- Dec 19, 2018
- 35
- 61
Since past few months I have tried researching the community's preferences regarding game development but I fail to reach any decisive conclusion. So, this is my attempt to ask people directly. Currently I am working on a short game which I will introduce in march 2019, as a tech demo of the skills I have learnt in past 6 years. But before launching it, I would like to know a consumer's opinion on few topics and any feedback I receive would be immensely helpful.
1. Game Development Cycle
As a player, do you prefer completed games or the ones with progressive content updates?
2. Game Progression
What kind of content progression captivates you?
(a) Linear story with static dialogue script
(b) Linear story with branching dialogue tree and multiple endings
(c) Open-world type content where player can choose multiple side quests but main story is either (a) or (b)
(d) Complete sandbox where the game world is static and player chooses, how to make their own story
3. Player management system
Do people like games with heavy stat/inventory/time management systems or no management at all? Or, what is an acceptable balance between the two?
(Basically I want to know if people play adult games simply to relieve themselves, or are they engaged in it for something more)
4. Graphic style
Does anime or 3d graphics make a huge impact on whether people will play your game?
Lastly, I know that none of my queries can be generalized and that every individual has their own preferences. As a game developer, I already have certain answers to those questions in mind but I would like to know different opinions so please help me out by stating your preference in any of the mentioned points.
P.S. I am also looking for a reliable uploader for when I release my game.
1. Game Development Cycle
As a player, do you prefer completed games or the ones with progressive content updates?
2. Game Progression
What kind of content progression captivates you?
(a) Linear story with static dialogue script
(b) Linear story with branching dialogue tree and multiple endings
(c) Open-world type content where player can choose multiple side quests but main story is either (a) or (b)
(d) Complete sandbox where the game world is static and player chooses, how to make their own story
3. Player management system
Do people like games with heavy stat/inventory/time management systems or no management at all? Or, what is an acceptable balance between the two?
(Basically I want to know if people play adult games simply to relieve themselves, or are they engaged in it for something more)
4. Graphic style
Does anime or 3d graphics make a huge impact on whether people will play your game?
Lastly, I know that none of my queries can be generalized and that every individual has their own preferences. As a game developer, I already have certain answers to those questions in mind but I would like to know different opinions so please help me out by stating your preference in any of the mentioned points.
P.S. I am also looking for a reliable uploader for when I release my game.