We can both agree a mod should be as good as the modder can make it, that's obvious.
Glad to hear this. This is the kind of mentality that if more modders had it, i wouldn`t be here "rambling incoherently" instead of playing the game.
We disagree on how serious this is.
Well, if after i install a mod instead of playing i have to: 1. spend more than half a day debugging it. 2. Spend the other half of the day reading and learning how to mod myself just to correct the mistakes the modder made and 3. lose interest in a game that advertises shitty and incomplete/useless mods on the first page... for me it becomes pretty serious.
We make mods because we want to add more content to a game we like. We're all posting it for free, and spending our own time putting work into it.
I apreciate and cheer for this.
The modder is allowed to put as much or as little effort into their packs as they wish. If you don't like it, don't use it. There is no "market" for mods, you can freely use what you wish. I'm fine with people putting whatever they want out as I want to see more modders to help expand the content.
Again, i have no quarrels with none of the above affirmations, but!.
1. Yes, you can spend as much or as little effort into the pack, and yes, people can put whatever they want out as i also want to see more modders to help expand the content(part1), but!
As i said before, if you do something(and i`m not talking about you personally, i`m talking in general), have some pride and do something good, or at least if you don`t get it right from the first time, try to do better on the second time, don`t persevere in recreating same shit but with a different name as you`ve done the first time. This goes hand in hand with "We can both agree a mod should be as good as the modder can make it, that's obvious." And if you do a shitty job and make public a shitty mod, be prepared for the shitty backlash, it`s only fair!
2. It`s not about "If you don't like it, don't use it." because i don`t know if i like it or not UNTIL i use it, and yes, people can put whatever they want out as i also want to see more modders to help expand the content(part2), but!
Don`t fucking add a shitty, incomplete, full of bugs or untested mod to the mod spreadsheet linked on the first page recommending it to the public! Just let it slowly die and be forgotten in the thread where it was posted in the first place. Maybe that would give the respective modder a clue about the quality of their work and make them reconsider and try to do better, instead of me coming here and "rambling incoherently", hm?
3. There IS a "market" for mods, the cost of this market being represented by the time i invest downloading them, installing them, playing them... or debugging them, and the profit of this market being how good they make me feel, how much better they make my gaming experience. But now please tell me honestly: What is the value of a mod that has 0 photoshoots, 0 videoshoots, 0 events and the girl has 0 traits? Yes, we all appreciate the effort and time the modder invested in the mod, and nowadays even the retards of the class get a consolation prize for participating, but when you draw the line and actually do the math, what concrete value does a mod like this add to the game? And when there are not 1, not 2, but multiple mods like this, what do they add to the game? Why do you promote them and recommend them to the public?
An extension mod having 2 typos in the portraits is such a miniscule problem that I can see why no one's noticed until now.
1. We both know it was more that just those 2 typos, you yourself offered the "guide" to correct all of those.
2. And what about multiple mods of girls missing all traits? Is this also so unnoticeable after so many months after posting them?
You know, this is exactly the issue that triggered me. Mods, posted in the mod spreadsheet linked on the first page recommending them to the large public, that were bugged, incomplete and had 0 playability value. Mods that made me lose my time downloading them, installing them, debugging them, correcting them. Mods that should not be in that spreadsheet! And by extension, modders that don`t verify their work. Modders that don`t even have the common sense to load their own mods into their game and notice all the typos and misspelled tags they have or the fact that their mods don`t have any traits, a fact that is VERY FUCKING NOTICEABLE! Modders that after you tell them a simple sentence like "your mods don`t have traits at all" they answer with "For the traits they should randomly generate, but let me know if that's not the case then I can take a look at those.". And i`m like... "Are you a moron? I just told you, they don`t have any traits, i even gave you the names of the ones that i personally checked, do i really need to repeat myself for you to understand? Go fucking check your work, a thing you should have done in the first place before making it public!". Modders that don`t create mods for their own (or others), enjoyment. Because if they did that, they would have played their own mods. And if they did play their own mods, they would have noticed all the mistakes and what was missing. That means they make mods just for the sake of having their name praised as a mod/content creator and they don`t actually give a shit about the rest... Well, in that case, here is my judgement: Modders that don`t give a shit if what they "put out there" is garbage, they just vomit more and more of the same garbage and what`s worse, they get their work promoted and recommended to the large public to try and waste their time with. Sorry not sorry, i have no sympathy or appreciation for this kind of modders or their products and i AM free to express my opinion and also vent my frustration after dealing with their "mods".