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CSdev

Member
Game Developer
Oct 14, 2020
169
558
One more! Currently, the Bait position is either bugged or I got a weird edgecase; My Bait Chosen is related to the second chosen who appeared (Who has no such relation on her info screen) AND is the childhood friend of the third chosen (Which would normally be the family relation). Check Honey, Axiom and the forsaken.
This is related to the bugged state that could affect Chosen which was fixed in the R43f. There wasn't any easy way to clean up the situation for saves which were already affected by the bug, but at least it shouldn't be cropping up anymore.
Also, gonna go out on a limb here and assume the genetic stuff you wrote in last minute has been breaking everything?
You pretty much hit the nail on the head. I did do some playtesting after implementing the genetics stuff, but only for one loop, and some of these issues only happen later. This is part of why I don't think that Corrupted Saviors is a good fit for the usual monetization model of "backers receive release immediately, everyone else gets it a month or two later." The monthly releases and long gameplay loop make it hard to do a thorough playtest, so it'd just mean that backers would be more likely to run into bugs before they get reported.
Yo, that's actually really cool, I'd love some options to give affection to my Fallen, especially after everything I put them through.
This is a surprisingly common opinion. I do plan to take it into account and focus on more lovey-dovey stuff for custom sex scenes next.
Btw, disgrace doesn't matter with Rampage chosen, right?
Disgrace affects how much damage the Rampant Forsaken deals for each EE cost. When you deploy them for however much EE they'd normally cost at their Disgrace level, they're fully efficient. When you deploy them from a much lower or higher EE cost, they're weaker than a Forsaken at that EE cost normally would be. Their Reputation Strength value turns green when they're close to their natural EE cost and it turns red when they're far from it. If you want to see this in action, you can get two Rampant Forsaken with different Disgrace levels and see how their Reputation Strength values are different at the same EE amount.
On R43c for some reason i can't go forward after breaking Triumph's tier3 DIG , during the after battle scene the button seem stuck , luckly i managed to continue with the previous version, but just to inform if anyone had the same issue.
This has been fixed in R43f, which the thread maintainer has linked in the first post.
There should be a "compacted view" of the Forsaken stats (a table with key stats like motivation, stamina, combat style, EE deployment cost, Hostility, Deviancy, Obedience, Disgrace...) to easily compare different forsaken stats. As is, you would almost need an excel to keep track of them once you start having 3+ of them, especially considering how many stats there are.
Thanks for the feedback. I agree that a more condensed view would be a good idea.
I ran into what I think is a new bug.

If you have a Rampancy Chosen and you break her Morality or Dignity ending her distortion

If you capture her again on the same day. with her hate greater then her injury the UI will say she is surrounded like normal, but you can not issue any orders to you thralls the first round of her capture. second round works correctly.

I may need to test that again, I just realized this might have been due to a mating dance from an anamalistic chosen
This sounds very much like what Mating Dance is supposed to do, but if you do run into a case of it happening when Mating Dance isn't active, I'd definitely appreciate a save so I can check it out.
View attachment 2747383
I got bored and knocked up a couple of the forsaken as the demon lord, I'm curious to know if they actually give birth at some point or if it's just a place holder sort of thing until later.
They can, in fact, give birth! It currently only happens in campaign mode, two loops after the impregnation took place.
Edit - Wanted to add for some reason, if I use Vanguard to capture Decree - it hangs and technically continue does something but it doesn't go back to the battle. Just keeps adding points as if the action is continous.
Thanks for the bug report. Looks like this is related to the childhood friend relationship, and it went unnoticed until now because it's more rare to see that relationship ever since family relations got reworked.
Practical Publicist (+variable% victim EXPO damage as Forsaken)

have a forsaken whose bonuses all have the word variable in them instead of a number.

possibly related

Trait: Demon Knight
Motivation lost when idle, gained when deployed, deployment cost and strength depend on Evil Energy, +50% HATE and EXPO damage

(total breaks done while a chosen)
First Impregnation: Demon Lord
First Parasitism: Demon Lord
The actual value will show up once you select that Forsaken for deployment. The reason why it doesn't show up beforehand is that I wanted to avoid cases where a player might see the punisher effect amount, spend some EE, and then return to find that the effect has decreased. Almost all of the punisher effects scale linearly with the Reputation Strength value displayed.
 
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zertyx23

Newbie
Jan 16, 2020
65
27
Hello, can someone tell me what bonus as forsaken I should try to get, I'll be honest, I don't really understand what thing like "+ victim inju damage as forsaken" or "gain own expertise by impregnation" mean.
 

SuperSkippy

Member
Oct 25, 2017
294
136
Hello, can someone tell me what bonus as forsaken I should try to get, I'll be honest, I don't really understand what thing like "+ victim inju damage as forsaken" or "gain own expertise by impregnation" mean.
I'd suggest this post for a basic rundown of the thought processes for how to use and train Forsaken.

For the bonuses you are referring to, those are bonuses unlocked for setting a Forsaken in one of the four Punisher positions (Breeder, Hypnotist, Harvester, Publicist). These bonuses have a wide variety of effects, but all of them are activated by having the Forsaken capture a Chosen that is prepared for a Tier 4 Vulnerability Break (so 1000% effectiveness at the start of a campaign). When you capture that Chosen with a Forsaken in the correct Punisher position, a move will show up on that captured Chosen that will allow the Forsaken to do the Punisher move.

I'll repeat because I know that there's a lot of information in the last few sentences:

1) Set a Forsaken to a Punisher position using the Positions button

2) Use any means to get one of the Chosen you are currently fighting up to 1000% Punisher effectiveness (this is when Tier 4 breaks are ready to occur, the Info screen will say "Capture with _____ Commander for that Circumstance)

3) Capture the Chosen with the Forsaken that you set to the Punisher position

4) Use the move that shows up the turn after capture on the same Chosen.

So now that we know how to get these bonuses, what do they do?

"+victim" means they create a permanent bonus for the Chosen (later a Forsaken) that they use the move on. So "+ victim INJU damage as forsaken" means that the Forsaken created after the loop will also do bonus INJU damage (assuming you convert her during the final battle).

"own" means that the Forsaken in the position gains a bonus. So "gain own Expertise by Impregnation" means that this Forsaken, if placed in the Breeder position, will gain Expertise (basically ease/speed/effectiveness of training) each time she uses the Impregnation move, which is the T4 break associated with Morality/HATE. This ability can be "stacked up" and will grow more powerful the more Chosen that this particular Forsaken T4 breaks in that way.

Other ones I see that might be difficult to understand:

"-victim (corruption stat) as Forsaken" means that the Chosen/Forsaken that receives that T4 break from the Punisher Forsaken will have the amount shown subtracted from that Corruption stat. For example "-28% victim Hostility as Forsaken" means that the Forsaken will have 28 subtracted from her Hostility value.

"-required Effectiveness for (T4 Break)" means that this Forsaken can use the associated T4 break move at lower Effectiveness levels--the move will show up below the regular threshold of 1000% (can be lower with Achievements).
 

ArenMoto

New Member
Aug 8, 2018
4
1
Maybe its because I dont understand what I'm doing, but this game makes me feel dumb for not being able to beat the first loop of campaign mode. Any advice for an idiot?
 

SuperSkippy

Member
Oct 25, 2017
294
136
Maybe its because I dont understand what I'm doing, but this game makes me feel dumb for not being able to beat the first loop of campaign mode. Any advice for an idiot?
What is the green tutorial text/hint telling you to do? If I know where you're having trouble, I can provide some advice.
 

ArenMoto

New Member
Aug 8, 2018
4
1
What is the green tutorial text/hint telling you to do? If I know where you're having trouble, I can provide some advice.
Its mostly in efficiency and getting enough EE, the farthest I got was to use the Defiler on one of the Chosen, but by the time I had gathered enough resources to do it my time was up for the loop.
 

Anyone9999

Newbie
Jul 11, 2021
32
9
Its mostly in efficiency and getting enough EE, the farthest I got was to use the Defiler on one of the Chosen, but by the time I had gathered enough resources to do it my time was up for the loop.
You need to be able to get Defiler with a 4-turn-2-Capture (5EE) commander.
Are you making sure all your chosen generate 1EE as soon as they join the city defense?
What Item did you have and how did you use it?
What Core vulnerabilities did your Dual core Chosen have? (Core Morality/Confidence is probably the nastiest combo, for reference.)
 

123456789

Newbie
May 23, 2017
21
1
Is this a bug? I was able to get one of my chosen rampaging but at the end of battle, the continue button doesn't work. No idea on how to duplicate it but I was lucky to get it in a few try.
 

NoMoreNever

New Member
Dec 31, 2021
8
2
I'm on loop 3 and just want to ask two questions on efficiently finishing the loop.

1. I'm on day 21 and broke all t2 on all three chosen using a rampage forsaken. I can't break T3 because I can't do an orgy w/ my rampage forsaken because the captures are so long (7 turns each) that evac & extermination is complete before I can capture the 3rd chosen. Do I rush Soul Resonance/Passion Release to delay ending the fight and hopefully get enough time to do an orgy with my rampage forsaken, or do I rush Synthesis for a 4 turn, 3 capture Defiler & Suppresor commander to try an orgy with?

2. My EE gain is 5 + 2 + 2 per day. Should I try to increase my EE gain to 5 + 5 + 5 before saving up EE for upgrades or continue to buy upgrades with 9 EE per day?
 

SuperSkippy

Member
Oct 25, 2017
294
136
Its mostly in efficiency and getting enough EE, the farthest I got was to use the Defiler on one of the Chosen, but by the time I had gathered enough resources to do it my time was up for the loop.
Advice: Don't send a Commander out until you can send one with 2 captures that sticks around for 4 turns. It's generally in most cases a waste of energy to send a Commander out without a specific purpose in mind. Until that point, make sure that each Chosen has enough ANGST to give you 1EE per day (around 200) and don't stress too much that you aren't making progress.

Once you have one, somewhere between day 8-12, you need to focus on building multipliers. I'd suggest this post for details about that.

I'm on loop 3 and just want to ask two questions on efficiently finishing the loop.

1. I'm on day 21 and broke all t2 on all three chosen using a rampage forsaken. I can't break T3 because I can't do an orgy w/ my rampage forsaken because the captures are so long (7 turns each) that evac & extermination is complete before I can capture the 3rd chosen. Do I rush Soul Resonance/Passion Release to delay ending the fight and hopefully get enough time to do an orgy with my rampage forsaken, or do I rush Synthesis for a 4 turn, 3 capture Defiler & Suppresor commander to try an orgy with?

2. My EE gain is 5 + 2 + 2 per day. Should I try to increase my EE gain to 5 + 5 + 5 before saving up EE for upgrades or continue to buy upgrades with 9 EE per day?
Advice: It sounds like you maybe don't have Networked Consciousness. That should be your next tech goal. It's like adding an extra turn to every surround, but at the beginning, so it's even more useful than it appears. If you have that, see below for techs I would suggest.

You don't actually need to Orgy to break T3 (exception: advanced species Chosen). A long(ish) Defiler+ is often enough to do this which can be achieved with a 2-capture Commander, or is likely achievable with your current Forsaken. See this post for an explanation about what makes them better than most people realize. I'd suggest this order to you: Networked Consciousness, Intelligence, Genius, with the goal of building some Defiler+ actions against the two Chosen that are only giving you 2EE per day. If at any point you're able to get 50M Trauma damage in one day, repeat that day's actions to cross 100M and prepare the T3 break. As always, consider whether you want to break Minor or Core vulns first, and feel free to break any Significant vulns you run across at any time.

At Loop 3, you are facing either 0 or 1 Superior Chosen. Don't worry if you're not able to get the Superior Chosen to give you the same EE as the other two.
 
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a820802

Newbie
Jan 8, 2019
84
105
ran into a display bug in R43f,

I marked 2 chosen for temptation Distortion path. (avoid breaking morality & confidence)

The game still shows morality break via Pummel as green. sodomize confidence break also shown as yellow

save#1, hope and oracle on temptation path.
 
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a820802

Newbie
Jan 8, 2019
84
105
Its mostly in efficiency and getting enough EE, the farthest I got was to use the Defiler on one of the Chosen, but by the time I had gathered enough resources to do it my time was up for the loop.
1.sometimes chosen will have the ability to break out 2 turns of surround ON EVERY TURN, I can't figure out what happens, but I just target another chosen for early game.

Focus on the easy target and have them 1 Tier of EE reward higher than the rest.

2.Abuse save/load. Your goal is to make sure you have progression, If you weren't able to break 1 or more vul or progress a EE tier. the only thing you gain on that day is your passive EE income -the commander cost.
you could reload to try out diff Tactic. if you feel stuck, using commander to EXPO capture the other girls would help you progress further on the Main target.

3. Distorsion path may sound scary, but it actually helps the run go faster, as it rewards you a one-time reward of 100EE upon completion(nice EE boost mid-loop), and give you an easier way to reduce solve(aka final day "boss" HP)

You can go into Info while you are at home, under Chosen's page, You have the option to mark a path you want, the game then will update the examine menu to tell you which type of BREAK you have to avoid. and the requirement you need to reach.

If you are new, you can take Temptation path as they are more straightforward.
 
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CSdev

Member
Game Developer
Oct 14, 2020
169
558
Is this a bug? I was able to get one of my chosen rampaging but at the end of battle, the continue button doesn't work. No idea on how to duplicate it but I was lucky to get it in a few try.
This sounds like a bug that was fixed in R43d. I tried out your save in R43f (the most recent version), and I wasn't able to reproduce it. So, you should be able to continue by updating to the most recent version.
ran into a display bug in R43f,

I marked 2 chosen for temptation Distortion path. (avoid breaking morality & confidence)

The game still shows morality break via Pummel as green. sodomize confidence break also shown as yellow

save#1, hope and oracle on temptation path.
In the provided save, Hope isn't actually set on the Temptation Distortion plan. She has all the right Vulnerability Breaks, so her profile does display the instructions to trigger it, but because you haven't manually told the game that it's what you're going for, the game still assumes that you aren't actually interested in distorting her.

It looks like the warnings are displaying correctly for Oracle, who has had her plan manually set.
 
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a820802

Newbie
Jan 8, 2019
84
105
This sounds like a bug that was fixed in R43d. I tried out your save in R43f (the most recent version), and I wasn't able to reproduce it. So, you should be able to continue by updating to the most recent version.

In the provided save, Hope isn't actually set on the Temptation Distortion plan. She has all the right Vulnerability Breaks, so her profile does display the instructions to trigger it, but because you haven't manually told the game that it's what you're going for, the game still assumes that you aren't actually interested in distorting her.

It looks like the warnings are displaying correctly for Oracle, who has had her plan manually set.
I must have deselected it by accident. Was under the impression that the requirement would only display after the plan has been manually selected.
 

123456789

Newbie
May 23, 2017
21
1
This sounds like a bug that was fixed in R43d. I tried out your save in R43f (the most recent version), and I wasn't able to reproduce it. So, you should be able to continue by updating to the most recent version.

In the provided save, Hope isn't actually set on the Temptation Distortion plan. She has all the right Vulnerability Breaks, so her profile does display the instructions to trigger it, but because you haven't manually told the game that it's what you're going for, the game still assumes that you aren't actually interested in distorting her.

It looks like the warnings are displaying correctly for Oracle, who has had her plan manually set.
I updated to most recent version and it worked. Great game btw.
 

Mage4

New Member
Nov 4, 2017
12
4
CSdev
Bug report on 43f, save attached, capturing a chosen that has intimate multiplier with a forsaken seems to break combat from continuing.
Steps for reproduction -
1. Load most recent save (6allall13)
2. start day with Freedom
3. capture Freedom, do nothing, tempt, do nothing, do nothing, do nothing, do nothing, capture Claw, Surround Freedom
Alternate steps for reproduction -
1. Load most recent save (6allall13)
2. start day with Claw
3. capture Claw, do nothing. (however, if I use Tempt, combat does progress)
 

Belgaz

Newbie
Jul 18, 2021
72
22
it seems like the game softlocks if you get all three ramp. distortions to rampage while both bars get filled... damn. :(

P.S : I'm baaaaack! :D
 
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