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Nobody032

Member
Sep 6, 2021
126
30
Nice addition.

Mind if I and possibly others add this to their packs in the future so that people get it as part of a large pack and don't have to manually add the one image?



Hey I recognize those characters. Nice.
Good work on those portrait packs and the characters. I was wondering though if portraits should have traits similar to some of the species in the game which will be added in the future. Horns and wings of some of the forsakens would suit the devil species while Iris default portraits would suit the angel one. Hurricane's forsaken portrait also looks like undead. Honestly though it's just a minor thing. I simply use the default portraits if I feel the forsaken one doesn't fit so it isn't exactly a big deal, just wanted to point that out.
 
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voidsocks

Newbie
Aug 29, 2019
40
36
Can the impregnated forsaken(who are impregnated after becoming forsaken) give birth?

edit: nvm that question was answered when I finished my current loop.
 
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voidsocks

Newbie
Aug 29, 2019
40
36
Decided to create a mega folder for any replacements I make. Usually for any chosen that aren't bosses I will include civilian and forsaken images aswell. I'll also add a edit this post and add a preview each time I add a chosen

also the only time I've ever encountered the 'used' image is when I would delete a chosen from the main menu (after single-play or losing the campaign) so I didn't bother to add any.



Previews:
struggle.png joy.png anger.png focus.png
 

GhostProject

Newbie
Jul 8, 2017
57
82
Decided to create a mega folder for any replacements I make. Usually for any chosen that aren't bosses I will include civilian and forsaken images aswell. I'll also add a edit this post and add a preview each time I add a chosen

also the only time I've ever encountered the 'used' image is when I would delete a chosen from the main menu (after single-play or losing the campaign) so I didn't bother to add any.

MEGA LINK

Previews:
View attachment 2684342 View attachment 2684343 View attachment 2684347 View attachment 2684349
Legit amazing. Which AI and prompts did you use? and would you consider doing the rest of the Chosen?
 

dekeche

Member
Aug 5, 2018
163
71
Found this particular interaction decisively.... odd.
1686265373478.png
Shouldn't Stiff already know what being dead is like... After all, she's already a zombie.

Side note - How am I supposed to store up enough EE to purchase Image Quickening? She's already draining 120 EE per round at the moment, unless this stops she's going to be draining my entire stockpile every day.
 

alex2011

Conversation Conqueror
Feb 28, 2017
7,716
4,461
To go to the next loop so I can actually fight the boss. I usually lose steam after 3 to 5 loops
You get to day 50 and beat the Chosen at the end in some way, then the option to choose the next city should appear either at the end of that day or in a few days after. Also, keep in mind the earlier you go into the final battle, using a certain option to start the final battle early, the longer it takes to get the option as you do need to go through all 50 days in a loop.

Is there any way to cheat on the campaign im a beginner at cheat engine, i can add more days on single play but not the campaign
Look at the options on the main menu, there should be a cheat option, which should let you cheat in campaign.
 

ShadowBlaze94

Newbie
Aug 22, 2018
20
0
So, I finally made it to the endgame of my first loop and have tried a few times to see if I can end it early while capturing all 3 Chosen. I'm able to capture 2 fairly consistently but either Tyrant or Whisper get away each time. I wanted to upload my save just in case anyone here had any tips for this particular scenario (I tried going for all to be Bitter Enemies but Whisper had pre-broken vulns that caaused me to accidently make her friends with Tyrant)

The relevant save is named "Continuation"
 

Edger

Newbie
May 30, 2017
97
60
You get to day 50 and beat the Chosen at the end in some way, then the option to choose the next city should appear either at the end of that day or in a few days after. Also, keep in mind the earlier you go into the final battle, using a certain option to start the final battle early, the longer it takes to get the option as you do need to go through all 50 days in a loop.
I know how to play the game but I am asking if I can actually skip playing from loop 3 above just to get to the boss since I've already played the game tons of times and most of the time save games from previous updates don't work on the new ones so I have to start over again and now I have to get to Loop 10 to get into the new content. If there is no other way aside from grinding again then I guess I'll just wait for more updates when there is more content between the bosses aside from what I already have grinded a year ago.
 
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Nobody032

Member
Sep 6, 2021
126
30
I know how to play the game but I am asking if I can actually skip playing from loop 3 above just to get to the boss since I've already played the game tons of times and most of the time save games from previous updates don't work on the new ones so I have to start over again and now I have to get to Loop 10 to get into the new content. If there is no other way aside from grinding again then I guess I'll just wait for more updates when there is more content between the bosses aside from what I already have grinded a year ago.
You can play against the bosses in single play mode. I think It's actually easier in single play than in campaign mode because the other two chosen are normal in single play.

Even if you could skip I wouldn't recommend facing Victory without going through the loops. Other than single play you could just cheat in Campaign mode and just keep buying the quickening upgrade to reach the bosses.

Saves files from v41 should be compatible in v42.

Edit: I think the starting story doesn't play in single play mode for bosses.
 
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Nobody032

Member
Sep 6, 2021
126
30
So, I finally made it to the endgame of my first loop and have tried a few times to see if I can end it early while capturing all 3 Chosen. I'm able to capture 2 fairly consistently but either Tyrant or Whisper get away each time. I wanted to upload my save just in case anyone here had any tips for this particular scenario (I tried going for all to be Bitter Enemies but Whisper had pre-broken vulns that caaused me to accidently make her friends with Tyrant)

The relevant save is named "Continuation"
I was able to get all three. I had Tyrant be friends with both of them while others were bitter enemies.Here's how I did it:

1.By using the commander on the "Final" save target tyrant then barrier till it runs out.
2.Capture Rebel.
3. Surround tyrant and use a defiler action.
4. Whisper should have 1 opening, surround her and Caress+ Pummel(Doesn't really matter).If she doesn't then just barrier one turn, she should have one opening now.
5. Do not surround Whisper after she comes out, instead barrier till Rebel comes out and start a defiler+ action with her.
6.Capture Whisper and barrier till she is out
7.Surround and start and orgy with her and then just wait.
8.Surround Tyrant when she comes out.
9. Use taunt on Whisper, her resolve should break.
10. Wait till Tyrant gets out and then surround Rebel.
11. Attack Tyrant till her resolve breaks.
12. Threater Rebel when she gets out and you have won.

The main way of breaking resolve of 3 unbreakable friendships is by getting one of them close to 50% resolve but not lower. And then starting an orgy while making sure you can surround the ones resolve you have damaged and one more of them,then using these surround to break them one by one

One a side note,did my strategy help you? If you can replicate similar results in your next loops you can start getting orgies after your every chosen is making 5 energy by saving up for networked consciousness and determination.

I recommend you go for a triple distortion next time if you are feeling confident enough. Temptation and Aversion cause instant resolve break when triggered. To trigger temptation you will need 10x pleasure than normal in final battle(Easy with good commanders). Rampage deals resolve damage based around hate and prevents battle from being over regardless of relationships. For negotiation you will have to skip a few days for truces to get enough appeal damage.
 

Fer978

Newbie
Mar 13, 2021
33
18
I like the overall project, but I have a few gripes with it, mainly early game is slow (until day 10/15, I feel like) and that a lot of information is obfuscated. It's however oddly deep and complex (and actually fun, once you get what you're doing), with different paths, decisions, etc.


Early game:
Early game with objectives is fine on first loop, when you're discovering the game, but it feels like a waiting game until you get able to deploy a commander with some skills on subsequent games. I might be playing wrong, but this is how it feels.

Proposed solutions:
Sped up early EE generation: increase EE generation early game by adding a new lower tier of extra EE generation at low Angst (for instance for chosen that comes with "pre-broken" vulnerabilities) or flat bonus +1 EE for first time core vuln reaches Lvl 1. Something doable pre day 10, ideally.

Faster tech acquisition: Keeping X tech from previous loop. Would allow you to quickly deploy commanders which is where the fun starts. A way to do it, influence could allow you to purchase various bonuses like tech, early commander with 2 or 3 uses...

Early game, low tech objectives: Removing "psychic reading" on subsequent loops, and add a "mini-game" to replace that. For instance, capture for 3 turn and use a special action to get access to a chosen specific intel, reach 1000 Angst, reach level 1 on 2 circumstances in the same battle, have 2 chosen captured at once... A lot of things are possible and it would give early game goals.

Information clarity:

The game is deep, and, even in mid game battle, every decision matter. However the information to make those decisions is obfuscated, a lot of time.

Issue 1: How much damage a basic action will do (threaten, atack...): Should be shown on hovering the action once information about the chosen have been obtained.

Issue 2: Less annoying compared to previous one, but still useful: How much damage the Circumstances actions should do for the current surround duration (while saying it's an estimate since a lot can have it change)

Issue 3: Explainig clearly how much Extermination/Evac will be generated with a differently colour coded warning when evac are done that Extermination will ramp up now. This information missing is especially annoying late game where you have to plan tightly the surround windows. Bonus would be a round estimate based on current unsurrounded chosen of how long before extermination is complete and an alert on the last turn before extermination finishes.

Issue 4: Basic information in combat window are missing, and you have to check in the guide. Putting them in combat would be nice

Proposed solution:
Code:
Traumas: (extra text shows up only if not contributing to opening - so if not purple text currently. An option would exist to enable/disable it. Off by default, with a reminder it exists in a tutorial text at some point and in tips, to avoid overwhelming new players)

  FEAR:     0 [Lv 0] Need another chosen captured

  DISG:     0 [Lv 0] Up to [max (floor(Defense/2), 1)]

  PAIN:     0 [Lv 0] Need Lv>(previous defence level)

  SHAM:     0 [Lv 0] Only grant bonus opening level


Circumstances: (extra text shows up only if Circumstances Lv =0)

  HATE:     0 [Lv 0] x2 all damage per level, or x4 for FEAR

  PLEA:     0 [Lv 0] x4 all traumas per level, or x8 for DISG

  INJU:     0 [Lv 0] x3 all circumstances per level, x2 PAIN

  EXPO:     0 [Lv 0] x2 all ally circumstance damage per level, also x2 own SHAM

Balance suggestion: Networked consciousness is such a comfort tech that I wish it came earlier. Or that a "suppressor less" commander got access to it early at least (for 2 or 3 EE, with a tech cost of 5?).

Forsaken training: I have not tried it much, but I don't get what I should aim for. You also "lose" days which... eh. And it's irreversible. As a side note, some kind of "induction" training for new Forsaken could be interesting to at least act as tutorial. Also, suggestion, physical transformation along their training (like Forsaken-y break) could be cool, but a lot of work, I guess.

PS: Looking at the decompiled code, either decompiler messes with me or you're mad and definitely working alone on it. Anyway, it's fun and quite robust, so who am I to complain. Monkey see big numbers go up. Neuron activation.
 

voidsocks

Newbie
Aug 29, 2019
40
36
Legit amazing. Which AI and prompts did you use? and would you consider doing the rest of the Chosen?
Yep I'm planning on adding some every now and then. Not sure how long it would take to replace all of them, time will tell haha.

For prompts I use something like this as a base:

You don't have permission to view the spoiler content. Log in or register now.

edit: also the real secret is to not use Euler A sampling unless you're going for photo realistic images, produces worse results in my experience. Use something like DPM++ 2m Karras or DPM++ SDE Karass
 
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Jul 14, 2018
122
168
Should I remove it? New to ai generating
Leaving it in is the gentlemanly thing to do, as it allows people to learn from you or easily modify, as long as they get ahold of the same model.

I am not a gentleman. I strip the metadata.

As for prompting I've done a bunch of tests and found that things like "masterpiece, 8k, professional artwork" don't do anything constructive and leave them out. You also probably want to change (short blonde hair) to just (short hair). You've already said you wanted blonde and using terms that the models are trained on is much more effective, assuming it's also trained on gelbooru.

Might get better results if you ease up on the low quality to 1.2 instead of 1.4

Strong terms positive or negative can have some bad results that are not intentional and in my own testing that happens somewhere between 1.3 and 1.7 depending on the term.

Just my experiences. It's all a blackbox so nobody knows these things for sure.
 
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