- Nov 30, 2019
- 381
- 608
Thanks for the feedback/suggestions, ill take notes.Looking good so far.
Playing with hotfix 0.31, some thoughts:
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And a question: If you graduate a girl, can you still visit/contact her, do photoshoots, use her for sponsors, and such? in WTFA, you couldn't, which makes you not want to graduate them. If this isn't something currently available here, it could be used for some additional upgrades... an alumni organization, alumni photoshoots, etc., with alumni maybe sometimes making donations.
For now the girls are for all intents and purposes gone once they graduate. You can still give sponsors the shoot items but you can't interact with them.
I haven't really put thought into how girls could be interacted with once they pass. I like your Alumni idea, I will make a note of that and see if I can flesh out its design in the future.
To answer some of your concerns:
1)
The "misunderstandings" calculation is definitely off, it will fail for the most part. I didn't bother fixing it yet since I plan on moving it to the "personality" system in the next update. As for the "free-use" talk, it probably just a balancing issue. I squeezed in a very WIP version of the "personality" system into this release and it uses it. I didn't have time to balance it yet.Talking to the mothers to lower fear or about the new policy never seems to work. Well, not quite never. I've had a mother 1x instantly go free-use on me when talking about the policy. This was a mother of a brand new girl, first time interacting with her. Maybe it is suffering from the flipped value mother photoshoots had as well?
Again balance is WIP, thanks for the note. Also remember sponsors give you a flat payment but also give the academy a weekly payment based on your relationship and contract level with them.2) Panty economics seem off. I can sell an individual panty from my inventory for more than a sponsorship pays for multiple ones. Added to that, the lewdness value gaps are big, so that it pretty much means only 1 or 2 types of panties are above 50% for sponsorships.
As for the "lewdness' gaps, I think giving the clothing a lewdness "range" they can randomly be assigned could be a fix. I noticed this in testing as well.
Thanks for that, you are right I have them the "beach" sub tag but never added any "beach" shoots. These don't require you to do a new shoot with the tag, just turn in photos with said tag. I should probably add a check when generating requests for shoot items if you can possibly fulfill them.3) Beakini Beachwear for me wants a pool shoot, a beach one, and another pool one. I think I have one pool option available currently, for a mother, which I couldn't do because 0.31. No beach shoots available at all that I'm aware of.
Seems to be working on my end, I will need to look into that.4) The timers on the sponsorship things don't seem to work properly. Those shoots in #3, including the one I accepted, have not had their timers decrease at all.
They aren't removed from your list of known sponsors, you just take a large hit to your relationship. You can even start a contract with them again if you can get their reputation high enough. There is currently no limit to how many sponsors the player can know of so it made sense to not have them get hidden.5) I called up Beakini Beachware and cancelled the sponsorship deal, to free up room for another sponsor. Picked up another sponsor. And I think by the next week, Beakini Beachware was back on my list of sponsors.
I noticed this as well, was just thinking of a good and performant way to do it.6) When selecting pictures for a photoshoot, the % by each girl is not relevant to the actual sponsorship deal. If a girl's best (maybe unassigned?) picture for the shoot is 124%, that's the % she should be showing, and the girl list should be sorted by their highest possible % for the deal.
Planned for next update, also there were no explainations for those stats yet. They are more just being tracked for use later.7) Main character could use a proper stats screen, ideally one where hovering the mouse over the various stats will pop up info on said stat. I'd like to know what compassion, the government one, greed and such do, for example. It was probably in the tutorial, but, if so, I wasn't paying attention. And not something that pops up nice and early if I start a new game either.
Will make a note to include something like this with the personality system8) When interacting with people outside of tests, it'd be nice to have some feedback as to what stats are changing. Like "Mrs Deville is slightly more corrupt." after discussing the policy with her.
Must be her step mom xD I could change this but would would mean changing all "name" checks to use an internal ID. It would good a good change, so maybe for the next update.9) Cherie Deville + AJ Applegate and Phoenix Marie + Elsa Jean don't have matching last names.
Can you elaborate? What exactly would you preview?10) It'd be nice to be able to preview a sponsorship deal, rather than have to accept it and then deny it.
Programmer brain not know big words, good suggestion though.11) I'd suggest renaming "Health" to something else, like "Tolerance" or "Fortitude". Something that seems a bit more mental toughness related, rather than physical.
Passing and expeling girls is planned for the next update.12) Would be nice to have the option to just pass a girl. You can set the number of questions requirement quite high in the options, so...
Btw I do suggest using the latest hotfix available. I am doing my best to keep them all save compatible.
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