- Mar 25, 2021
- 11,281
- 24,920
Thanks for the info mate I appreciate itYeap there will be such a path.
I wish more games had this sort of thing.
Thanks for the info mate I appreciate itYeap there will be such a path.
I'm sorry, but an uncaught exception occurred.
While processing text tag {size=*0.7} in 'End of the current version. You should save now. \n\n{size=*0.7}Please check Patreon (button in main menu) for future updates.{/size}'.:
ValueError: invalid literal for int() with base 10: '*0.7'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "scene_6.rpyc", line 2028, in script
File "renpy/ast.py", line 921, in execute
File "renpy/exports.py", line 1373, in say
File "renpy/character.py", line 1266, in __call__
File "renpy/character.py", line 927, in do_display
File "renpy/character.py", line 666, in display_say
File "renpy/ui.py", line 299, in interact
File "renpy/display\core.py", line 3373, in interact
File "renpy/display\core.py", line 3908, in interact_core
File "renpy/display\core.py", line 2602, in draw_screen
File "render.pyx", line 495, in renpy.display.render.render_screen
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display\layout.py", line 884, in render
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display\layout.py", line 884, in render
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display\layout.py", line 884, in render
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display\screen.py", line 704, in render
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display\layout.py", line 884, in render
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display\layout.py", line 1334, in render
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/text\text.py", line 2109, in render
File "renpy/text\text.py", line 627, in __init__
File "renpy/text\text.py", line 1188, in segment
ValueError: invalid literal for int() with base 10: '*0.7'
Slow burn ? A thought out story ? COMMUNICATION ? In an NTR focused game ??Yeap there will be such a path.
Are you playing on Android? If so then we are facing issues with android build. As for PC, I was unable to recreate the error.Reporting a bug on after Carla speaks with the CEO from MCs pov;
Code:I'm sorry, but an uncaught exception occurred. While processing text tag {size=*0.7} in 'End of the current version. You should save now. \n\n{size=*0.7}Please check Patreon (button in main menu) for future updates.{/size}'.: ValueError: invalid literal for int() with base 10: '*0.7' -- Full Traceback ------------------------------------------------------------ Full traceback: File "scene_6.rpyc", line 2028, in script File "renpy/ast.py", line 921, in execute File "renpy/exports.py", line 1373, in say File "renpy/character.py", line 1266, in __call__ File "renpy/character.py", line 927, in do_display File "renpy/character.py", line 666, in display_say File "renpy/ui.py", line 299, in interact File "renpy/display\core.py", line 3373, in interact File "renpy/display\core.py", line 3908, in interact_core File "renpy/display\core.py", line 2602, in draw_screen File "render.pyx", line 495, in renpy.display.render.render_screen File "render.pyx", line 266, in renpy.display.render.render File "renpy/display\layout.py", line 884, in render File "render.pyx", line 170, in renpy.display.render.render File "render.pyx", line 266, in renpy.display.render.render File "renpy/display\layout.py", line 884, in render File "render.pyx", line 170, in renpy.display.render.render File "render.pyx", line 266, in renpy.display.render.render File "renpy/display\layout.py", line 884, in render File "render.pyx", line 170, in renpy.display.render.render File "render.pyx", line 266, in renpy.display.render.render File "renpy/display\screen.py", line 704, in render File "render.pyx", line 170, in renpy.display.render.render File "render.pyx", line 266, in renpy.display.render.render File "renpy/display\layout.py", line 884, in render File "render.pyx", line 170, in renpy.display.render.render File "render.pyx", line 266, in renpy.display.render.render File "renpy/display\layout.py", line 1334, in render File "render.pyx", line 170, in renpy.display.render.render File "render.pyx", line 266, in renpy.display.render.render File "renpy/text\text.py", line 2109, in render File "renpy/text\text.py", line 627, in __init__ File "renpy/text\text.py", line 1188, in segment ValueError: invalid literal for int() with base 10: '*0.7'
Updated my android port.Updated Android port. Nothing too fancy but let me know if you have any issues.
Version: 0.3
Appreciate my porting? Leave a Tip! You're supporting my efforts, paying for storage, and encouraging more ports!
¯\_(ツ)_/¯You must be registered to see the linksORYou must be registered to see the linksor even MEGA
You don't have permission to view the spoiler content. Log in or register now.
This unofficial port/version is not released by the developer, download at your own risk.
PLEASE don't reply, or @ me, or DM me for updates. I always update my ports, YES I ALREADY KNOW ABOUT THE UPDATE.
Mega
PLEASE don't reply, or @ me, or DM me for updates. I always update my ports, YES I ALREADY KNOW ABOUT THE UPDATE.
Size 117 MB
Come find me on Discord:You must be registered to see the links
Yes, im on Android. Just redownloaded the mega build, same issue.Are you playing on Android? If so then we are facing issues with android build. As for PC, I was unable to recreate the error.
The mega build is the one with the issue and the only android version we published from our side. Perhaps you can try the port from estrada few posts above.Yes, im on Android. Just redownloaded the mega build, same issue.
dont think soIs there any christmas hero nearby?
So sorry you got hit by "those guys"Hey people of F95Zone,
Christmas has barely stared and we felt saddened to see that our latest update got leaked already. As you know, just almost a day ago we finally released our newest update packed with our best content yet that we've been working on non-stop for a whole month.
And you know what? Within 24 hours of the official launch, it got leaked here. Don't get me wrong, I totally understand why some people use these platforms to find free stuff. Believe me, I myself have used them before.
We understand the immense appeal of these sites and how they have contributed significantly to growing our player base through their generous offerings of free games. But let us take a moment to consider the impact such rampant leaks are having on us developers.
To witness weeks worth of hard work being made readily available for free so early is truly unsettling, particularly during this festive season. Moreover, it seems incredibly unfair towards those supporters who pay a price to be among the first to access our updates.
Please, think twice before spreading these leaks too soon. I am not ranting about the update getting leaked here but the speed at which they are being posted. There will anyway be a public release.
The situation presents itself as somewhat of a double-edged sword; while we acknowledge F95 helped us give an audience, leaks that happen too early simultaneously demotivates us and affect our development. We are not even big devs and barely started and patreon, paypal fees and taxes already takes a big chunk from whatever little we get.
Our most important plan now is to hire VAs for the lewd sfx and the best ones to make it as consistent and good quality as possible. But without the help of you guys, it will be hard.
By delaying your gratification by just a couple of days, it would go a long way in showing your support and respect for the people responsible for bringing you the games you enjoy playing. It goes for any games or devs you guys like.
Trust me, it's a small gesture that goes a long way toward making everyone happy.
Thank you for listening, folks. Have a merry Christmas and a prosperous New Year!
Yours sincerely,
Sinful Studios
I can understand your position, I myself do get excited over new updates but have no problem with waiting for public releases. I have in tha past supported developers. I would usually forget about and there would be months with no updates n I would pull support. I do try to support the games that have regular progress reports on releases so they are somewhat scheduled. Hate that you got hung out on this like you did and will subscribe prolly mid tier. Enjoy your holidays.Hey people of F95Zone,
Christmas has barely stared and we felt saddened to see that our latest update got leaked already. As you know, just almost a day ago we finally released our newest update packed with our best content yet that we've been working on non-stop for a whole month.
And you know what? Within 24 hours of the official launch, it got leaked here. Don't get me wrong, I totally understand why some people use these platforms to find free stuff. Believe me, I myself have used them before.
We understand the immense appeal of these sites and how they have contributed significantly to growing our player base through their generous offerings of free games. But let us take a moment to consider the impact such rampant leaks are having on us developers.
To witness weeks worth of hard work being made readily available for free so early is truly unsettling, particularly during this festive season. Moreover, it seems incredibly unfair towards those supporters who pay a price to be among the first to access our updates.
Please, think twice before spreading these leaks too soon. I am not ranting about the update getting leaked here but the speed at which they are being posted. There will anyway be a public release.
The situation presents itself as somewhat of a double-edged sword; while we acknowledge F95 helped us give an audience, leaks that happen too early simultaneously demotivates us and affect our development. We are not even big devs and barely started and patreon, paypal fees and taxes already takes a big chunk from whatever little we get.
Our most important plan now is to hire VAs for the lewd sfx and the best ones to make it as consistent and good quality as possible. But without the help of you guys, it will be hard.
By delaying your gratification by just a couple of days, it would go a long way in showing your support and respect for the people responsible for bringing you the games you enjoy playing. It goes for any games or devs you guys like.
Trust me, it's a small gesture that goes a long way toward making everyone happy.
Thank you for listening, folks. Have a merry Christmas and a prosperous New Year!
Yours sincerely,
Sinful Studios