So how does one make Splendor useful once you recruited her? or are there no Forsaken content for her yet?
Splendor has four negative traits, and you can flip one into a positive trait for every other boss you defeat (whether before or after defeating Splendor herself). Because there's only one other boss implemented at the moment, Splendor will always be more of a liability than an asset, but some of the traits can be worked around or arguably have a positive side. I guess I'll talk about them a little bit here since they aren't documented anywhere else.
Suspiciously Incompetent just prevents you from training her and makes it so that she does no damage (and in fact actually heals the Chosen) when deployed. You can ignore the trait by just not deploying her, but the flipped version,
Suspiciously Competent, is pretty strong - it lets her use Capture without consuming your turn, basically like a Forsaken version of Networked Consciousness. I'm considering adding unique Forsaken Punishers for the bosses, too, so that can only make her even better.
Tales of Terrifying Deeds decreases the damage Thralls and Forsaken deal against Undead, Devil, and Mechanical Chosen. But the latter two species aren't even implemented yet. The flipped version,
Tales of Embarrassing Weaknesses, increases damage against Undead and Boss enemies, but... most of the latter aren't implemented either.
Social Saboteur causes all Forsaken to lose 1/10 of their current Motivation every day. This is probably the nastiest thing she does, but some Forsaken rosters have more trouble with Motivation than others. The flipped version,
Social Strategist, causes the lowest-Motivation Forsaken to recover 20% Motivation per day, and it also provides a +30% damage buff to your deployed Forsaken as long as all Forsaken have at least 100% Motivation. This condition can be hard to meet, but even the passive effect is nice.
Triple Agent basically treats your loop as though it were 10% higher when picking difficulty modifiers. This makes the game harder, obviously, but it also means that you get more chances to grab advanced Forsaken species, so it's not all bad. The flipped version,
Quadruple Agent, just gives you more Influence points for generating powerful items.
It'd be cool to have a random two Chosen event that involves one being raped by the other. Chosen A invites Chosen B to hang out, probably because they've had a really rough few days. However, Chosen A ends up drugging Chosen B with some really hard shit, and Chosen B is basically a zombie, wobbling around and making weird noises when she tries to talk. Chosen A then decides to rape her. This could come in two flavors, even if they're friends.
Crazytown: Chosen A has had enough of everything, and thinks it's more fun abusing Chosen B, than being a victim. Essentially, she inflicts the same suffering onto Chosen B to deflect her own angst. She lords over Chosen B to feel powerful, since she's been a chew toy for everyone else.
Yandere: Chosen A was already friends with Chosen B, but went down this route anyway. Her own trauma causes her to realize that the both of them have suffered greatly, and that they need each other to keep pushing. Except, Chosen A rapes Chosen B as a form of coping, and sees this as the only way they can love each other anymore. Chosen A might mention how she'd rather be the one to rape Chosen B, than let the demons do it.
As others have mentioned, there are a few Chosen-on-Chosen assaults in the game already. I'm always up for adding more, though.
Speaking of a Rampage bug, don't know it's the same as Belgaz but while I was trying to see if there are any changes to the interview if you trigger a distortion before it on all three chosen by using cheat mode, I did once ran into a freeze which would happen if you trigger Rampage and all the breaks on a single day with a end game commander. I was able to replicate it by using the commander to capture each chosen, doing all relevant T1 breaks then using broadcast.
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THHHHHANK YOU!
(...i do feel a bit sheepish that i couldn't be more helpful and phrase
how i got this bug with more clarity in hindsight, but i appreciate that Nobody032 helped on my behalf, so it all worked out fine.)
And thank you both for helping me track this bug down!
How do Distortions affect relationships? I have the attached party. I Tempt Smile and everything's cool. Smile and Paladin are Unbreakable Friends and they're both Solid Friends with Pariah.
If I Negotiate with Paladin, she and Pariah become Bitter Enemies. Which makes me think that the ~ on blocked vulnerabilities count as breaks. But if I get Pariah to Rampage, she and Smile become Rivals even though Smile has her Confidence already Distorted. So I don't understand what the relevant flags and triggers are there.
You've gotten some answers about this already, but I can clarify the logic the game uses here. Core Distortions cause relationship scenes in the same manner that Core Break scenes do, but the scene is
always negative
unless the corresponding Minor Vulnerability has already experienced the
same Distortion (regardless of whether that Minor Vulnerability is broken or not). So even though Temptation and Negotiation are both Morality Distortions, they still trigger a negative scene when matched against each other. But Distorted Vulnerabilities aren't counted as "broken" for the purpose of non-Distortion scenes, so a Chosen with a Distorted Minor Vulnerability is guaranteed to have a negative scene once the corresponding Core Vulnerability on another Chosen is broken.
If both Distorted Vulnerabilities are Core, and if the corresponding Minor Vulnerabilities belong to two different Chosen, then the relationship scene will involve all three Chosen, but the impact can be positive for one Chosen and negative for the other if only one of those Chosen is experiencing the same Distortion. It's analagous to if you were to just normally break all the ~ Vulnerabilities on the same day, except that the relationship points are all added in a single scene.
Incidentally, this also means that it's possible for a Distortion to not affect relationships at all. For example, if a Chosen has Significant Morality and Significant Confidence, then triggering the Morality/Confidence Distortion doesn't do anything to her relationships.
What program did you use for this? Asking for a friend.
I wasn't the one who made it, but as
Kalloi said, the program used was Inochi2D.
Someone know what this item do? It refer to opening levels or Chosen's relationship between each others?
"Basis's Pantsu
Chosen relationship level no longer provides any protection against Defiler+ and Orgy actions."
When that item is owned, all Defiler+ and Orgy action damage multipliers from relationship will be x2. In retrospect, maybe I should've doubled the base damage and just reported the relationship multiplier as ranging from x0.5 to x1, but I wanted to make it clear that Defiler+ and Orgy actions always deal more base damage than the single-target versions.
Yeah, got an odd bug, but unfortunately I didn't keep my save;
I had a Negotiation Chosen with core Confidence, Minor Innocence, and the other two being significant.
I tried to get the tier 4 Confidence break with a Demon commander on loop 2 with Drain, Dominance, Pleasure. (I think thats the names. Confidence Punisher, confidence/Expo damage, Pleasure damage).
I got the break, however it reset my Negotiation progress. A pure Drain Commander worked without issue.
I can get you a save at the start of the loop, but...
If it happens to you again, I'd definitely appreciate a save from the start of the day. I know that I've run into issues a couple of times where I accidentally select a Defiler for the Commander which breaks something that's not supposed to be broken, so it'd be nice to rule that out.
Very excited with the newest update, thank you CSDev! I went and played a full loop and noticed 2 things, i will try to explain as clearly as i can, maybe these are bugs, maybe not, hopefully it'll help clarify what is happening in my game.
First thing i've noticed is, when i went and played a loop, as i began to break vulnerabilities, the chosen did not update their relationships from acquaintances to friendship or rivalry. In fact, it only happened once and it was a t4 break on hypnosis. My previous playthroughs on previous versions were far more active with chosen relationships, so this was...weird, to say the least. One of the chosen was a custom character, the other two were normal chosen that the game generated, if this helps.
My first guess was that the custom Chosen was set to ignore personality limitations, since that disables relationship scenes. But if you still got a scene from T4 Innocence Break, then that can't be the case. The only other guess that comes to mind is that you might've just ended up going with Distortion plans that caused you to not break very many Cores, so you might've missed the few scenes you did see.
Second thing, upon reaching the first forsaken stage after clearing the first town, one chose was killed in action, the other ran away and went mad and one (custom, male) became forsaken. So, i was able to customize my body and add in a new body part that i previously could not add, which was the "anal womb" body part, but the male chosen did not go through the final morality break to develop said body part. I went on a meeting with them with save scumming, but noticed that the forsaken pregnancy was not triggering. I wanted to ask if this might be a bug or if it's a requirement to add the body part via the new body changing ritual / T4 morality break.
Pregnancy chance defaults to 0%, so maybe I should just stop anal womb customization from appearing when the player leaves that setting untouched. In any case, it is intentional that you can add them even without Total Morality Break, and it doesn't currently have any special interactions with the ritual system.
Awesome work as always CSDev!
Edit 1) Oh right, i forgot to mention a little interface glitch that probably passed through testing without being noticed. It's related to modifying a male demon lord body. To replicate it, first create a new body, now only click on the "Penis" body part 3 times until you reach "Penis Type: Cat". Now click one more time to go back to the default body part type. The interface will not update and will still say "Penis Type: Cat", but if you go ahead and save the body, it'll show you that the changes were actually made off-screen, it's just the interface that did not get updated.
Thanks for catching this bug, I've found the cause and it'll be fixed in the next release. And I'm glad to hear that you're enjoying it!
I want to ask, what if there's one portrait i don't like? Is it as simple as erasing the folder of the one part of the portrait pack which i don't want?
Erasing the folder is fine. You can also replace it with any other image you like.