Idk if it's supposed to be like that but most of the choices of this last version can't be picked because they're all linked to Emcorr.
It doesn't make much sense
Dev notes on the OP:
" The idea behind the game is that one day you meet a family and befriend them.
You corrupt the eldest Daughter that in turn will corrupt the rest."
Holly and Jasmin are linked to the corruption of Emily. So without Emily, they do not get corrupted.
I hit an issue with paths as I would have had to make paths and renders for those paths.
Current paths:
If Lauren and Emily and Holly and Jasmin
If Lauren and Emily and not Holly and Jasmin
If Lauren and Emily and Holly and not Jasmin
If Lauren and Emily and not Holly and not Jasmin
If not Lauren and Emily and Holly and Jasmin
If not Lauren and Emily and not Holly and Jasmin
If not Lauren and Emily and Holly and not Jasmin
If not Lauren and not Emily
Additional paths if not tied to Emily:
If Lauren and not Emily and Holly and Jasmin
If not Lauren and not Emily and Holly and Jasmin
If Lauren and not Emily and not Holly and Jasmin
If not Lauren and not Emily and not Holly and Jasmin
If Lauren and not Emily and Holly and not Jasmin
If not Lauren and not Emily and Holly and not Jasmin
Forgot to add Megan and Amber to ^that, so that'll make the paths increase even further.
So for each path above, you'd need to add:
If Amber and Megan
If Amber and not Megan
If not Amber and Megan
If not Amber and not Megan
Additional paths mean more renders for said paths which would cause updates to take longer (and it'll get worse as updates go by), Especially when Preggo is added as I'd have to make renders where some are preggo and some are not.