Nobody032

Newbie
Sep 6, 2021
94
26
Depends on which trauma ability you mean. A Showy Publicist is an active ability, and will directly give angst (trauma) to every chosen in the city. A Hardworking Publicist is a trainer ability, and will grant their victim a permanent bonus (like the other trainer type punishers - bonus is based on disgrace when performed). A Notorious Publicest is a growth ability, and will grant a permanent bonus when performing the punisher action (bonuses do stack, and is based on the disgrace when performed, not current).
I see. So high energy forsaken are useful for "training" future forsaken or increasing self damage? I was mainly focused on commander vs forsaken in the battle itself. Thanks for the info.

I didn't exactly read all the punisher effects of forsaken since I wanted to make sure all the breaks are done by the demon lord and for the added challenge. Maybe now i will use the relevant high energy forsaken to increase the damage of the low energy forsakens.
 

Kaitol

Newbie
Jul 29, 2017
89
93
I would like to implement Morality/Innocence Distortions and Confidence/Dignity Distortions, but I'm not 100% settled on how they'll work yet.
For Confidence/Dignity I always pictured something like Obsession, where she copes with experiencing orgasm and being impregnated by the demon king/forsaken by imagining it as a loving relationship, and starts yandere stalking whoever knocked her up, with a side dish of distorted motherly-ness. Mechanically I dunno, maybe has scaling FEAR/HATE damage based on how many demon kids they've had because she flaunts them in public/battle and reminds Chosen that it could happen to them? If pregnancies were tracked more could have a thing where she flips between two types of bonus based on whether she's currently pregnant or not, but that's more of a pipe dream. (Can you tell this is one I've been looking forward to? ;P)

Morality/Innocence is a bit tougher, nothing jumps out other than turning the chosen into a hyper masochist/exhibitionist, which seems too boring and one-dimensional. Maybe something like the Chosen becomes Enlightened, willingly leaning into becoming a villain as they witness the world cheering and getting off to their public humiliations and tortures? Sort of a combo of rampant and negotiation, but without the hyper-violence or self-deception that they're still trying to help. Maybe has massively increased results from training if assigned as your trainer, to show they're willingly and actively working to bring the world down?
 
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MagnaSonic3000

Well-Known Member
Jan 22, 2018
1,075
1,458
Can someone do a portrait pack of real porn actresses (black-haired, redhead and blonde)?
I think it's only all anime, kinda comes with the territory of being magical girls in Japan.

Besides, I think they'd be horribly out of place for something of this nature.
 
Jul 24, 2017
76
137
I beat the classic "Single Play" mode to get back into the game but my first go at the final battle left me with only two of the three Chosen. I went back and tried it again, but this time I lost and only nabbed one of the chosen - coincidentally the one I'd missed the prior time. I had all three chosen in the forsaken menu, but I wanted to try to figure out the final battle. I finally captured all three, but I ended up with duplicates of all the girls in the forsaken menu.

Can I safely prune the duplicates, or will that piss off the characters due to them all having unbreakable bonds with each other?
 

dekeche

Member
Aug 5, 2018
140
56
Is this a bug, or expected behavior? Aversion distortion, triggered during an orgy before evacuation was complete. So, by the rules, both chosen should be surroundable after they recover. But... that's not the case.
1686968862003.png
1686968888171.png

Included a save for easy testing - C1-Ongoing. Finally got annoyed enough about this to report it.
 

prizmatic

New Member
Jun 24, 2018
2
1
Is there a guide for absolute idiots? I love this game but sadly I have trouble progressing past the 1st couple morality breaks, even with the guide that's included with the game (which, thank you CSDev).
 
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alex2011

Conversation Conqueror
Feb 28, 2017
7,716
4,454
Is this a bug, or expected behavior? Aversion distortion, triggered during an orgy before evacuation was complete. So, by the rules, both chosen should be surroundable after they recover. But... that's not the case.
View attachment 2702888
View attachment 2702889

Included a save for easy testing - C1-Ongoing. Finally got annoyed enough about this to report it.
If a Chosen is flying above the battlefield, they are immune to surrounds, you would have to have a commander equipped with the upgrade to counter flying Chosen capture them. Looks like the other one is fleeing, never seen that before, but that tells me through context they are no longer available in this battle at all.

Is there a guide for absolute idiots? I love this game but sadly I have trouble progressing past the 1st couple morality breaks, even with the guide that's included with the game (which, thank you CSDev).
Read through the thread, there are many points where players have tried to explain things, that's about the only place I can think of other than the included txt files.
 

Nemo de Nemo

Member
Jul 30, 2020
120
78
Is there a guide for absolute idiots? I love this game but sadly I have trouble progressing past the 1st couple morality breaks, even with the guide that's included with the game (which, thank you CSDev).
Remember using one by a user named "Fruit_Smoothie" a while ago. Inputting "guide" or "day by day guide" into the thread search engine should pull up some results for you.
 

dekeche

Member
Aug 5, 2018
140
56
If a Chosen is flying above the battlefield, they are immune to surrounds, you would have to have a commander equipped with the upgrade to counter flying Chosen capture them. Looks like the other one is fleeing, never seen that before, but that tells me through context they are no longer available in this battle at all.
That's... not really what I was talking about. For normal surrounds, chosen will fly if they were captured after evacuation has finished. For aversion-orgy surrounds however, they fly if extermination is complete after they recover from the surround, with no regard to the normal rules. I'd almost say that they treat the "open for surround" turn as if they were surrounded, but that isn't the case either - in my example, evacuation was still ongoing. So I'm not sure what's going on there. It seems like a bug, but maybe the chosen break the established rules if one of their numbers flee the battle.

Side note - Why do catatonic chosen still contribute to the extermination meter? I wanted to see what happened if you had 3 aversion distortions in the same battle. And it's basically nothing. Maybe there could be a bonus amount of EE generated, if you mind-break all there chosen at the same time? Maybe proportional to the extermination left?
 
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SuperSkippy

Member
Oct 25, 2017
236
120
Is this a bug, or expected behavior? Aversion distortion, triggered during an orgy before evacuation was complete. So, by the rules, both chosen should be surroundable after they recover. But... that's not the case.
View attachment 2702888
View attachment 2702889

Included a save for easy testing - C1-Ongoing. Finally got annoyed enough about this to report it.
I can't tell you whether or not that's intended, but it's definitely behavior that I have noticed in the same circumstance, so it's not a recent change. If an Aversion trigger is met, the other Chosen go immediately into the state "Open to Surround". Any Chosen not surrounded or fleeing after that turn will immediately go to "Flying Above Battlefield".
 

mathiau

Member
Aug 4, 2020
328
229
I would like to implement Morality/Innocence Distortions and Confidence/Dignity Distortions, but I'm not 100% settled on how they'll work yet.
Maybe one could be about abducting one of the chosen's loved one (either a non-powered family member or just a friend) then using them to Blackmail the chosen?
Like, you'd need to use the Retreat action from the Causal Projection upgrade and if the energy you'd get from that is above a certain threshold you can abduct their loved then have the Chosen do something sinful in exchange for relasing the loved one. You'd probably corrupt said loved one a bit each time, explaining why they get easier to capture each time (assuming there is a "it gets easier each time" mechanic like most other distortions have)
I would think this would make more sense as the morality/innocence distortion as this would fit well with the loss of hope theme of the confidence break line, and a broken dignity makes for some easy demands to give to the chosen
 

dekeche

Member
Aug 5, 2018
140
56
Maybe one could be about abducting one of the chosen's loved one (either a non-powered family member or just a friend) then using them to Blackmail the chosen?
Like, you'd need to use the Retreat action from the Causal Projection upgrade and if the energy you'd get from that is above a certain threshold you can abduct their loved then have the Chosen do something sinful in exchange for relasing the loved one. You'd probably corrupt said loved one a bit each time, explaining why they get easier to capture each time (assuming there is a "it gets easier each time" mechanic like most other distortions have)
I would think this would make more sense as the morality/innocence distortion as this would fit well with the loss of hope theme of the confidence break line, and a broken dignity makes for some easy demands to give to the chosen
I like this idea! How would the final battle break work?
 

alex2011

Conversation Conqueror
Feb 28, 2017
7,716
4,454
That's... not really what I was talking about. For normal surrounds, chosen will fly if they were captured after evacuation has finished. For aversion-orgy surrounds however, they fly if extermination is complete after they recover from the surround, with no regard to the normal rules. I'd almost say that they treat the "open for surround" turn as if they were surrounded, but that isn't the case either - in my example, evacuation was still ongoing. So I'm not sure what's going on there. It seems like a bug, but maybe the chosen break the established rules if one of their numbers flee the battle.

Side note - Why do catatonic chosen still contribute to the extermination meter? I wanted to see what happened if you had 3 aversion distortions in the same battle. And it's basically nothing. Maybe there could be a bonus amount of EE generated, if you mind-break all there chosen at the same time? Maybe proportional to the extermination left?
Pretty sure aversion is the one where they run away from the risk of being raped again, so that sounds like normal behavior, but it has been a bit since I went after an aversion. It wouldn't make sense for the Chosen to run away because of the aversion only to be accessible again next turn.

Catatonic Chosen does sound like an issue, however. Catatonia as described in flavor text in game is a state of losing the will to do anything, as if the Chosen is literally shutting down, so it wouldn't make sense for them to contribute to the battle at all during that state.
 

MagnaSonic3000

Well-Known Member
Jan 22, 2018
1,075
1,458
Maybe one could be about abducting one of the chosen's loved one (either a non-powered family member or just a friend) then using them to Blackmail the chosen?
Like, you'd need to use the Retreat action from the Causal Projection upgrade and if the energy you'd get from that is above a certain threshold you can abduct their loved then have the Chosen do something sinful in exchange for relasing the loved one. You'd probably corrupt said loved one a bit each time, explaining why they get easier to capture each time (assuming there is a "it gets easier each time" mechanic like most other distortions have)
I would think this would make more sense as the morality/innocence distortion as this would fit well with the loss of hope theme of the confidence break line, and a broken dignity makes for some easy demands to give to the chosen
I'm surprised with all the brutal rape and causing real issues to form in their heads, there isn't any blackmail.
 

dekeche

Member
Aug 5, 2018
140
56
Pretty sure aversion is the one where they run away from the risk of being raped again, so that sounds like normal behavior, but it has been a bit since I went after an aversion. It wouldn't make sense for the Chosen to run away because of the aversion only to be accessible again next turn.

Catatonic Chosen does sound like an issue, however. Catatonia as described in flavor text in game is a state of losing the will to do anything, as if the Chosen is literally shutting down, so it wouldn't make sense for them to contribute to the battle at all during that state.
I mean, it does make perfect sense that the fleeing chosen can't be interacted with, but what about their two remaining partners? Why does one get to start flying, even though extermination isn't complete when they were originally surrounded? Plus, extermination wasn't even complete when they were freed from the orgy!

I do understand that exterminatin should finish early for Catatonic chosen, since that state can only be reached with all 3 chosen being aversion. (Side note, there are unique events for if all 3 chosen have the same distortion! Negotiation's is funny.) Having said that, I'd think there should be some kind of bonus for managing to distort all 3 chosen in the same way.
 

alex2011

Conversation Conqueror
Feb 28, 2017
7,716
4,454
I mean, it does make perfect sense that the fleeing chosen can't be interacted with, but what about their two remaining partners? Why does one get to start flying, even though extermination isn't complete when they were originally surrounded? Plus, extermination wasn't even complete when they were freed from the orgy!

I do understand that exterminatin should finish early for Catatonic chosen, since that state can only be reached with all 3 chosen being aversion. (Side note, there are unique events for if all 3 chosen have the same distortion! Negotiation's is funny.) Having said that, I'd think there should be some kind of bonus for managing to distort all 3 chosen in the same way.
If their partners aren't being averted or under some other distortion that causes a similar effect, they should be acting as normal. As far as the flying, there may be another factor involved, what is the status of the other task the Chosen have to do in each battle when they start flying?

I actually haven't seen this, I have never gotten a Chosen team that could be triple negotiated, I'll have to try that one when I get back in (waiting on the upgrade to approach scenes before I try to gather another batch of distortion and total break saves, my previous set wouldn't load even to the main menu). My only triple was an aversion because the team I had was only eligible for aversion all at the same time.
 

mathiau

Member
Aug 4, 2020
328
229
I like this idea! How would the final battle break work?
Thanks

I'm imagining either you'd have to bring the total (current) surround turns high enough then you'd obtain an action to one-shot them (similar to what Temptation does). Or you could gain an action that you can use to deals damage to a chosen that scales of their current surround turn amount/the total surround (possible divided by five like the Retreat action does)

The issue with the first idea is the case where you have two different chosen undergoing the blackmail distortion, if the action beats one chosen then it'd be hard to get the second one (since the first wouldn't count for the total anymore). The alternatives are to make the one-shot action works for all valid chosen, which can pose some balance issues, or to have the beaten chosen somehow still count for this action, which will be weird on the UI side of thing
Nice idea, mathiau. I like it.

Probably having their friend/significant other join the demon lord willingly and convincing the chosen to stop fighting/join too.
Thanks

This would be a
I'm surprised with all the brutal rape and causing real issues to form in their heads, there isn't any blackmail.
There is a bit of it in the vignettes, there's one on the innocence break path where someone shows a recording of them servicing the thralls and threaten to release it to the public
 

Celerarity

Member
Apr 23, 2018
207
219
I'm surprised with all the brutal rape and causing real issues to form in their heads, there isn't any blackmail.
There's extortion in the negotiation path, but probably the main reason there isn't much blackmail per-se is that given the terrible things the demon lord does to heroines it's hard to imagine something much worse they could be threatened with.

Even if you don't hit EXPO hard enough to get breaks you're still pushing some of the other trauma buttons really hard.
 

dekeche

Member
Aug 5, 2018
140
56
Been thinking about what the next two distortions could be like - and definitelly get why it's difficult.

The current distortions are sort-of based on "what does a chosen do, without X tactic". Without violence, the chosen fall to temptation. Without service, the chosen cannot understand the violations inflicted on them. Without Hiding, the chosen seek another way out. Without Begging, the chosen display their power without restraint.

But for a Morality/Innocence, or Confidence/Dignity distortion, that doesn't work. Due to the overlapping T1 traits, either of those pairs can trigger all 4 of the current T1 breaks..... So, mechanically, these distortions can't follow the current formula. The distortions would either need to be accessed by not allowing two of the specified T1 breaks (Without violence and service, or begging and hiding), or.... something else. I've got two ideas about how to do that.

First, what about introduce "wild card" T1 tactics - A pair of tactics, where they'd either replace violence/service, or begging/hiding. (maybe four tactics in total, two for each distortion?) The distortions would be about activating of these alternative tactics. Though, this approach might be a bit complicated to implement, and I'm not sure how well it'd play with existing system if it could be used by other distortions.

Second, what if there was a way to "shatter" T1 vulnerabilities? To allow a chosen to break, but then render that tactic completely ineffective? morality/innocence - a chosen whose body and confidence has been broken, whose reputation is in shambles, and now can no longer fight back? Dignity/Confidence - a chosen whose discarded their morality, one who knows the pleasure of the demons, and now cannot avert their eyes from what is being done to them? I wonder if this concept would work for the next distortions.
 
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