- Dec 19, 2017
- 76
- 23
So you have it working now? Or is there still an error?ok i found the problem: "rarity=0," is correct, before i had 1, 2 or 0.2 for color but it was working
(all numbers just for testing, no balance)
"fucktoy": Trait(
name="fucktoy",
display_name="Fucktoy",
rarity=0,
stat_growth_multipliers={"corruption": 0.05, "pressure": -0.075, "max_tolerance": 0.15},
base_stat_modifiers={"pussy_sensitivity": 0.25},
treated_as_tolerated_actions=[
"tease_pussy",
"finger_pussy",
"lick_pussy",
"fuck_pussy"
],
description="She is used to get used by you.",
requirements="girl.get_tracked_action_count(('fuck_pussy')) > 6",
They still get the "daily" increases but the "lesson" increases will not be applied anymore.When the completed homework message appears as red in the morning, and the assigned homework on the girl info page says "all lessons completed", does that mean they gain no more grades from that homework type?
They have moved to renovating the classrooms since having too many girls now could mean game over and the other teachers can help you get the girls grades and stats up.why the max student laws have reduced number of girls than before the update? is it a bug?
student overwiev errror
I will look into those. But restarting the game and loading your save should fix those. Doing that does a hard refresh of the files and updates compatibility.and next when I went sleep
I am not really into AI stuff myself I also have no experience using them to generate art/videos since I cannot run them locally on my PC.I was thinking, the new AI video stuff could pair well this game concept. I know a lot of people hate on the AI stuff, but if trained to a specific model, I think it has potential of creating more accurate renderings to the situation/clothing. It wouldn't be a small task though.
Good idea, I changed it on my side. I also allowed modding in new levels if people wanted.Can I suggest changing the vibrating buttplug settings from 1/2/3 for 0.5/1/1.5 to 1/2/4/6 for Off/Low/Medium/High 0.25/0.5/1/1.5 so you can change it to be the same as the non-vibrating buttplug without removing one and inserting the other?
Any timeframe on these two?Hello ladies and gents,
I would like to present my upcoming girl mods.
1. Stella Cox
View attachment 4389874
2. Melody Marks with WarblGarbl
View attachment 4389917
Thanks for viewing, as always. I will post the mods here and on Discord when they are ready.
Until it becomes easier, it's easier to just take existing porn and splice it up for a pack. Using real porn gives a consistent quality level compared to drawn art or ai images. There's enough sex in the classroom vids to make enough for the base game, I think.I was thinking, the new AI video stuff could pair well this game concept. I know a lot of people hate on the AI stuff, but if trained to a specific model, I think it has potential of creating more accurate renderings to the situation/clothing. It wouldn't be a small task though.
Especially as AI constantly screws up in weird ways. I respectfully disagree on drawn art, but AI art specifically is so likely to have incredibly ugly screw ups in areas like hands and feet that it just isn't worth it.Until it becomes easier, it's easier to just take existing porn and splice it up for a pack. Using real porn gives a consistent quality level compared to drawn art or ai images. There's enough sex in the classroom vids to make enough for the base game, I think.
Those are my 2 favourite parts of the game. Unlocking the photoshoots and having a random 3 from a large selection in the class.Alright, having played the most recent update multiple times, some thoughts:
1. Please strip out rules that increase the number of girls.
2. From what I can tell, there's still no gameplay reason to have either the photoclub or video club.
Both girls will be available by the end of January, at the latest. I will try to finish them as soon as I can.Any timeframe on these two?
Thank you sirBoth girls will be available by the end of January, at the latest. I will try to finish them as soon as I can.
Status update:
1. Stella Cox - 70%
2. Melody Marks - 50% (Mostly WarblGarbl's parts)
I have been very busy IRL recently, so I couldn't focus on creating girl mods. But I will post them here once they are ready.
I might add a warning but I don't think removing them would be a good idea. It is the only way to increase the girl count until classrooms are renovated and I like for the users to have the option.Alright, having played the most recent update multiple times, some thoughts:
1. Please strip out rules that increase the number of girls. Right now, it's the worst kind of beginner's trap as it can waste a precious resource, rule votes, and because if you get more than 7 girls at a time, the player often runs into problems. Specifically, at least as I've played, I've noticed you want every girl to have 2 class days, if possible, at least until they get a bit smarter. This matters because any higher than 7 girls means at least one girl can only have one class day, and the higher you get above, the worse that gets. Other classrooms help, because then the girls at least get educated on multiple days elsewhere, but those rooms unlock more girls anyway, which further reduces the need to have any increases in the number of girls at the academy being tied to rules, which are a precious resource. Note, home visits don't make up for this because those are limited by time, and they usually only increase one stat at a time, and it feels bad to have spend all of those on intellect increases(which still happens a bit at the beginning, but more than 7 girls exacerbates that).
Well they are a pretty big part of sponsor requests and I feel a lot of users do enough this mechanic, myself included.2. From what I can tell, there's still no gameplay reason to have either the photoclub or video club. Porn wise, the latter might have a use, but outside of that, the player is going to get tons of porn from classroom activites and later on, interactions with the mothers. Hence, neither the porn or game sides of this porn game are currently served by these mechanics. Money isn't an object because it still makes more sense to fill other sponsor requests, as they don't take as much time, which after all, is a precious resource to be spent on visiting girls at home. As it is, the photo club is still stuck being a vestigial mechanic that makes even less sense than it did previously, because of the player's in game time being such a precious resource.
So I hope the above helps. I think the game's day to day structure is great, but there are various mechanics that need to be either removed(photo club), or rethought.
Good to hear, I did spend a lot of time changing stuff to try make it intuitive.3. User interface is excellent. I was initially wary of the huge change in premise, but you managed to win me over through how quickly I was able to adapt to it through the new UI, at least for the exam interactions.
Several users have suggested a minimum voter requirement for some rules which would force people to bring more people on. This unfortunately also incentivises player to not pass girls so I might add some alumni count requirements for some of the higher tier rules as well. I will need to think about it and its possible issues.4. Going back to 1, there still isn't a reason to want more girls at a time. It's harder to get rule increases, because it increases the number of mothers that need to be corrupted, it takes far more micromanagement because of how we now assign girls to classes on specific week days, and that's before even getting into whether one tries to say, optimize which exams are held on which days. You've increased the level of management, but haven't done anything to justify adding more students. I'm not sure how to fix it, as teaching more girls at a time runs into both game design and, I suspect, technical issues, on top of the number of other game design decisions that so highly encourage the player to have as few students as possible, but this needs some serious thought in future updates.
My impression of Tori Black is that she is "forever young"."Mother threesome: 7/8 FFM actions (Tori Black)" Does this mean there's a Tori Black mother pack in the works?
she's same age as Sasha Grey so it makes sense to make her schoolgirlMy impression of Tori Black is that she is "forever young".
She'll better be a schoolgirl.
View attachment 4436224
I might add to this suggestion... if the additional girl votes are "noob traps" they can be pushed back so they aren't achieveable by noobs and only allow selecting the vote if the player has demonstrated they have an understanding of the game sufficient to cope with the consequences -- though I think it's also fine to leave *some* traps in so people can stumble into them and learn from them, so long as the punishment isn't too frustrating? I think the consequence of two weeks of missing the grade target for a girl has her withdrawn from the academy until the prestige is raised by 15, when she can reapply?I might add a warning but I don't think removing them would be a good idea. It is the only way to increase the girl count until classrooms are renovated and I like for the users to have the option.
Several users have suggested a minimum voter requirement for some rules which would force people to bring more people on. This unfortunately also incentivises player to not pass girls so I might add some alumni count requirements for some of the higher tier rules as well. I will need to think about it and its possible issues.
Alright, having played the most recent update multiple times, some thoughts:
1. Please strip out rules that increase the number of girls. Right now, it's the worst kind of beginner's trap as it can waste a precious resource, rule votes, and because if you get more than 7 girls at a time, the player often runs into problems. Specifically, at least as I've played, I've noticed you want every girl to have 2 class days, if possible, at least until they get a bit smarter. This matters because any higher than 7 girls means at least one girl can only have one class day, and the higher you get above, the worse that gets. Other classrooms help, because then the girls at least get educated on multiple days elsewhere, but those rooms unlock more girls anyway, which further reduces the need to have any increases in the number of girls at the academy being tied to rules, which are a precious resource. Note, home visits don't make up for this because those are limited by time, and they usually only increase one stat at a time, and it feels bad to have spend all of those on intellect increases(which still happens a bit at the beginning, but more than 7 girls exacerbates that).
2. From what I can tell, there's still no gameplay reason to have either the photoclub or video club. Porn wise, the latter might have a use, but outside of that, the player is going to get tons of porn from classroom activites and later on, interactions with the mothers. Hence, neither the porn or game sides of this porn game are currently served by these mechanics. Money isn't an object because it still makes more sense to fill other sponsor requests, as they don't take as much time, which after all, is a precious resource to be spent on visiting girls at home. As it is, the photo club is still stuck being a vestigial mechanic that makes even less sense than it did previously, because of the player's in game time being such a precious resource.
3. User interface is excellent. I was initially wary of the huge change in premise, but you managed to win me over through how quickly I was able to adapt to it through the new UI, at least for the exam interactions.
4. Going back to 1, there still isn't a reason to want more girls at a time. It's harder to get rule increases, because it increases the number of mothers that need to be corrupted, it takes far more micromanagement because of how we now assign girls to classes on specific week days, and that's before even getting into whether one tries to say, optimize which exams are held on which days. You've increased the level of management, but haven't done anything to justify adding more students. I'm not sure how to fix it, as teaching more girls at a time runs into both game design and, I suspect, technical issues, on top of the number of other game design decisions that so highly encourage the player to have as few students as possible, but this needs some serious thought in future updates.
So I hope the above helps. I think the game's day to day structure is great, but there are various mechanics that need to be either removed(photo club), or rethought.