So I've been reading Vices & Violence (WIP TTRPG book that is essentially the spiritual succesor of CoC1 but with even better writting & world-building) and gotta say it's companion rules make me sad that we didn't got such thing in CoC2, to elaborate:
1) Companions are ENTIRELY OPTIONAL (since is a TTRPG you're expected to play with other players granted, I mean NPCs when I say companions) and thus you can completely ignore them if you want to.
2) Companions are divided in 2 types, the "Active" and the "Passive" ones: Active ones will fight alongside you and be essentially an extra body on the battlefield, while Passive ones are there to grant you bonuses & unlock extra content (a Brawler like Brint would be an active one, while a Healer like Cait would be a passive one that heals you outside of combat & lets you fuck her to gain a "buff against tease attacks" in Vices & Violence for example.)
3) Sometimes companions can be FOUND in dungeons if you're not attacking everything that moves (mostly of the Passive variety, like the "Lightbearers" which are tormented creatures that if you show them the slightest bit of attention/care are EXTREMELY willing to betray their uncaring masters and aid you for the remaining of the dungeon, makes it all feel more alive honestly.)
P.S: If any of you fellow pervs got friends that like ERP and are looking for rules I highly recommend Vices & Violence, is one hell of a setting (also the artstyle has massive fucking titties/dongs/muscular lovers/femboy lovers & everything in between, is awesome!)
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