For you because you hate everything in the category. So do I. But there's still differences.That's why most people don't draw any distinctions, because there are none.
Or at least, there's difference enough for that to be one of the things they're addressing with that tag overhaul for this website.

Just means I blacklist more things when I search for games, but I get it.
I'm just doing my part to not do the same fuckup with labels that roguelikes did for half a decade. Where everything with procedural generation and permadeath was called a roguelike. Yet that descriptor does nothing to let you know what you're getting into when everything is called it. As an example, this:

Isn't even remotely equivalent in gameplay to this

Nowadays we have roguelike, rougelite, and traditional roguelike. All of that could have been avoided if those nimrods got their own category.
Where was I? Oh yeah.
I'm just playing ball, man.
Back when I used to peruse the official channels you'd see all kinds of nomenclature tossed about to avoid people labelling themselves as the thing they are.