading that back I can see it might lack a bit in the sort of material a lot of people expect from a porn game.

One can but fantasize. Perhaps a "good end" option according to certain decisions.

Bottom line, as Doorknob22 said, it's you who is going to be putting in the man hours, do what you are happy and comfortable with. You did ask though.
Sounds to me like a chief concern of yours is whether the main character has agency or not. I've seen my fair share of games where you're pretty much forced to go down the most degenerate path possible and yeah, sometimes you just feel like you're not in control. I'll take that into consideration.
 
  • Like
Reactions: Staimh

Lobsterman9999

Member
Game Developer
Jul 4, 2019
143
565
I’m working on an HTML feminization game myself, so I was curious about this question I had similar thoughts as the OP when I started it.

For my game, I had a few key guiding principles to avoid the usual pitfalls of these types of games.

1. Lower the amount of grind. Especially ‘mundane’ grind. No one wants to click to brush their teeth.

2. lower the amount of text. Yes, these are all text-based games, but they’re not novels. Keep it short, sexy, and sweet. No one has time for paragraphs.

3. use a lot of visual media. Try to avoid a screen with an image or video. Really helps to immerse the player, and ‘see’ what’s going on.

4. Avoid the hardcore degradation. This was just personal preference. Just because the main character is a ‘beta’ and is better off becoming a woman and being sexually submissive doesn’t mean that he (or she, really) is worthless. It shouldn’t all be humiliation and put downs.

I’ll admit, I haven’t been fully successful with all of my principles at all times. Sometimes grind happens. Sometimes the text runs long. But I’m happy with the game so far. This is still such an undiscovered genre. I think ‘the big’ HTML feminization game has yet to be made :)
 

Staimh

Active Member
Dec 12, 2020
895
3,425
Sounds to me like a chief concern of yours is whether the main character has agency or not. I've seen my fair share of games where you're pretty much forced to go down the most degenerate path possible and yeah, sometimes you just feel like you're not in control. I'll take that into consideration.
I think you are dead correct. It's that, Oh I know where this is going, feeling.
And then there really is much option but to plod on to the final denouement.
It's nice to know you were interested enough to investigate.
Wishing you the best and I'm sure I'll have a go when it's ready.

Lobsterman9999 has posted literally as I was about to post myself which leads me to say I think the Good Son is a very good example of a good sissification game, it has a number of unexpected side routes throughout the game which keep me guessing.
 

Silvsilv

Newbie
Game Developer
Sep 12, 2017
34
79
-I hate how grindy these games can be for the main character to even get laid once.
-I despise how many times I have to click to do repetitive tasks like "go to work" or "head to your weekly appointment" and whatnot. Like bruh you're making me click "leave room", then "exit apartment", then "go to the main city part or whatever" and then I can enter the place the MC works at. Oh, and then you gotta press "start shift" like I didn't explicitly come just for that.
This, so much. I suppose its an easy way to artificially stretch sparse content, but it seems like most people just don't care or even like the grind. Blergh.
 

Rafster

Bear chaser
Game Developer
Mar 23, 2019
2,099
4,087
I'm not into sissyfication at all but by all means go for it. Unfortunately since it's a fetish I'm not into I can't give you some insightful observations BUT I can direct you to an (incomplete) game that had a lot of interesting and well done ideas:



The only thing is that..this game may go to the gay side a little too much, so I warn you beforehand. But otherwise you may get some interesting ideas from it.
 
  • Like
Reactions: Agent Abide

DarkDawgYT

New Member
Sep 3, 2018
9
1
I’m working on an HTML feminization game myself, so I was curious about this question I had similar thoughts as the OP when I started it.

For my game, I had a few key guiding principles to avoid the usual pitfalls of these types of games.

1. Lower the amount of grind. Especially ‘mundane’ grind. No one wants to click to brush their teeth.

2. lower the amount of text. Yes, these are all text-based games, but they’re not novels. Keep it short, sexy, and sweet. No one has time for paragraphs.

3. use a lot of visual media. Try to avoid a screen with an image or video. Really helps to immerse the player, and ‘see’ what’s going on.

4. Avoid the hardcore degradation. This was just personal preference. Just because the main character is a ‘beta’ and is better off becoming a woman and being sexually submissive doesn’t mean that he (or she, really) is worthless. It shouldn’t all be humiliation and put downs.

I’ll admit, I haven’t been fully successful with all of my principles at all times. Sometimes grind happens. Sometimes the text runs long. But I’m happy with the game so far. This is still such an undiscovered genre. I think ‘the big’ HTML feminization game has yet to be made :)
Oh hey! You're the dev that made The Good Son! I played your game like a few days ago, and it's actually one of the two that made me decide to take the plunge and start working on one of these games. I like how it kept the pace going and going without feeling like you're just going through the motions. Definitely looking forward to see how it progresses!

Say, I typically don't do this, but could I ask you some things regarding Twine in direct messages? I've seem to hit a brick wall.
 

Lobsterman9999

Member
Game Developer
Jul 4, 2019
143
565
Say, I typically don't do this, but could I ask you some things regarding Twine in direct messages? I've seem to hit a brick wall.
The Good Son is my first Game so my Twine skills are pretty rudimentary, but I’m happy to try and help. Feel free to DM me
 

Pretentious Goblin

Devoted Member
Nov 3, 2017
9,185
7,696
"HTML corruption" is a bit vague. It can go from CYOA to life sim to management to sandbox rapefest. What I like about the format is that having few/none/pinched art assets lightens the load on the dev(s) and often leads to more intricate gameplay, more open worlds and better writing and, best of all, more variety in sex scenes since you don't have to make the art assets for every one of them.

Dislikes:

Games like CoC and Lilith's Throne have this "everything and the kitchen sink" approach which is not great if you're choosy.
Some go a little too far with the complexity to the point of overloading the player with information, e.g. Free Cities. Also I hate real porn, though I begrudgingly accept it in otherwise good games like .


Least Favorite: Goo-Maji, which is too on-the-nose with the themes for my taste.

Neutral:

Games like Lilith's Throne and TiTS. These games are interesting mechanically, but you have to either have a broad appreciation for furry/alien stuff/transformation or go into them with a very open mind.

Degrees of Lewdity, or as I call it "U Gon' Get Raped". Might be a favorite if not for Bailey and his demands, if you've played it you'll know what I mean. I like that it allows to choose your sex, which makes it a good non-con femdom game. And you can change the sex of any major character, so e.g. if like me you have a fantasy of being bullied, humiliated and used sexually by a strong woman, you can have that. You don't often get that kind of customizabiliy in Ren'Py games, or RPGM.

Favorites:

Corrupted Saviors, technically not HTML but Java. Still a text-based game with no art assets whatsoever. Really highlights the strengths of text-based games - it wouldn't be feasible at all to create art assets for every possible scene in the game, especially since you have meaningful character customization, including their personalities, so you can have your ideal corruption arc.
 
Last edited:
  • Like
Reactions: Agent Abide
D

Deleted member 3145675

Guest
Guest
hi,
since it has not yet been quoted I would suggest
https://f95zone.to/threads/my-destiny-v0-15d-public-shootingstar.44996/

it is interesting thru the proposed different paths - Mistress (you're the sub) - Master (you're the sub) - Self-Transformation (2 routes) - Dominant route (you are)

the game is in an early stage 15d here (16 elsewhere - 15d is more stable) but it's a good example to inspire a bright new Dev in creating his own project.

+1 for The Good Son (AGR is abandoned so...)
 

Diconica

Well-Known Member
Apr 25, 2020
1,135
1,188
First, the issues you are complaining about can be found in any game of this nature not just HTML. So you could have left that out of the description entirely.
As for sisification I don't like it at all usually is liked by a different reader class or group than I am a part of. That said I understand how it can be viewed a part of the corruption genre.

Grindiness - Not exactly the smartest complaint I heard regarding these types of games.
Understand other than using magic or drugs making a person change their behavior pattern is a process. The point is it isn't something that is instantaneous. Using something like violence to get the desired effect doesn't work in the long term. It causes other undesirable effects over long term. You are more likely to create a person who is a shut in and hides from society rather than change them in the desired way one wants.

Corruption is actually called behavioral modification in real life. Usually the most successful way of making a long term change in a person's behavior takes on several combined methods incremental exposure and changing the way the person views something through therapy of a nature. (Therapy doesn't mean they need to sit and talk to a therapist or psychologist) It can be as simple as them talking to different people who influence them through their normal daily interactions.

Ever heard the term, "You can judge the caliber of a man by the friends he keeps."? Well it's true in a number of ways. The type of people you choose to surround yourself will influence you over time and you them. You absorb all the stuff they say and your brain processes it. To what degree that takes place is dependent on stuff like your personality type and your resolve and how much you let others influence you and your education and intellect.

My point. There isn't a game that actually shows the full length of what is required and the amount of time. Authors have already short cut the process to living hell just to make it a game. You however are complaining about it being grindy. That makes me think you are the type that needs his gratification instantly. Sounds to me the game more suited to you is the magic ring that instantly turns every girl into a slut begging for your cock or the magic potion or chemical cocktail that does similar.

" -I despise how many times I have to click to do repetitive tasks "
This is the exact same as your first bullet about it being grindy.


"-Due to both of the above factors, I hate how a lot of these games don't have a cheat or even hint button "
Proving my point on that instant gratification here.
Here's a hint try something you haven't in the game! Visit all the areas you can and try all the different things you can. That's pretty much the way all those games are played. Not real difficult. In fact its so simply I can setup a script to play the games.

"-The left sidebar in these Twine games "
This is a complaint about the twine Engine. It's not all html games use twine. It also has shit to do with corruption games in general.

" -Some of these games have way too many submenus which compounds on the too much clicking problem "
So you want a game that plays itself. Laziness goes back to what I said about instant gratification.
I think the perfect game for you would be a slide show of the pictures. That way you don't need to click it just runs through the images.

"-Some of the gifs used are just really low quality or are too uninteresting "
Again this hasn't anything to do with corruption games. This is an issue with individual games and the quality of art used.
This is the type of shit you should put in that games review.

" -Some don't have the dang time-skip/wait button despite having lots of time-based events. "
Again an issue of some individual games. That issue is created by that authors choice. Something that belongs in the games review and again has ZERO to do with corruption.

" -They'll feature corruption but more often than not, you get like 3-5 love interests " Again a content complaint. Belongs in a review.

Your like list is some what better but still relies a lot on the content and author individual choice and game engine.

It doesn't seem your literary instructors ever taught you how to pick a topic and stick to it.
Most of what you wrote is complaints regarding twine game and content of some games you played.
You pretty much wrote nothing at all that is directly specific to corruption games in and of themselves.

In short this would better have been titled, "what I dislike about a lot of twine games."
 
Last edited:
  • Like
Reactions: Pretentious Goblin

Silvsilv

Newbie
Game Developer
Sep 12, 2017
34
79
You however are complaining about it being grindy. That makes me think you are the type that needs his gratification instantly. Sounds to me the game more suited to you is the magic ring that instantly turns every girl into a slut begging for your cock or the magic potion or chemical cocktail that does similar.
Sorry, but I find this needlessly hostile and over the top.
There is a difference between visiting a therapist in a game 5 times before the next scene unlocks and having to visit them 25 times to get your first new event. This makes it even more exhausting when you don't know at what point the actual content for the therapist is over... have fun doing another 25 visits (includig over 7 unneeded clicks for each visit) just to not get a new event - Maybe the new content takes longer to unlock this time? So you do another 25 visits. Imagining this, my fingers itch out of frustration already.

Grind doesn't have to be bad. A lot of times though, it is.
 

Staimh

Active Member
Dec 12, 2020
895
3,425
Sorry, but I find this needlessly hostile and over the top.
There is a difference between visiting a therapist in a game 5 times before the next scene unlocks and having to visit them 25 times to get your first new event. This makes it even more exhausting when you don't know at what point the actual content for the therapist is over... have fun doing another 25 visits (includig over 7 unneeded clicks for each visit) just to not get a new event - Maybe the new content takes longer to unlock this time? So you do another 25 visits. Imagining this, my fingers itch out of frustration already.

Grind doesn't have to be bad. A lot of times though, it is.
Agree.

Given that I've earlier established I'm unlikely to be the prime target audience it doesn't matter if I drift a little further from that demographic so ...

I quite like grind. I'm inclined to play porn games because I want to play a game and find porn interludes a pleasant reward for achieving a certain aim. It is however always nice to have at least some idea of what is being aimed for. So I would call the stuff I don't like Blind Grind and with no idea of potential duration this is not exciting game play.

I guess if your prime objective for playing a porn game is to encounter a lot of porn then grind would be that much more frustrating.
 
  • Like
Reactions: Pretentious Goblin