- May 18, 2021
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Not in the near future though. They are porting from flash to Java and from what I heard is a mess.So TITS came out with their port hopefully they start releasing more content
Does COC2 share the same writers?
Not in the near future though. They are porting from flash to Java and from what I heard is a mess.So TITS came out with their port hopefully they start releasing more content
Does COC2 share the same writers?
The coding or the content is a mess?Not in the near future though. They are porting from flash to Java and from what I heard is a mess.
CoC2 main writers mostly came from TiTs project. Mainly known ones are Wsan, Will, B and Savin.So TITS came out with their port hopefully they start releasing more content
Does COC2 share the same writers?
yes (jk)The coding or the content is a mess?
That doesn't make sense. To me at least. Why not hire a single competent coder to program a framework for the game that can be used by their main coders in the future. A flexible one too. The content can just be copy and pasted so he just needs to write in the new one. So after all a long hiatus he didn't even start on his homework then. Fucking brilliant.yes (jk)
Being serious, The coding on the game is taking most of his time to focus on the plot.
after studying the game I am almost convinced that coc2 is actually written in as3 but its being compiled into js via apache royale
tbh my guess was based off the code observed here
make of that what you will
I would say they copy pasted the engine from TiTs which probably had lots of code from CoC1 itself. That would explain the 1 to 1 function names.tbh my guess was based off the code observed hereYou must be registered to see the linksand the fact that in the game's code you can find reference of "cordova.js" but no such file exists. Finally when looking at the function names in the js code you can find pretty much 1:1 copies of functions from coc1.
From what I've read across a bunch of threads, Fenoxo is not reputed for the way he manages his projects.That doesn't make sense. To me at least. Why not hire a single competent coder to program a framework for the game that can be used by their main coders in the future. A flexible one too. The content can just be copy and pasted so he just needs to write in the new one. So after all a long hiatus he didn't even start on his homework then. Fucking brilliant.
That is precisely what they did, as evidenced by this string from the appearance screen before the 0.3.39 rework, if you set the exhibitionism stat to 100 via save editing:I would say they copy pasted the engine from TiTs
me tooI'll be waiting for the mods as usual.
No not the purging ones, the ones for the game...
Well...Who doesn't?I'll be waiting for the mods as usual.
No not the purging ones, the ones for the game...
Should not be that hard to port the code from Java to HTML5tbh I really want an html5 based version of coc1