Part of me wonders what the devs can even handle this issue. Just focus on the main storyline? That would cause a bunch of underdeveloped areas that would take years to fill. Delay the updates so that they are bigger in-size (like, 1 update per month) so that it feels like they are achieving more with every update?KM is great...but KM is also slated to take like a year and a half of dev time. People are already complaining that this game is taking forever (somehow)
Disagree, part of the reason I haven't gotten very far is how annoying I find it to need to catch up new/not used often characters. Now I might actually get somewhere near the latest content."Companions now have the same XP as the Champion. No more needing to take your friends out grinding to keep them leveled; they just share your level at all times."
That is a terrible change.
Can you give me like, a single reason as to why? It feels like a part of the rather outdated traditional JRPG formula, where after getting a new party member you spend an hour grinding weaker mobs so that they can at least somewhat be used in combat. I don't think there is a single benefit to having them leveled individually, unless leveling worked like a bond-system and unlocked new scenes or some shit. I don't think CoC2 has anything like that, so that's not even an issue."Companions now have the same XP as the Champion. No more needing to take your friends out grinding to keep them leveled; they just share your level at all times."
That is a terrible change.
Only thing that comes close to it is Brint letting you plow his sphincter when you both are at level 3. Other than that, you are right.unless leveling worked like a bond-system and unlocked new scenes or some shit. I don't think CoC2 has anything like that,
Clearly you're not of the proper mindset. Around here, anything and everything the devs of this game do (or do not do) is bad, a priori. Therefore, this change is bad. It's simple logic, you see.Can you give me like, a single reason as to why? It feels like a part of the rather outdated traditional JRPG formula, where after getting a new party member you spend an hour grinding weaker mobs so that they can at least somewhat be used in combat. I don't think there is a single benefit to having them leveled individually, unless leveling worked like a bond-system and unlocked new scenes or some shit. I don't think CoC2 has anything like that, so that's not even an issue.
Another reason if maybe some companions were higher level than the player and could carry your ass if you've unlocked them early in the game and they outlevel you, just for the benefit of roleplaying as a weak beta MC that needs strong dommy mommy to defeat enemies because you can't do that yourself, but I don't think that's also ever a case in CoC2.
Nothing. There is no fixable issue People always wants something else.Part of me wonders what the devs can even handle this issue. Just focus on the main storyline? That would cause a bunch of underdeveloped areas that would take years to fill. Delay the updates so that they are bigger in-size (like, 1 update per month) so that it feels like they are achieving more with every update?
In that case, my personal conclusion, which might sound a bit rude, but well... maybe people should touch some grass. I mean, CoC2 is free. Unless you want every piece of new content ASAP, you really don't have to pay for it. The fact that those people actually care enough to get angry at the game should mean that it actually does it's job of providing entertainment and Fap Material.Nothing. There is no fixable issue People always wants something else.
Just in the last couple of pages, we have people wondering why they aren't focusing on KM, people who want more stuff outside of KM, people who want the main story, people who couldn't care less about the main story and want more Brinthaus...people waiting for Berwyn, etc.
Nothing that could be put out wouldn't make someone unhappy it wasn't something else.
I mean sure, if you're getting it from here, it's "free." I actually bought it on Steam, and for some reason I'm not actually sure of, I tend to use this thread to see what the new updates are.This is a free piece of entertainment that sometimes gives you some well-writen sex scenes and it doesn't take anything from you but your time.
Not even that. Can't you play the latest public version in browser on the website, as well as download it? Sure, it ain't a backers build (which I assume is illegally posted here?), but it works.I mean sure, if you're getting it from here, it's "free." I actually bought it on Steam, and for some reason I'm not actually sure of, I tend to use this thread to see what the new updates are.
No idea, I bought it quite some time ago, I don't know if I first tried here, decided to support them with Steam purchase, or Steam purchase first and found it here. Have never, and unless I win the powerball or something, will never use Patreon.Not even that. Can't you play the latest public version in browser on the website, as well as download it? Sure, it ain't a backers build (which I assume is illegally posted here?), but it works.
As for Steam... well, it's a fair argument, but it also should be noted that Savin said that it exists for QoL (autoupdates, cloud-saves e.t.c) and as another way to support the game with a one time purchase. You really don't need to buy it if you want to play CoC2 properly.
Thank fuck disarm and blind no longer stacks.
I think it's more doing final tweaks,dotting eyes,crossing tees,checking typos and this mechanics change that are holding up the Berwyn quest from being coded,more than mayternity content.So Mayternity WAS holding up Berwyns quest.
Damn preggo fetishists, ruining everything.