This is a starter guide to making a team of 3 magical girls of your choice in your campaign.
First, press the "Campaign" button, then "Single Custom".
Feel free to change the name or sex, but DO NOT change the species.
"Superior" humans will not show up in the first MG (magical girl) team you encounter when starting a new campaign.
Next, press "Continue (Direct Input)" where you will be prompted to enter values for the MGs Morality, Innocence, Confidence, and Dignity.
These 4 values also determine their personality at 0-33(a minor value), 34-66(a significant value), and 67-100(a core value).
Doing the math, there are 36 "distinct" personalities that can be chosen.
There are also thresholds for below 25 and above 76, but those merely change the description of the transformation sequence and the default MG characteristics which can be modified next.
When you are setting these values, you should know that one of the game mechanics is each of these values is used to determine the damage taken for a pair of stats.
As an example, the higher a MG's innocence is, the more DISG damage she will take, but the less PLEA damage she will receive.
At 100 innocence, the MG will no longer take any PLEA damage, and 0 will mean no DISG damage.
Unless you want to intentionally avoid a stat, don't use 100 or 0 for a value.
As an example, let's create a morally dubious MG.
Put in 24, 24, 76, and 66 for the values to get this:
Alias: Optimal Assassin Stigma
Incantation: "Creatures of darkness, prepare to be devoured by a darkness greater still!"
Sex: Female
Species: Human
Chest access: around her belts
Crotch access: around her belts
Underwear: yes
Footwear: thigh-high boots
Energy: bright
Weapon: spirits
Morality 24: Minor
Innocence 24: Minor
Confidence 76: Core
Dignity 66: Significant
Note that this MG has the alias "Optimal Assassin Stigma". "Optimal Assassin" is flavor text, but "Stigma" is important, as it is her MG name which determines her profile icon appearance.
Changing a magical girl's name (by pressing the "Cosmetics" button) will change the profile icons used to represent them, go inside the "portraits" folder in the game directory to see what names go to which portraits.
If you choose a name that doesn't have an associated portrait, the profile icon will be blank.
This can be fixed by copy/pasting a folder and then changing the new folder's name to the preferred name of your MG.
Press "Finish" and then "Done" to continue.
The next thing you need to keep in mind is that an MG team can't have multiple members that have the same Core, Significant, or Minor values.
Since Stigma's core value is Confidence, we can't have another MG on the team with a confidence of 67 or higher.
As the next example, let's create a naive good MG.
Press "Single Custom" then "Continue (Direct Input)" and put in these values: 76, 76, 35, 24
You should get this:
Alias: Beautiful Heroine Faith
Incantation: "Love and righteousness in human shape!"
Sex: Female
Species: Human
Chest access: down her bodice
Crotch access: up her skirt
Underwear: no
Footwear: armored boots
Energy: drab
Weapon: boots
Morality 76: Core
Innocence 76: Core
Confidence 35: Significant
Dignity 24: Minor
Valid Custom Partners:
Stigma
Note that "Stigma" is a valid custom partner, so they can be on the same team.
(Also note that by default Faith fights by kicking with her boots and isn't wearing underwear beneath her skirt. Was that intentional, CSdev?)
The last MG cannot have Morality, Innocence, or Confidence as a core value so for the last example: 66, 66, 7, 76
Alias: Hopeful Defender Silence
Incantation: "Combat preparations complete."
Sex: Female
Species: Human
Chest access: down her blouse
Crotch access: up her skirt
Underwear: yes
Footwear: doll shoes
Energy: white
Weapon: bow
Morality 66: Significant
Innocence 66: Significant
Confidence 7: Minor (BROKEN)
Dignity 76: Core
Valid Custom Partners:
Stigma
Faith
"Stigma" and "Faith" are valid custom partners, so all 3 of them can be on the same team.
One last thing, click "Back", then "Options".
Ensure that the "Enemy composition" matches the genders of the 3 MGs you created.
If this needs to be changed, just click "Content Options", then "Change Composition" to make changes to how your team was set up:
(...By the way, this is my Unicode passage separator: ⮜―――――――⮞ )
(Also, you can press 'c' on your keyboard in the options menu to enable cheats if you want.)
Finally, go back to "Campaign" and press "Begin"!
The first MG you encounter should be one of the ones you created, while the other 2 will show up later.
First, press the "Campaign" button, then "Single Custom".
Feel free to change the name or sex, but DO NOT change the species.
"Superior" humans will not show up in the first MG (magical girl) team you encounter when starting a new campaign.
Next, press "Continue (Direct Input)" where you will be prompted to enter values for the MGs Morality, Innocence, Confidence, and Dignity.
These 4 values also determine their personality at 0-33(a minor value), 34-66(a significant value), and 67-100(a core value).
Doing the math, there are 36 "distinct" personalities that can be chosen.
There are also thresholds for below 25 and above 76, but those merely change the description of the transformation sequence and the default MG characteristics which can be modified next.
When you are setting these values, you should know that one of the game mechanics is each of these values is used to determine the damage taken for a pair of stats.
As an example, the higher a MG's innocence is, the more DISG damage she will take, but the less PLEA damage she will receive.
At 100 innocence, the MG will no longer take any PLEA damage, and 0 will mean no DISG damage.
Unless you want to intentionally avoid a stat, don't use 100 or 0 for a value.
As an example, let's create a morally dubious MG.
Put in 24, 24, 76, and 66 for the values to get this:
Alias: Optimal Assassin Stigma
Incantation: "Creatures of darkness, prepare to be devoured by a darkness greater still!"
Sex: Female
Species: Human
Chest access: around her belts
Crotch access: around her belts
Underwear: yes
Footwear: thigh-high boots
Energy: bright
Weapon: spirits
Morality 24: Minor
Innocence 24: Minor
Confidence 76: Core
Dignity 66: Significant
Note that this MG has the alias "Optimal Assassin Stigma". "Optimal Assassin" is flavor text, but "Stigma" is important, as it is her MG name which determines her profile icon appearance.
Changing a magical girl's name (by pressing the "Cosmetics" button) will change the profile icons used to represent them, go inside the "portraits" folder in the game directory to see what names go to which portraits.
If you choose a name that doesn't have an associated portrait, the profile icon will be blank.
This can be fixed by copy/pasting a folder and then changing the new folder's name to the preferred name of your MG.
Press "Finish" and then "Done" to continue.
The next thing you need to keep in mind is that an MG team can't have multiple members that have the same Core, Significant, or Minor values.
Since Stigma's core value is Confidence, we can't have another MG on the team with a confidence of 67 or higher.
As the next example, let's create a naive good MG.
Press "Single Custom" then "Continue (Direct Input)" and put in these values: 76, 76, 35, 24
You should get this:
Alias: Beautiful Heroine Faith
Incantation: "Love and righteousness in human shape!"
Sex: Female
Species: Human
Chest access: down her bodice
Crotch access: up her skirt
Underwear: no
Footwear: armored boots
Energy: drab
Weapon: boots
Morality 76: Core
Innocence 76: Core
Confidence 35: Significant
Dignity 24: Minor
Valid Custom Partners:
Stigma
Note that "Stigma" is a valid custom partner, so they can be on the same team.
(Also note that by default Faith fights by kicking with her boots and isn't wearing underwear beneath her skirt. Was that intentional, CSdev?)
The last MG cannot have Morality, Innocence, or Confidence as a core value so for the last example: 66, 66, 7, 76
Alias: Hopeful Defender Silence
Incantation: "Combat preparations complete."
Sex: Female
Species: Human
Chest access: down her blouse
Crotch access: up her skirt
Underwear: yes
Footwear: doll shoes
Energy: white
Weapon: bow
Morality 66: Significant
Innocence 66: Significant
Confidence 7: Minor (BROKEN)
Dignity 76: Core
Valid Custom Partners:
Stigma
Faith
"Stigma" and "Faith" are valid custom partners, so all 3 of them can be on the same team.
One last thing, click "Back", then "Options".
Ensure that the "Enemy composition" matches the genders of the 3 MGs you created.
If this needs to be changed, just click "Content Options", then "Change Composition" to make changes to how your team was set up:
(...By the way, this is my Unicode passage separator: ⮜―――――――⮞ )
(Also, you can press 'c' on your keyboard in the options menu to enable cheats if you want.)
Finally, go back to "Campaign" and press "Begin"!
The first MG you encounter should be one of the ones you created, while the other 2 will show up later.
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