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May 6, 2019
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View attachment 5566146
i get this, how the hell do I manage to meet my gf's mother before I meet my gf!? jesus this game is a mess and its my best HTML game
Maybe because she works at the military camp ? I mean, the gf is stuck at home all day long while her mother is moving around between the house and the camp (you can even call her to your office but i haven't found anyway to continue that yet since i can't find her cheating at all, or even serum her :/)
 
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Sukebe

Newbie
Apr 22, 2017
21
22
206
It has nothing to do with fighting skill. You just have to keep doing your job killing zombies, or alternatively, indulging Rupert. Previous poster probably just thought fighting skill was the benchmark as that's what he got to from the zombie fighting job by the time he actualy reached the work threshold. No, it will be part of the next promotion that the officer is mentioning here. Once you do, you'll be able to talk to the general at the base, who will let you go to GF's house. There are no other requirements for stats or accomplishments other then reaching the next promotion.
There is a promotion variable. When it reaches 100, you can ask for a promotion. You can modify it with SugarMelt or by typing "SugarCube.State.variables.promotion = 100" in the console.
 

Nameless420

Member
Aug 30, 2018
183
182
230
I remember there was a way to have Mark to start buying the drugs himself at times. How do you do that?
Not looking at the code, but from memory it's just a sorta random thing that happens if you get his dominance quite a bit down.

Perhaps favor impacts it as well, either way, I think it's just automatic.
 

kendizoka

New Member
Jul 17, 2019
3
2
147
Theres a bug on the secretary_quest variable, on 1.07a when you talked with the general about drugging her, it was being set to 5, and when you meet her after that it would trigger the option, but on the latest version that dialog sets it to 4 instead, but the dialogs with the gf mother still checks for it being equal to 5, locking that content. I'm not sure if thats intentional or if I'm missing some content added between 1.07a and 1.07e, but for now, if you manually set to 5 you should be able to give her serum. Careful that some of the serum events set the flag back to 4, so you need to keep setting it to 5.
 
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NickOlaxioL

New Member
Oct 22, 2021
4
2
79
Not looking at the code, but from memory it's just a sorta random thing that happens if you get his dominance quite a bit down.

Perhaps favor impacts it as well, either way, I think it's just automatic.
You have to reduce his dominance till You can powder him and dose him with sérum various times and have him suck You in The Master room at his house
 
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Ninja281

Newbie
Jun 25, 2021
22
9
102
The problem in the code for the mother bedroom interaction is that the initialized variable is $Player_energy and the interaction checks $player_energy. It's just the difference in capitalization causing the issue.

I'm surprised it isn't causing more issues elsewhere, it's basically the only init variable that is capitalized. Good luck with the rest of your fixes.
So when I am looking to fix it in the file, I need to capitalize it or uncapitalize it? and where am i looking for exactly? It showed 999 results for capitalized and 199 for uncapitalized

Edit: I figured it out.
 
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MFman

New Member
Jul 21, 2021
1
11
104
Hello! I’d like to share my impressions and some advice about your game. I really like the project, it’s clear that you’re putting effort into it, and that’s exactly why I decided to write this — maybe my thoughts will help you develop the game further.

Right now, a lot of your content either doesn’t work because of poor code, or players will never see it simply because they don’t know it exists. The longer you postpone refining the system, the more work you’ll have later. More content means more things that need to be fixed.

1. Story and Character Routes
Think through the story routes and write them down. This will help both you and the players understand the direction of the gameplay.

For example, the main character could be:

Strong Dominant — dominates everyone.

Weak Dominant — himself dominated by the father.

Strong Lover — a path of trust and love.

Weak Lover — a more vulnerable storyline.

Similarly, you can develop routes for other characters. Yes, it’s a lot of work, but it will bring clarity and structure.

2. Love and Corruption System
Avoid using a numerical system (20, 30 points, etc.). You yourself get confused about whether content unlocks at 20 points of love or 30.

Use levels instead — this way it will be simpler and clearer when new content becomes available.

3. Mother and Sister Characters
Work out their development routes and possible events.

Create a weekly schedule to remove dependence on randomness.

Add events that mark transitions to a new level of love or corruption.

Consider splitting the characters: the player interacts with one girl, while the father takes the other. This could create either a challenge for the player to keep both girls, or easier gameplay through an agreement with the father to divide spheres of influence.

4. Father Character
The current Father’s behaviour system looks repetitive — you have four identical phases.

You could replace it with a tension scale (for example, in percentages).
Tie the father’s interest to a specific character for a week — this will make the game more engaging. For instance, if the player ignores the situation, the character’s attachment to the father will increase.

5. Programming
Don’t repeat code: if something occurs more than twice, move it into a function.

Avoid nested if statements: use switch case instead, it will simplify the logic.

Function naming: be careful with case sensitivity (e.g., MomEvent and momEvent are different).

Code structure: dialogues and text are better stored in separate functions/events rather than in general places.

$person_kidnapped is false — this check appears too often. An event shouldn’t even be considered if the character is absent from the location.

Read about OOP principles — even basic ideas will help make your code cleaner.

6. Game Mechanics
Transformation into a girl is interesting but complicated. It might be better to make it a separate option.

The main plot (zombie apocalypse) doesn’t feel present. Characters live calmly, without threat. If you want to keep this setting, add survival elements: gathering food, defending against zombies, events tied to danger.

Conclusion
I genuinely like your project. I wouldn’t spend time writing such a detailed comment if I thought it was “trash.” You already have a solid foundation, and if you focus on code quality and story development, the game will become much stronger.

Good luck with development! If you have questions, feel free to reach out — I’ll try to help.
 

Lechon

Newbie
Feb 5, 2020
66
23
149
Time to start another one xD, I love the grinding system and enjoy the gameplay lest hope 1.07f let me see what I'm missing heh, also will try a diferent strategy will try to not buy the transform pouder until I really need it.
 

myuri78

Newbie
Jun 20, 2017
53
74
231
Still can't go to the millitary base as a girl, or gift father to general
I wasn't able to go on base either, but to get your father have Rupert give you the info go to the generals office and there will be an option to send your father to work there
 
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