Mod Cheat Mod Ren'Py Completed Corruption: Better Experience [v2.02] [anne O'nymous]

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Aka alnwlkr

New Member
Nov 27, 2020
3
0
I'm sorry, but an uncaught exception occurred.

While running game code:
File "/storage/emulated/0/Android/data/corruption_porno_island.games/files/game/AONmod.rpy", line 38, in script
init 999 python:
File "/storage/emulated/0/Android/data/corruption_porno_island.games/files/game/AONmod.rpy", line 38, in script
init 999 python:
File "/storage/emulated/0/Android/data/corruption_porno_island.games/files/game/AONmod.rpy", line 41, in <module>
import AONmod
ImportError: No module named AONmod

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 316, in bootstrap
File "renpy/main.py", line 488, in main
File "/storage/emulated/0/Android/data/corruption_porno_island.games/files/game/AONmod.rpy", line 38, in script
init 999 python:
File "/storage/emulated/0/Android/data/corruption_porno_island.games/files/game/AONmod.rpy", line 38, in script
init 999 python:
File "renpy/ast.py", line 914, in execute
File "renpy/python.py", line 2028, in py_exec_bytecode
File "/storage/emulated/0/Android/data/corruption_porno_island.games/files/game/AONmod.rpy", line 41, in <module>
import AONmod
ImportError: No module named AONmod



Its telling this when using in android
 

Fzoner95

Well-Known Member
Oct 13, 2017
1,622
6,904
The changelog says you can now impregnate women in the hospital. The menu is there but there are no options. Perhaps I'm missing something?
 

anne O'nymous

I'm not grumpy, I'm just coded that way.
Modder
Donor
Respected User
Jun 10, 2017
10,313
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The changelog says you can now impregnate women in the hospital. The menu is there but there are no options. Perhaps I'm missing something?
You should have missed something, because the impregnation was implemented in a previous update and, as far as I remember right now, worked fine in the 2.15.
 

Fzoner95

Well-Known Member
Oct 13, 2017
1,622
6,904
You are right, I confused something. However, something is still not right:

- Addition of pregnancy to the hospital for three wives in the residential area
- Pregnant sex scene of 3 wives in the residential area
- Dana & Becky 'going out with them' additional scene (with 3 wives)

When I "look around" in the residential area I see the three wifes with their pig costumes like before. I can do it again ... and the next time MC enters the principle's house when you click on "look around". There must be some scene missing where they get impregnated or he tells them to go the the hospital or something.

EDIT: It was the game itself that was bugged, of course. Someone posted the fix in the main game, here it is:
 
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anne O'nymous

I'm not grumpy, I'm just coded that way.
Modder
Donor
Respected User
Jun 10, 2017
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EDIT: It was the game itself that was bugged, of course.
Yeah, just found the error myself while looking at the code.
It's a really annoying one since it's in the if/elif conditions :(
I perhaps have a way to change them in real time, but it's something really dirty, so I'll first need to writes some tools to help me do this properly and avoid breaking the whole code ; what mean that it will not be for this time, and perhaps not the next update.

This being said, the patch don't interfere with my mod, so anyone can apply it to correct this issue.


And no, back to me working on the mod ;)
 

wolfgangmami

Member
Mar 16, 2018
111
171
Hi I dunno you noticed but I'm using D.S.-sama 's and your mod together but your interface hiding this button to use it. Could you make something about it or maybe you can maybe make a system like D.S.-sama's it is easy to use though.
 

yoyomistro

Engaged Member
Jan 15, 2017
2,787
3,581
Hi I dunno you noticed but I'm using D.S.-sama 's and your mod together but your interface hiding this button to use it. Could you make something about it or maybe you can maybe make a system like D.S.-sama's it is easy to use though.
There's no reason you need to use both mods. They overlap 90% in function, and it's unreasonable to ask to make it compatible with another mod, especially one that's a year and a half or so out of date.
 

wolfgangmami

Member
Mar 16, 2018
111
171
There's no reason you need to use both mods. They overlap 90% in function, and it's unreasonable to ask to make it compatible with another mod, especially one that's a year and a half or so out of date.
I know but it is easy to use and I think experience mod doesn't have manual variables editing like love or relationship levels. In ds mod you can lvl up with one click
 

anne O'nymous

I'm not grumpy, I'm just coded that way.
Modder
Donor
Respected User
Jun 10, 2017
10,313
15,200
Hi I dunno you noticed but I'm using D.S.-sama 's and your mod together but your interface hiding this button to use it.
I haven't looked too deep at his mod, but it including part of the game code and being 14 updates late, using his mod imply regression in the game and potentially close the door to part of the new content.
He did a good works, and the risks are limited, but they exist. Especially since Mr.C is famous for his bugs.


Could you make something about it or maybe you can maybe make a system like D.S.-sama's it is easy to use though.
The answer is simple : Can I, yes. Will I, no.

And there's a good reason for this. Doing so would imply too much works to ensure that the changes are done correctly (what apparently isn't always the case with his mod). This while there's no real reason, nor effective interest, to permit the direct edition of the values.
I rarely need more than 5 minutes of (fast forward I admit) play to validate that a new update works correctly, what lead to the fact that you can max all values in less than one hour of play. This for those who had to pass through a fresh start. As for the possibility to decrease a value, in order to catch a missed scene by example, it's already included in my mod, in a 100% safe way.
This possibility do not include events, but once again there's a good reason for that. Some are way to embedded and a change in one value imply a change to other(s) values, that can itself imply a change to another value. Doing it risk to silently break the game, giving you the false impression that it works, while in fact you'll miss part of the content or have (even more) inconstancy (than there's already sometimes).
 
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