Oh, yay, now I can do a tease Charmer run without feeling suboptimal if I don't bring companions that also do resolve damage. Overall a good change.
Looks like some other nice gameplay and story changes, too.
I wonder, does this mean that Charmer now is basically a secondary healer with their Resolve healing skills now healing health? That's cool if so, means we now have more of a hybrid damage/healing class. That was already possible but would've required investing in Willpower and taking a few White Mage skills.
I'm not a dev fangirl and I'm not always interested in the content they put out (honestly only reason I have any interest in the fox content is the heavy pregancy focus, otherwise it's too wordly and too inaccurate weebo ideas of Japanese stuff), plus I've heard of some disgraceful behavior from certain devs, but CoC2 definitely really hit my button with some of its scenes, enough to keep me playing it. And those really are good changes in the latest patch.
Though I might wait for the last of the combat changes to play the game again.